Rename IntoAnyElement trait to Component
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8ecfea55cd
commit
0285284ae1
60 changed files with 297 additions and 300 deletions
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@ -2,7 +2,7 @@ use std::marker::PhantomData;
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use crate::{prelude::*, Button, Label, LabelColor, Modal};
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#[derive(IntoAnyElement)]
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#[derive(Component)]
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pub struct CopilotModal<S: 'static + Send + Sync + Clone> {
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id: ElementId,
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state_type: PhantomData<S>,
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@ -16,7 +16,7 @@ impl<S: 'static + Send + Sync + Clone> CopilotModal<S> {
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}
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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div().id(self.id.clone()).child(
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Modal::new("some-id")
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.title("Connect Copilot to Zed")
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@ -35,7 +35,7 @@ mod stories {
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use super::*;
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#[derive(IntoAnyElement)]
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#[derive(Component)]
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pub struct CopilotModalStory<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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}
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@ -47,7 +47,7 @@ mod stories {
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}
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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Story::container(cx)
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.child(Story::title_for::<_, CopilotModal<S>>(cx))
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.child(Story::label(cx, "Default"))
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