vim: Add some forced motion support (#27991)
Closes https://github.com/zed-industries/zed/issues/20971 Added `v` input to yank and delete to override default motion. The global vim state tracking if the forced motion flag was passed handled the same way that the count is. [The main chunk of code maps the motion kind from the default to the overridden kind](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1249-R1254). To handle the case of deleting a single character (dv0) at the start of a row I had to modify the control flow [here](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1240-R1244). Then to handle an exclusive delete till the end of the row (dv$) I [saturated the endpoint with a left bias](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1281-R1286). Test case: dv0 https://github.com/user-attachments/assets/613cf9fb-9732-425c-9179-025f3e107584 Test case: yvjp https://github.com/user-attachments/assets/550b7c77-1eb8-41c3-894b-117eb50b7a5d Release Notes: - Added some forced motion support for delete and yank
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@ -202,7 +202,7 @@ pub struct VimGlobals {
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pub pre_count: Option<usize>,
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/// post_count is the number after an operator is specified (2 in 3d2d)
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pub post_count: Option<usize>,
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pub forced_motion: bool,
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pub stop_recording_after_next_action: bool,
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pub ignore_current_insertion: bool,
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pub recorded_count: Option<usize>,
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