Rename IntoAnyElement trait to Component

This commit is contained in:
Nathan Sobo 2023-10-26 12:46:52 +02:00
parent 8ecfea55cd
commit 0285284ae1
60 changed files with 297 additions and 300 deletions

View file

@ -40,7 +40,7 @@ pub enum PanelSide {
use std::collections::HashSet;
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct Panel<S: 'static + Send + Sync> {
id: ElementId,
state_type: PhantomData<S>,
@ -96,7 +96,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
self
}
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let current_size = self.width.unwrap_or(self.initial_width);
@ -136,7 +136,7 @@ mod stories {
use super::*;
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct PanelStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
@ -148,7 +148,7 @@ mod stories {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default"))