Wayland: implement key repeat (#8038)

Wayland requires the client to implement key repetition. This PR
implements the functionality as it's supposed to, but I don't see the
`repeat_info` event come in so the feature uses the default values (but
my system is configured for a much smaller `delay` and a much faster
`rate`). But this is good enough for now.

https://wayland-book.com/seat/keyboard.html#key-repeat


[Kooha-2024-02-20-20-42-12.webm](https://github.com/zed-industries/zed/assets/1423607/fb9fc327-efb7-43d1-9b53-1f8a3d9ba608)
This commit is contained in:
Rom Grk 2024-02-23 12:48:27 -05:00 committed by GitHub
parent 3bc7cd66b7
commit 008d99d206
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@ -1,7 +1,10 @@
use std::cell::RefCell;
use std::rc::Rc; use std::rc::Rc;
use std::sync::Arc; use std::sync::Arc;
use std::time::Duration;
use parking_lot::Mutex; use parking_lot::Mutex;
use smol::Timer;
use wayland_backend::client::ObjectId; use wayland_backend::client::ObjectId;
use wayland_backend::protocol::WEnum; use wayland_backend::protocol::WEnum;
use wayland_client::protocol::wl_callback::WlCallback; use wayland_client::protocol::wl_callback::WlCallback;
@ -38,7 +41,7 @@ use crate::{
const MIN_KEYCODE: u32 = 8; // used to convert evdev scancode to xkb scancode const MIN_KEYCODE: u32 = 8; // used to convert evdev scancode to xkb scancode
pub(crate) struct WaylandClientState { pub(crate) struct WaylandClientStateInner {
compositor: Option<wl_compositor::WlCompositor>, compositor: Option<wl_compositor::WlCompositor>,
buffer: Option<wl_buffer::WlBuffer>, buffer: Option<wl_buffer::WlBuffer>,
wm_base: Option<xdg_wm_base::XdgWmBase>, wm_base: Option<xdg_wm_base::XdgWmBase>,
@ -49,6 +52,7 @@ pub(crate) struct WaylandClientState {
platform_inner: Rc<LinuxPlatformInner>, platform_inner: Rc<LinuxPlatformInner>,
wl_seat: Option<wl_seat::WlSeat>, wl_seat: Option<wl_seat::WlSeat>,
keymap_state: Option<xkb::State>, keymap_state: Option<xkb::State>,
repeat: KeyRepeat,
modifiers: Modifiers, modifiers: Modifiers,
scroll_direction: f64, scroll_direction: f64,
mouse_location: Option<Point<Pixels>>, mouse_location: Option<Point<Pixels>>,
@ -57,17 +61,27 @@ pub(crate) struct WaylandClientState {
keyboard_focused_window: Option<Rc<WaylandWindowState>>, keyboard_focused_window: Option<Rc<WaylandWindowState>>,
} }
#[derive(Clone)]
pub(crate) struct WaylandClientState(Rc<RefCell<WaylandClientStateInner>>);
pub(crate) struct KeyRepeat {
rate: i32,
delay: i32,
current_id: u64,
current_keysym: Option<xkb::Keysym>,
}
pub(crate) struct WaylandClient { pub(crate) struct WaylandClient {
platform_inner: Rc<LinuxPlatformInner>, platform_inner: Rc<LinuxPlatformInner>,
conn: Arc<Connection>, conn: Arc<Connection>,
state: Mutex<WaylandClientState>, state: WaylandClientState,
event_queue: Mutex<EventQueue<WaylandClientState>>, event_queue: Mutex<EventQueue<WaylandClientState>>,
qh: Arc<QueueHandle<WaylandClientState>>, qh: Arc<QueueHandle<WaylandClientState>>,
} }
impl WaylandClient { impl WaylandClient {
pub(crate) fn new(linux_platform_inner: Rc<LinuxPlatformInner>, conn: Arc<Connection>) -> Self { pub(crate) fn new(linux_platform_inner: Rc<LinuxPlatformInner>, conn: Arc<Connection>) -> Self {
