Rename IntoAnyElement trait to Component

This commit is contained in:
Nathan Sobo 2023-10-26 12:46:52 +02:00
parent 8ecfea55cd
commit 0285284ae1
60 changed files with 297 additions and 300 deletions

View file

@ -3,7 +3,7 @@ use std::marker::PhantomData;
use crate::prelude::*;
use crate::{Avatar, Facepile, PlayerWithCallStatus};
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct PlayerStack<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
player_with_call_status: PlayerWithCallStatus,
@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync> PlayerStack<S> {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let player = self.player_with_call_status.get_player();
self.player_with_call_status.get_call_status();