Rename IntoAnyElement trait to Component

This commit is contained in:
Nathan Sobo 2023-10-26 12:46:52 +02:00
parent 8ecfea55cd
commit 0285284ae1
60 changed files with 297 additions and 300 deletions

View file

@ -3,7 +3,7 @@ use std::marker::PhantomData;
use crate::prelude::*;
use crate::{Avatar, Player};
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct Facepile<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
players: Vec<Player>,
@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync> Facepile<S> {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let player_count = self.players.len();
let player_list = self.players.iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1;
@ -39,7 +39,7 @@ mod stories {
use super::*;
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct FacepileStory<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
}
@ -51,7 +51,7 @@ mod stories {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let players = static_players();
Story::container(cx)