Rename IntoAnyElement trait to Component

This commit is contained in:
Nathan Sobo 2023-10-26 12:46:52 +02:00
parent 8ecfea55cd
commit 0285284ae1
60 changed files with 297 additions and 300 deletions

View file

@ -5,7 +5,7 @@ use gpui2::{relative, rems, Size};
use crate::prelude::*;
use crate::{Icon, IconButton, Pane, Tab};
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct Terminal<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync + Clone> Terminal<S> {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let can_navigate_back = true;
@ -93,7 +93,7 @@ mod stories {
use super::*;
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct TerminalStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
@ -105,7 +105,7 @@ mod stories {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title_for::<_, Terminal<S>>(cx))
.child(Story::label(cx, "Default"))