gpui: Improve window.prompt
to support ESC with non-English cancel text on macOS (#29538)
Release Notes: - N/A ---- The before version GPUI used `Cancel` for cancel text, if we use non-English text (e.g.: "取消" in Chinese), then the press `Esc` to cancel will not work. So this PR to change it by use `PromptButton` to instead the `&str`, then we can use `PromptButton::cancel("取消")` for the `Cancel` button. Run `cargo run -p gpui --example window` to test. --- Platform Test: - [x] macOS - [x] Windows - [x] Linux (x11 and Wayland) --------- Co-authored-by: Mikayla Maki <mikayla@zed.dev> Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
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14 changed files with 174 additions and 66 deletions
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@ -29,8 +29,8 @@ use crate::platform::{
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use crate::scene::Scene;
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use crate::{
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AnyWindowHandle, Bounds, Decorations, Globals, GpuSpecs, Modifiers, Output, Pixels,
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PlatformDisplay, PlatformInput, Point, PromptLevel, RequestFrameOptions, ResizeEdge,
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ScaledPixels, Size, Tiling, WaylandClientStatePtr, WindowAppearance,
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PlatformDisplay, PlatformInput, Point, PromptButton, PromptLevel, RequestFrameOptions,
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ResizeEdge, ScaledPixels, Size, Tiling, WaylandClientStatePtr, WindowAppearance,
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WindowBackgroundAppearance, WindowBounds, WindowControls, WindowDecorations, WindowParams, px,
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size,
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};
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@ -862,7 +862,7 @@ impl PlatformWindow for WaylandWindow {
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_level: PromptLevel,
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_msg: &str,
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_detail: Option<&str>,
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_answers: &[&str],
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_answers: &[PromptButton],
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) -> Option<Receiver<usize>> {
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None
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}
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