Z 2819 (#2872)
This PR adds new config option to language config called `word_boundaries` that controls which characters should be recognised as word boundary for a given language. This will improve our UX for languages such as PHP and Tailwind. Release Notes: - Improved completions for PHP [#1820](https://github.com/zed-industries/community/issues/1820) --------- Co-authored-by: Julia Risley <julia@zed.dev>
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12 changed files with 120 additions and 59 deletions
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@ -82,16 +82,19 @@ fn expand_changed_word_selection(
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ignore_punctuation: bool,
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) -> bool {
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if times.is_none() || times.unwrap() == 1 {
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let language = map
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.buffer_snapshot
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.language_at(selection.start.to_point(map));
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let in_word = map
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.chars_at(selection.head())
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.next()
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.map(|(c, _)| char_kind(c) != CharKind::Whitespace)
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.map(|(c, _)| char_kind(language, c) != CharKind::Whitespace)
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.unwrap_or_default();
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if in_word {
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selection.end = movement::find_boundary(map, selection.end, |left, right| {
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let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
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let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
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let left_kind = char_kind(language, left).coerce_punctuation(ignore_punctuation);
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let right_kind = char_kind(language, right).coerce_punctuation(ignore_punctuation);
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left_kind != right_kind && left_kind != CharKind::Whitespace
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});
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