let state = WaylandClientState { let state = WaylandClientState(Rc::new(RefCell::new(WaylandClientStateInner {
compositor: None, compositor: None,
buffer: None, buffer: None,
wm_base: None, wm_base: None,
@ -78,6 +92,12 @@ impl WaylandClient {
platform_inner: Rc::clone(&linux_platform_inner), platform_inner: Rc::clone(&linux_platform_inner),
wl_seat: None, wl_seat: None,
keymap_state: None, keymap_state: None,
repeat: KeyRepeat {
rate: 16,
delay: 500,
current_id: 0,
current_keysym: None,
},
modifiers: Modifiers { modifiers: Modifiers {
shift: false, shift: false,
control: false, control: false,
@ -90,13 +110,13 @@ impl WaylandClient {
button_pressed: None, button_pressed: None,
mouse_focused_window: None, mouse_focused_window: None,
keyboard_focused_window: None, keyboard_focused_window: None,
}; })));
let event_queue: EventQueue<WaylandClientState> = conn.new_event_queue(); let event_queue: EventQueue<WaylandClientState> = conn.new_event_queue();
let qh = event_queue.handle(); let qh = event_queue.handle();
Self { Self {
platform_inner: linux_platform_inner, platform_inner: linux_platform_inner,
conn, conn,
state: Mutex::new(state), state,
event_queue: Mutex::new(event_queue), event_queue: Mutex::new(event_queue),
qh: Arc::new(qh), qh: Arc::new(qh),
} }
@ -109,15 +129,15 @@ impl Client for WaylandClient {
let mut eq = self.event_queue.lock(); let mut eq = self.event_queue.lock();
let _registry = display.get_registry(&self.qh, ()); let _registry = display.get_registry(&self.qh, ());
eq.roundtrip(&mut self.state.lock()).unwrap(); eq.roundtrip(&mut self.state.clone()).unwrap();
on_finish_launching(); on_finish_launching();
while !self.platform_inner.state.lock().quit_requested { while !self.platform_inner.state.lock().quit_requested {
eq.flush().unwrap(); eq.flush().unwrap();
eq.dispatch_pending(&mut self.state.lock()).unwrap(); eq.dispatch_pending(&mut self.state.clone()).unwrap();
if let Some(guard) = self.conn.prepare_read() { if let Some(guard) = self.conn.prepare_read() {
guard.read().unwrap(); guard.read().unwrap();
eq.dispatch_pending(&mut self.state.lock()).unwrap(); eq.dispatch_pending(&mut self.state.clone()).unwrap();
} }
if let Ok(runnable) = self.platform_inner.main_receiver.try_recv() { if let Ok(runnable) = self.platform_inner.main_receiver.try_recv() {
runnable.run(); runnable.run();
@ -138,7 +158,7 @@ impl Client for WaylandClient {
handle: AnyWindowHandle, handle: AnyWindowHandle,
options: WindowOptions, options: WindowOptions,
) -> Box<dyn PlatformWindow> { ) -> Box<dyn PlatformWindow> {
let mut state = self.state.lock(); let mut state = self.state.0.borrow_mut();
let wm_base = state.wm_base.as_ref().unwrap(); let wm_base = state.wm_base.as_ref().unwrap();
let compositor = state.compositor.as_ref().unwrap(); let compositor = state.compositor.as_ref().unwrap();
@ -206,6 +226,7 @@ impl Dispatch<wl_registry::WlRegistry, ()> for WaylandClientState {
_: &Connection, _: &Connection,
qh: &QueueHandle<Self>, qh: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
if let wl_registry::Event::Global { if let wl_registry::Event::Global {
name, interface, .. name, interface, ..
