Rename IntoAnyElement trait to Component
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parent
8ecfea55cd
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0285284ae1
60 changed files with 297 additions and 300 deletions
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@ -11,7 +11,7 @@ pub enum InputVariant {
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Filled,
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}
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#[derive(IntoAnyElement)]
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#[derive(Component)]
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pub struct Input<S: 'static + Send + Sync> {
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state_type: PhantomData<S>,
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placeholder: SharedString,
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@ -60,7 +60,7 @@ impl<S: 'static + Send + Sync> Input<S> {
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self
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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let theme = theme(cx);
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let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
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@ -120,7 +120,7 @@ mod stories {
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use super::*;
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#[derive(IntoAnyElement)]
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#[derive(Component)]
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pub struct InputStory<S: 'static + Send + Sync> {
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state_type: PhantomData<S>,
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}
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@ -132,7 +132,7 @@ mod stories {
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}
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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Story::container(cx)
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.child(Story::title_for::<_, Input<S>>(cx))
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.child(Story::label(cx, "Default"))
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