Replace ProjectEntry struct with ProjectEntryId
Previously, we tracked the worktree_id and entry_id separately, but now that entry ids are unique across all worktrees this is unnecessary. Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com> Co-Authored-By: Keith Simmons <keith@the-simmons.net>
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a88320dc5f
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9 changed files with 126 additions and 126 deletions
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@ -842,8 +842,8 @@ impl Editor {
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) -> ViewHandle<Editor> {
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let project = workspace.project().clone();
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if let Some(project_entry) =
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project::File::from_dyn(buffer.read(cx).file()).and_then(|file| file.project_entry(cx))
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if let Some(project_entry) = project::File::from_dyn(buffer.read(cx).file())
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.and_then(|file| file.project_entry_id(cx))
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{
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return workspace
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.open_item_for_project_entry(project_entry, cx, |cx| {
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@ -5,7 +5,7 @@ use gpui::{
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View, ViewContext, ViewHandle, WeakModelHandle,
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};
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use language::{Bias, Buffer, Diagnostic, File as _};
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use project::{File, Project, ProjectEntry, ProjectPath};
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use project::{File, Project, ProjectEntryId, ProjectPath};
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use std::fmt::Write;
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use std::path::PathBuf;
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use text::{Point, Selection};
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@ -75,8 +75,8 @@ impl ItemView for Editor {
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})
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}
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fn project_entry(&self, cx: &AppContext) -> Option<ProjectEntry> {
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File::from_dyn(self.buffer().read(cx).file(cx)).and_then(|file| file.project_entry(cx))
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fn project_entry_id(&self, cx: &AppContext) -> Option<ProjectEntryId> {
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File::from_dyn(self.buffer().read(cx).file(cx)).and_then(|file| file.project_entry_id(cx))
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}
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fn clone_on_split(&self, cx: &mut ViewContext<Self>) -> Option<Self>
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