Rename IntoAnyElement trait to Component

This commit is contained in:
Nathan Sobo 2023-10-26 12:46:52 +02:00
parent 8ecfea55cd
commit 0285284ae1
60 changed files with 297 additions and 300 deletions

View file

@ -3,7 +3,7 @@ use std::marker::PhantomData;
use crate::prelude::*;
use crate::{example_editor_actions, OrderMethod, Palette};
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct CommandPalette<S: 'static + Send + Sync> {
id: ElementId,
state_type: PhantomData<S>,
@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync> CommandPalette<S> {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child(
Palette::new("palette")
.items(example_editor_actions())
@ -37,7 +37,7 @@ mod stories {
use super::*;
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct CommandPaletteStory<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
}
@ -49,7 +49,7 @@ mod stories {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title_for::<_, CommandPalette<S>>(cx))
.child(Story::label(cx, "Default"))