chore: Fix some violations of 'needless_pass_by_ref_mut' lint (#18795)

While this lint is allow-by-default, it seems pretty useful to get rid
of mutable borrows when they're not needed.

Closes #ISSUE

Release Notes:

- N/A
This commit is contained in:
Piotr Osiewicz 2024-10-07 01:29:58 +02:00 committed by GitHub
parent 59f0f4ac42
commit 03c84466c2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
36 changed files with 158 additions and 204 deletions

View file

@ -835,10 +835,7 @@ impl Window {
prompt: None,
})
}
fn new_focus_listener(
&mut self,
value: AnyWindowFocusListener,
) -> (Subscription, impl FnOnce()) {
fn new_focus_listener(&self, value: AnyWindowFocusListener) -> (Subscription, impl FnOnce()) {
self.focus_listeners.insert((), value)
}
}
@ -929,7 +926,7 @@ impl<'a> WindowContext<'a> {
/// Obtain a new [`FocusHandle`], which allows you to track and manipulate the keyboard focus
/// for elements rendered within this window.
pub fn focus_handle(&mut self) -> FocusHandle {
pub fn focus_handle(&self) -> FocusHandle {
FocusHandle::new(&self.window.focus_handles)
}
@ -1127,7 +1124,7 @@ impl<'a> WindowContext<'a> {
/// Register a callback to be invoked when the given Model or View is released.
pub fn observe_release<E, T>(
&mut self,
&self,
entity: &E,
mut on_release: impl FnOnce(&mut T, &mut WindowContext) + 'static,
) -> Subscription
@ -1155,7 +1152,7 @@ impl<'a> WindowContext<'a> {
}
/// Schedule the given closure to be run directly after the current frame is rendered.
pub fn on_next_frame(&mut self, callback: impl FnOnce(&mut WindowContext) + 'static) {
pub fn on_next_frame(&self, callback: impl FnOnce(&mut WindowContext) + 'static) {
RefCell::borrow_mut(&self.window.next_frame_callbacks).push(Box::new(callback));
}
@ -1165,7 +1162,7 @@ impl<'a> WindowContext<'a> {
/// It will cause the window to redraw on the next frame, even if no other changes have occurred.
///
/// If called from within a view, it will notify that view on the next frame. Otherwise, it will refresh the entire window.
pub fn request_animation_frame(&mut self) {
pub fn request_animation_frame(&self) {
let parent_id = self.parent_view_id();
self.on_next_frame(move |cx| {
if let Some(parent_id) = parent_id {
@ -1179,7 +1176,7 @@ impl<'a> WindowContext<'a> {
/// Spawn the future returned by the given closure on the application thread pool.
/// The closure is provided a handle to the current window and an `AsyncWindowContext` for
/// use within your future.
pub fn spawn<Fut, R>(&mut self, f: impl FnOnce(AsyncWindowContext) -> Fut) -> Task<R>
pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncWindowContext) -> Fut) -> Task<R>
where
R: 'static,
Fut: Future<Output = R> + 'static,
@ -2865,7 +2862,7 @@ impl<'a> WindowContext<'a> {
}
/// Get the last view id for the current element
pub fn parent_view_id(&mut self) -> Option<EntityId> {
pub fn parent_view_id(&self) -> Option<EntityId> {
self.window.next_frame.dispatch_tree.parent_view_id()
}
@ -3606,7 +3603,7 @@ impl<'a> WindowContext<'a> {
}
/// Updates the IME panel position suggestions for languages like japanese, chinese.
pub fn invalidate_character_coordinates(&mut self) {
pub fn invalidate_character_coordinates(&self) {
self.on_next_frame(|cx| {
if let Some(mut input_handler) = cx.window.platform_window.take_input_handler() {
if let Some(bounds) = input_handler.selected_bounds(cx) {
@ -3752,7 +3749,7 @@ impl<'a> WindowContext<'a> {
/// Register a callback that can interrupt the closing of the current window based the returned boolean.
/// If the callback returns false, the window won't be closed.
pub fn on_window_should_close(&mut self, f: impl Fn(&mut WindowContext) -> bool + 'static) {
pub fn on_window_should_close(&self, f: impl Fn(&mut WindowContext) -> bool + 'static) {