} = event } = event
@ -275,6 +296,7 @@ impl Dispatch<WlCallback, Arc<WlSurface>> for WaylandClientState {
_: &Connection, _: &Connection,
qh: &QueueHandle<Self>, qh: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
if let wl_callback::Event::Done { .. } = event { if let wl_callback::Event::Done { .. } = event {
for window in &state.windows { for window in &state.windows {
if window.1.surface.id() == surf.id() { if window.1.surface.id() == surf.id() {
@ -296,6 +318,7 @@ impl Dispatch<xdg_surface::XdgSurface, ()> for WaylandClientState {
_: &Connection, _: &Connection,
_: &QueueHandle<Self>, _: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
if let xdg_surface::Event::Configure { serial, .. } = event { if let xdg_surface::Event::Configure { serial, .. } = event {
xdg_surface.ack_configure(serial); xdg_surface.ack_configure(serial);
for window in &state.windows { for window in &state.windows {
@ -318,6 +341,7 @@ impl Dispatch<xdg_toplevel::XdgToplevel, ()> for WaylandClientState {
_: &Connection, _: &Connection,
_: &QueueHandle<Self>, _: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
if let xdg_toplevel::Event::Configure { if let xdg_toplevel::Event::Configure {
width, width,
height, height,
@ -388,14 +412,19 @@ impl Dispatch<wl_seat::WlSeat, ()> for WaylandClientState {
impl Dispatch<wl_keyboard::WlKeyboard, ()> for WaylandClientState { impl Dispatch<wl_keyboard::WlKeyboard, ()> for WaylandClientState {
fn event( fn event(
state: &mut Self, state_container: &mut Self,
keyboard: &wl_keyboard::WlKeyboard, keyboard: &wl_keyboard::WlKeyboard,
event: wl_keyboard::Event, event: wl_keyboard::Event,
data: &(), data: &(),
conn: &Connection, conn: &Connection,
qh: &QueueHandle<Self>, qh: &QueueHandle<Self>,
) { ) {
let mut state = state_container.0.borrow_mut();
match event { match event {
wl_keyboard::Event::RepeatInfo { rate, delay } => {
state.repeat.rate = rate;
state.repeat.delay = delay;
}
wl_keyboard::Event::Keymap { wl_keyboard::Event::Keymap {
format: WEnum::Value(format), format: WEnum::Value(format),
fd, fd,
@ -453,49 +482,95 @@ impl Dispatch<wl_keyboard::WlKeyboard, ()> for WaylandClientState {
} => { } => {
let keymap_state = state.keymap_state.as_mut().unwrap(); let keymap_state = state.keymap_state.as_mut().unwrap();
keymap_state.update_mask(mods_depressed, mods_latched, mods_locked, 0, 0, group); keymap_state.update_mask(mods_depressed, mods_latched, mods_locked, 0, 0, group);
state.modifiers.shift =
let shift =
keymap_state.mod_name_is_active(xkb::MOD_NAME_SHIFT, xkb::STATE_MODS_EFFECTIVE); keymap_state.mod_name_is_active(xkb::MOD_NAME_SHIFT, xkb::STATE_MODS_EFFECTIVE);
state.modifiers.alt = let alt =
keymap_state.mod_name_is_active(xkb::MOD_NAME_ALT, xkb::STATE_MODS_EFFECTIVE); keymap_state.mod_name_is_active(xkb::MOD_NAME_ALT, xkb::STATE_MODS_EFFECTIVE);
state.modifiers.control = let control =
keymap_state.mod_name_is_active(xkb::MOD_NAME_CTRL, xkb::STATE_MODS_EFFECTIVE); keymap_state.mod_name_is_active(xkb::MOD_NAME_CTRL, xkb::STATE_MODS_EFFECTIVE);
state.modifiers.command = let command =
keymap_state.mod_name_is_active(xkb::MOD_NAME_LOGO, xkb::STATE_MODS_EFFECTIVE); keymap_state.mod_name_is_active(xkb::MOD_NAME_LOGO, xkb::STATE_MODS_EFFECTIVE);
state.modifiers.shift = shift;
state.modifiers.alt = alt;
state.modifiers.control = control;
state.modifiers.command = command;
} }
wl_keyboard::Event::Key { wl_keyboard::Event::Key {
key, key,
state: WEnum::Value(key_state), state: WEnum::Value(key_state),
.. ..
