gpui: Render SVGs at 2x size when rendered in an img (#24332)

This PR adjusts the rendering of SVGs when used with the `img` element
such that they are rendered at 2x their displayed size.

This results in much crisper icons for icons loaded by icon themes:

<img width="1136" alt="Screenshot 2025-02-05 at 7 39 48 PM"
src="https://github.com/user-attachments/assets/47d1fcee-c54d-4717-8fca-9b9d2bc8da9a"
/>

<img width="1136" alt="Screenshot 2025-02-05 at 7 40 01 PM"
src="https://github.com/user-attachments/assets/3061157c-8c88-41c1-a5dc-83ef9cd341cb"
/>

Release Notes:

- Improved the resolution of icons rendered by icon themes.
This commit is contained in:
Marshall Bowers 2025-02-05 20:05:43 -05:00 committed by GitHub
parent 3374514f82
commit 0671be215f
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GPG key ID: B5690EEEBB952194
3 changed files with 9 additions and 6 deletions

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@ -3,6 +3,9 @@ use anyhow::anyhow;
use resvg::tiny_skia::Pixmap;
use std::{hash::Hash, sync::Arc};
/// When rendering SVGs, we render them at twice the size to get a higher-quality result.
pub const SMOOTH_SVG_SCALE_FACTOR: f32 = 2.;
#[derive(Clone, PartialEq, Hash, Eq)]
pub(crate) struct RenderSvgParams {
pub(crate) path: SharedString,