Rename IntoAnyElement trait to Component

This commit is contained in:
Nathan Sobo 2023-10-26 12:46:52 +02:00
parent 8ecfea55cd
commit 0285284ae1
60 changed files with 297 additions and 300 deletions

View file

@ -11,7 +11,7 @@ pub enum InputVariant {
Filled,
}
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct Input<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
placeholder: SharedString,
@ -60,7 +60,7 @@ impl<S: 'static + Send + Sync> Input<S> {
self
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
@ -120,7 +120,7 @@ mod stories {
use super::*;
#[derive(IntoAnyElement)]
#[derive(Component)]
pub struct InputStory<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
}
@ -132,7 +132,7 @@ mod stories {
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl IntoAnyElement<S> {
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx)
.child(Story::title_for::<_, Input<S>>(cx))
.child(Story::label(cx, "Default"))