Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return** - **Fix single worktree violation** - **And the rest** Release Notes: - N/A
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df9c2aefb1
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05fc0c432c
239 changed files with 854 additions and 1015 deletions
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@ -243,14 +243,14 @@ impl FocusId {
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pub fn contains_focused(&self, window: &Window, cx: &App) -> bool {
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window
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.focused(cx)
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.map_or(false, |focused| self.contains(focused.id, window))
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.is_some_and(|focused| self.contains(focused.id, window))
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}
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/// Obtains whether the element associated with this handle is contained within the
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/// focused element or is itself focused.
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pub fn within_focused(&self, window: &Window, cx: &App) -> bool {
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let focused = window.focused(cx);
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focused.map_or(false, |focused| focused.id.contains(*self, window))
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focused.is_some_and(|focused| focused.id.contains(*self, window))
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}
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/// Obtains whether this handle contains the given handle in the most recently rendered frame.
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@ -504,7 +504,7 @@ impl HitboxId {
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return true;
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}
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}
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return false;
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false
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}
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/// Checks if the hitbox with this ID contains the mouse and should handle scroll events.
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@ -634,7 +634,7 @@ impl TooltipId {
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window
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.tooltip_bounds
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.as_ref()
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.map_or(false, |tooltip_bounds| {
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.is_some_and(|tooltip_bounds| {
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tooltip_bounds.id == *self
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&& tooltip_bounds.bounds.contains(&window.mouse_position())
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})
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@ -4466,7 +4466,7 @@ impl Window {
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}
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}
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}
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return None;
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None
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}
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}
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