Fix infinite loop in BlockMap::highlighted_chunks

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
Max Brunsfeld 2021-11-15 14:18:45 -08:00
parent b4bc7906d2
commit 0a704b8d67

View file

@ -82,7 +82,7 @@ pub struct HighlightedChunks<'a> {
input_chunk: HighlightedChunk<'a>, input_chunk: HighlightedChunk<'a>,
block_chunks: Option<BlockChunks<'a>>, block_chunks: Option<BlockChunks<'a>>,
output_position: BlockPoint, output_position: BlockPoint,
max_output_row: u32, max_output_position: BlockPoint,
} }
struct BlockChunks<'a> { struct BlockChunks<'a> {
@ -374,6 +374,7 @@ impl BlockSnapshot {
} }
pub fn highlighted_chunks_for_rows(&mut self, rows: Range<u32>) -> HighlightedChunks { pub fn highlighted_chunks_for_rows(&mut self, rows: Range<u32>) -> HighlightedChunks {
let max_output_position = self.max_point().min(BlockPoint::new(rows.end, 0));
let mut cursor = self.transforms.cursor::<(BlockPoint, WrapPoint)>(); let mut cursor = self.transforms.cursor::<(BlockPoint, WrapPoint)>();
let output_position = BlockPoint::new(rows.start, 0); let output_position = BlockPoint::new(rows.start, 0);
cursor.seek(&output_position, Bias::Right, &()); cursor.seek(&output_position, Bias::Right, &());
@ -390,7 +391,7 @@ impl BlockSnapshot {
block_chunks: None, block_chunks: None,
transforms: cursor, transforms: cursor,
output_position, output_position,
max_output_row: rows.end, max_output_position,
} }
} }
@ -493,7 +494,7 @@ impl<'a> Iterator for HighlightedChunks<'a> {
type Item = HighlightedChunk<'a>; type Item = HighlightedChunk<'a>;
fn next(&mut self) -> Option<Self::Item> { fn next(&mut self) -> Option<Self::Item> {
if self.output_position.row >= self.max_output_row { if self.output_position >= self.max_output_position {
return None; return None;
} }
@ -511,8 +512,7 @@ impl<'a> Iterator for HighlightedChunks<'a> {
let block_start = self.transforms.start().0 .0; let block_start = self.transforms.start().0 .0;
let block_end = self.transforms.end(&()).0 .0; let block_end = self.transforms.end(&()).0 .0;
let start_in_block = self.output_position.0 - block_start; let start_in_block = self.output_position.0 - block_start;
let end_in_block = let end_in_block = cmp::min(self.max_output_position.0, block_end) - block_start;
cmp::min(Point::new(self.max_output_row, 0), block_end) - block_start;
self.transforms.next(&()); self.transforms.next(&());
let mut block_chunks = BlockChunks::new(block, start_in_block..end_in_block); let mut block_chunks = BlockChunks::new(block, start_in_block..end_in_block);
if let Some(block_chunk) = block_chunks.next() { if let Some(block_chunk) = block_chunks.next() {