Rename IntoAnyElement trait to Component
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8ecfea55cd
commit
0285284ae1
60 changed files with 297 additions and 300 deletions
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@ -3,7 +3,7 @@ use std::marker::PhantomData;
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use crate::prelude::*;
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use crate::{Icon, IconButton, Tab};
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#[derive(IntoAnyElement)]
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#[derive(Component)]
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pub struct TabBar<S: 'static + Send + Sync + Clone> {
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id: ElementId,
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state_type: PhantomData<S>,
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@ -27,7 +27,7 @@ impl<S: 'static + Send + Sync + Clone> TabBar<S> {
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self
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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let theme = theme(cx);
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let (can_navigate_back, can_navigate_forward) = self.can_navigate;
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@ -100,7 +100,7 @@ mod stories {
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use super::*;
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#[derive(IntoAnyElement)]
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#[derive(Component)]
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pub struct TabBarStory<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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}
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@ -112,7 +112,7 @@ mod stories {
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}
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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Story::container(cx)
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.child(Story::title_for::<_, TabBar<S>>(cx))
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.child(Story::label(cx, "Default"))
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