Pop node from dispatch tree during cx.paint_view

Co-Authored-By: Thorsten <thorsten@zed.dev>
This commit is contained in:
Antonio Scandurra 2024-01-15 11:40:42 +01:00
parent 4ff514ca7e
commit 05d05b051b

View file

@ -2034,6 +2034,7 @@ impl<'a> WindowContext<'a> {
.dispatch_tree
.push_node(None, None, Some(view_id));
let result = f(self);
self.window.next_frame.dispatch_tree.pop_node();
self.window.next_frame.view_stack.pop();
result
}