mod base_keymap_setting;
mod editable_setting_control;
mod key_equivalents;
mod keymap_file;
mod settings_file;
mod settings_json;
mod settings_store;
mod vscode_import;

use gpui::App;
use rust_embed::RustEmbed;
use std::{borrow::Cow, fmt, str};
use util::asset_str;

pub use base_keymap_setting::*;
pub use editable_setting_control::*;
pub use key_equivalents::*;
pub use keymap_file::{
    KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation,
    KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,
};
pub use settings_file::*;
pub use settings_json::*;
pub use settings_store::{
    InvalidSettingsError, LocalSettingsKind, Settings, SettingsLocation, SettingsSources,
    SettingsStore,
};
pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource};

#[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord)]
pub struct WorktreeId(usize);

impl From<WorktreeId> for usize {
    fn from(value: WorktreeId) -> Self {
        value.0
    }
}

impl WorktreeId {
    pub fn from_usize(handle_id: usize) -> Self {
        Self(handle_id)
    }

    pub fn from_proto(id: u64) -> Self {
        Self(id as usize)
    }

    pub fn to_proto(&self) -> u64 {
        self.0 as u64
    }

    pub fn to_usize(&self) -> usize {
        self.0
    }
}

impl fmt::Display for WorktreeId {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        std::fmt::Display::fmt(&self.0, f)
    }
}

#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "settings/*"]
#[include = "keymaps/*"]
#[exclude = "*.DS_Store"]
pub struct SettingsAssets;

pub fn init(cx: &mut App) {
    let mut settings = SettingsStore::new(cx);
    settings
        .set_default_settings(&default_settings(), cx)
        .unwrap();
    cx.set_global(settings);
    BaseKeymap::register(cx);
}

pub fn default_settings() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/default.json")
}

#[cfg(target_os = "macos")]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json";

#[cfg(not(target_os = "macos"))]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json";

pub fn default_keymap() -> Cow<'static, str> {
    asset_str::<SettingsAssets>(DEFAULT_KEYMAP_PATH)
}

pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json";

pub fn vim_keymap() -> Cow<'static, str> {
    asset_str::<SettingsAssets>(VIM_KEYMAP_PATH)
}

pub fn initial_user_settings_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/initial_user_settings.json")
}

pub fn initial_server_settings_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/initial_server_settings.json")
}

pub fn initial_project_settings_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/initial_local_settings.json")
}

pub fn initial_keymap_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("keymaps/initial.json")
}

pub fn initial_tasks_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/initial_tasks.json")
}

pub fn initial_debug_tasks_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/initial_debug_tasks.json")
}

pub fn initial_local_debug_tasks_content() -> Cow<'static, str> {
    asset_str::<SettingsAssets>("settings/initial_local_debug_tasks.json")
}