} => { } => {
let focused_window = &state.keyboard_focused_window;
let Some(focused_window) = focused_window else {
return;
};
let keymap_state = state.keymap_state.as_ref().unwrap(); let keymap_state = state.keymap_state.as_ref().unwrap();
let keycode = Keycode::from(key + MIN_KEYCODE); let keycode = Keycode::from(key + MIN_KEYCODE);
let keysym = keymap_state.key_get_one_sym(keycode);
let focused_window = &state.keyboard_focused_window;
if let Some(focused_window) = focused_window {
match key_state { match key_state {
wl_keyboard::KeyState::Pressed => { wl_keyboard::KeyState::Pressed => {
focused_window.handle_input(PlatformInput::KeyDown(KeyDownEvent { let input = PlatformInput::KeyDown(KeyDownEvent {
keystroke: Keystroke::from_xkb( keystroke: Keystroke::from_xkb(keymap_state, state.modifiers, keycode),
keymap_state,
state.modifiers,
keycode,
),
is_held: false, // todo!(linux) is_held: false, // todo!(linux)
})); });
focused_window.handle_input(input.clone());
if !keysym.is_modifier_key() {
state.repeat.current_id += 1;
state.repeat.current_keysym = Some(keysym);
let rate = state.repeat.rate;
let delay = state.repeat.delay;
let id = state.repeat.current_id;
let keysym = state.repeat.current_keysym;
let state_container = state_container.clone();
state
.platform_inner
.foreground_executor
.spawn(async move {
let mut wait_time = Duration::from_millis(delay as u64);
loop {
Timer::after(wait_time).await;
let state = state_container.0.borrow_mut();
let is_repeating = id == state.repeat.current_id
&& state.repeat.current_keysym.is_some()
&& state.keyboard_focused_window.is_some();
if !is_repeating {
return;
}
state
.keyboard_focused_window
.as_ref()
.unwrap()
.handle_input(input.clone());
wait_time = Duration::from_millis(1000 / rate as u64);
}
})
.detach();
}
} }
wl_keyboard::KeyState::Released => { wl_keyboard::KeyState::Released => {
focused_window.handle_input(PlatformInput::KeyUp(KeyUpEvent { focused_window.handle_input(PlatformInput::KeyUp(KeyUpEvent {
keystroke: Keystroke::from_xkb( keystroke: Keystroke::from_xkb(keymap_state, state.modifiers, keycode),
keymap_state,
state.modifiers,
keycode,
),
})); }));
if !keysym.is_modifier_key() {
state.repeat.current_keysym = None;
}
} }
_ => {} _ => {}
} }
} }
}
_ => {} _ => {}
} }
} }
@ -530,6 +605,7 @@ impl Dispatch<wl_pointer::WlPointer, ()> for WaylandClientState {
conn: &Connection, conn: &Connection,
qh: &QueueHandle<Self>, qh: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
match event { match event {
wl_pointer::Event::Enter { wl_pointer::Event::Enter {
surface, surface,
@ -537,11 +613,16 @@ impl Dispatch<wl_pointer::WlPointer, ()> for WaylandClientState {
surface_y, surface_y,
.. ..
} => { } => {
let mut mouse_focused_window = None;
for window in &state.windows { for window in &state.windows {
if window.1.surface.id() == surface.id() { if window.1.surface.id() == surface.id() {
state.mouse_focused_window = Some(Rc::clone(&window.1)); mouse_focused_window = Some(Rc::clone(&window.1));
} }
} }
if mouse_focused_window.is_some() {
state.mouse_focused_window = mouse_focused_window;
}
state.mouse_location = Some(Point { state.mouse_location = Some(Point {
x: Pixels::from(surface_x), x: Pixels::from(surface_x),
y: Pixels::from(surface_y), y: Pixels::from(surface_y),
@ -553,53 +634,57 @@ impl Dispatch<wl_pointer::WlPointer, ()> for WaylandClientState {
surface_y, surface_y,
.. ..
