This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.

Release Notes:

- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)

---------

Co-authored-by: Julia Risley <julia@zed.dev>
This commit is contained in:
Piotr Osiewicz 2023-08-22 10:35:20 +02:00 committed by Kirill Bulatov
parent c842e87079
commit 007d1b09ac
12 changed files with 120 additions and 59 deletions

View file

@ -439,11 +439,12 @@ pub(crate) fn next_word_start(
ignore_punctuation: bool,
times: usize,
) -> DisplayPoint {
let language = map.buffer_snapshot.language_at(point.to_point(map));
for _ in 0..times {
let mut crossed_newline = false;
point = movement::find_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
let left_kind = char_kind(language, left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(language, right).coerce_punctuation(ignore_punctuation);
let at_newline = right == '\n';
let found = (left_kind != right_kind && right_kind != CharKind::Whitespace)
@ -463,11 +464,12 @@ fn next_word_end(
ignore_punctuation: bool,
times: usize,
) -> DisplayPoint {
let language = map.buffer_snapshot.language_at(point.to_point(map));
for _ in 0..times {
*point.column_mut() += 1;
point = movement::find_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
let left_kind = char_kind(language, left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(language, right).coerce_punctuation(ignore_punctuation);
left_kind != right_kind && left_kind != CharKind::Whitespace
});
@ -493,12 +495,13 @@ fn previous_word_start(
ignore_punctuation: bool,
times: usize,
) -> DisplayPoint {
let language = map.buffer_snapshot.language_at(point.to_point(map));
for _ in 0..times {
// This works even though find_preceding_boundary is called for every character in the line containing
// cursor because the newline is checked only once.
point = movement::find_preceding_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
let left_kind = char_kind(language, left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(language, right).coerce_punctuation(ignore_punctuation);
(left_kind != right_kind && !right.is_whitespace()) || left == '\n'
});
@ -508,6 +511,7 @@ fn previous_word_start(
fn first_non_whitespace(map: &DisplaySnapshot, from: DisplayPoint) -> DisplayPoint {
let mut last_point = DisplayPoint::new(from.row(), 0);
let language = map.buffer_snapshot.language_at(from.to_point(map));
for (ch, point) in map.chars_at(last_point) {
if ch == '\n' {
return from;
@ -515,7 +519,7 @@ fn first_non_whitespace(map: &DisplaySnapshot, from: DisplayPoint) -> DisplayPoi
last_point = point;
if char_kind(ch) != CharKind::Whitespace {
if char_kind(language, ch) != CharKind::Whitespace {
break;
}
}