let mut this = self.to_async();
self.window
.platform_window
@ -4070,7 +4067,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
}
/// Sets a given callback to be run on the next frame.
pub fn on_next_frame(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + 'static)
pub fn on_next_frame(&self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + 'static)
where
V: 'static,
{
@ -4162,7 +4159,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// The callback receives a handle to the view's window. This handle may be
/// invalid, if the window was closed before the view was released.
pub fn on_release(
&mut self,
&self,
on_release: impl FnOnce(&mut V, AnyWindowHandle, &mut AppContext) + 'static,
) -> Subscription {
let window_handle = self.window.handle;
@ -4179,7 +4176,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// Register a callback to be invoked when the given Model or View is released.
pub fn observe_release<V2, E>(
&mut self,
&self,
entity: &E,
mut on_release: impl FnMut(&mut V, &mut V2, &mut ViewContext<'_, V>) + 'static,
) -> Subscription
@ -4212,7 +4209,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// Register a callback to be invoked when the window is resized.
pub fn observe_window_bounds(
&mut self,
&self,
mut callback: impl FnMut(&mut V, &mut ViewContext<V>) + 'static,
) -> Subscription {
let view = self.view.downgrade();
@ -4226,7 +4223,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// Register a callback to be invoked when the window is activated or deactivated.
pub fn observe_window_activation(
&mut self,
&self,
mut callback: impl FnMut(&mut V, &mut ViewContext<V>) + 'static,
) -> Subscription {
let view = self.view.downgrade();
@ -4240,7 +4237,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// Registers a callback to be invoked when the window appearance changes.
pub fn observe_window_appearance(
&mut self,
&self,
mut callback: impl FnMut(&mut V, &mut ViewContext<V>) + 'static,
) -> Subscription {
let view = self.view.downgrade();
@ -4260,7 +4257,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
mut f: impl FnMut(&mut V, &KeystrokeEvent, &mut ViewContext<V>) + 'static,
) -> Subscription {
fn inner(
keystroke_observers: &mut SubscriberSet<(), KeystrokeObserver>,
keystroke_observers: &SubscriberSet<(), KeystrokeObserver>,
handler: KeystrokeObserver,
) -> Subscription {
let (subscription, activate) = keystroke_observers.insert((), handler);
@ -4284,7 +4281,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// Register a callback to be invoked when the window's pending input changes.
pub fn observe_pending_input(
&mut self,
&self,
mut callback: impl FnMut(&mut V, &mut ViewContext<V>) + 'static,
) -> Subscription {
let view = self.view.downgrade();
@ -4372,7 +4369,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// and this callback lets you chose a default place to restore the users focus.
/// Returns a subscription and persists until the subscription is dropped.
pub fn on_focus_lost(
&mut self,
&self,
mut listener: impl FnMut(&mut V, &mut ViewContext<V>) + 'static,
) -> Subscription {
let view = self.view.downgrade();
@ -4418,10 +4415,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
/// The given callback is invoked with a [`WeakView<V>`] to avoid leaking the view for a long-running process.
/// It's also given an [`AsyncWindowContext`], which can be used to access the state of the view across await points.
/// The returned future will be polled on the main thread.
pub fn spawn<Fut, R>(
&mut self,
f: impl FnOnce(WeakView<V>, AsyncWindowContext) -> Fut,
) -> Task<R>
pub fn spawn<Fut, R>(&self, f: impl FnOnce(WeakView<V>, AsyncWindowContext) -> Fut) -> Task<R>
where
R: 'static,
Fut: Future<Output = R> + 'static,