} => { } => {
let focused_window = &state.mouse_focused_window; if state.mouse_focused_window.is_none() {
if let Some(focused_window) = focused_window { return;
}
state.mouse_location = Some(Point { state.mouse_location = Some(Point {
x: Pixels::from(surface_x), x: Pixels::from(surface_x),
y: Pixels::from(surface_y), y: Pixels::from(surface_y),
}); });
focused_window.handle_input(PlatformInput::MouseMove(MouseMoveEvent { state.mouse_focused_window.as_ref().unwrap().handle_input(
PlatformInput::MouseMove(MouseMoveEvent {
position: state.mouse_location.unwrap(), position: state.mouse_location.unwrap(),
pressed_button: state.button_pressed, pressed_button: state.button_pressed,
modifiers: state.modifiers, modifiers: state.modifiers,
})) }),
} );
} }
wl_pointer::Event::Button { wl_pointer::Event::Button {
button, button,
state: WEnum::Value(button_state), state: WEnum::Value(button_state),
.. ..
} => { } => {
let focused_window = &state.mouse_focused_window;
let mouse_location = state.mouse_location;
let button = linux_button_to_gpui(button); let button = linux_button_to_gpui(button);
if let (Some(focused_window), Some(mouse_location), Some(button)) = let Some(button) = button else { return };
(focused_window, mouse_location, button) if state.mouse_focused_window.is_none() || state.mouse_location.is_none() {
{ return;
}
match button_state { match button_state {
wl_pointer::ButtonState::Pressed => { wl_pointer::ButtonState::Pressed => {
state.button_pressed = Some(button); state.button_pressed = Some(button);
focused_window.handle_input(PlatformInput::MouseDown(MouseDownEvent { state.mouse_focused_window.as_ref().unwrap().handle_input(
PlatformInput::MouseDown(MouseDownEvent {
button, button,
position: mouse_location, position: state.mouse_location.unwrap(),
modifiers: state.modifiers, modifiers: state.modifiers,
click_count: 1, click_count: 1,
})); }),
);
} }
wl_pointer::ButtonState::Released => { wl_pointer::ButtonState::Released => {
state.button_pressed = None; state.button_pressed = None;
focused_window.handle_input(PlatformInput::MouseUp(MouseUpEvent { state.mouse_focused_window.as_ref().unwrap().handle_input(
PlatformInput::MouseUp(MouseUpEvent {
button, button,
position: mouse_location, position: state.mouse_location.unwrap(),
modifiers: Modifiers::default(), modifiers: Modifiers::default(),
click_count: 1, click_count: 1,
})); }),
);
} }
_ => {} _ => {}
} }
} }
}
wl_pointer::Event::AxisRelativeDirection { wl_pointer::Event::AxisRelativeDirection {
direction: WEnum::Value(direction), direction: WEnum::Value(direction),
.. ..
@ -664,6 +749,7 @@ impl Dispatch<wp_fractional_scale_v1::WpFractionalScaleV1, ObjectId> for Wayland
_: &Connection, _: &Connection,
_: &QueueHandle<Self>, _: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
if let wp_fractional_scale_v1::Event::PreferredScale { scale, .. } = event { if let wp_fractional_scale_v1::Event::PreferredScale { scale, .. } = event {
for window in &state.windows { for window in &state.windows {
if window.0.id() == *id { if window.0.id() == *id {
@ -686,6 +772,7 @@ impl Dispatch<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1, ObjectId>
_: &Connection, _: &Connection,
_: &QueueHandle<Self>, _: &QueueHandle<Self>,
) { ) {
let mut state = state.0.borrow_mut();
if let zxdg_toplevel_decoration_v1::Event::Configure { mode, .. } = event { if let zxdg_toplevel_decoration_v1::Event::Configure { mode, .. } = event {
for window in &state.windows { for window in &state.windows {
if window.0.id() == *surface_id { if window.0.id() == *surface_id {