Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return** - **Fix single worktree violation** - **And the rest** Release Notes: - N/A
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239 changed files with 854 additions and 1015 deletions
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@ -76,7 +76,7 @@ pub static ZED_APP_PATH: LazyLock<Option<PathBuf>> =
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LazyLock::new(|| std::env::var("ZED_APP_PATH").ok().map(PathBuf::from));
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pub static ZED_ALWAYS_ACTIVE: LazyLock<bool> =
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LazyLock::new(|| std::env::var("ZED_ALWAYS_ACTIVE").map_or(false, |e| !e.is_empty()));
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LazyLock::new(|| std::env::var("ZED_ALWAYS_ACTIVE").is_ok_and(|e| !e.is_empty()));
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pub const INITIAL_RECONNECTION_DELAY: Duration = Duration::from_millis(500);
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pub const MAX_RECONNECTION_DELAY: Duration = Duration::from_secs(30);
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@ -848,7 +848,7 @@ impl UserStore {
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pub fn has_accepted_terms_of_service(&self) -> bool {
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self.accepted_tos_at
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.map_or(false, |accepted_tos_at| accepted_tos_at.is_some())
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.is_some_and(|accepted_tos_at| accepted_tos_at.is_some())
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}
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pub fn accept_terms_of_service(&self, cx: &Context<Self>) -> Task<Result<()>> {
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