Enable panel switching

This commit is contained in:
Conrad Irwin 2023-11-15 21:01:00 -07:00
parent 7f70712dac
commit 0a9fb3978b
15 changed files with 203 additions and 131 deletions

View file

@ -61,7 +61,7 @@ impl ButtonVariant {
}
}
pub type ClickHandler<V> = Arc<dyn Fn(&mut V, &mut ViewContext<V>) + Send + Sync>;
pub type ClickHandler<V> = Arc<dyn Fn(&mut V, &mut ViewContext<V>)>;
struct ButtonHandlers<V: 'static> {
click: Option<ClickHandler<V>>,

View file

@ -25,6 +25,7 @@ pub enum Icon {
ChevronRight,
ChevronUp,
Close,
Collab,
Dash,
Exit,
ExclamationTriangle,
@ -83,6 +84,7 @@ impl Icon {
Icon::ChevronRight => "icons/chevron_right.svg",
Icon::ChevronUp => "icons/chevron_up.svg",
Icon::Close => "icons/x.svg",
Icon::Collab => "icons/user_group_16.svg",
Icon::Dash => "icons/dash.svg",
Icon::Exit => "icons/exit.svg",
Icon::ExclamationTriangle => "icons/warning.svg",

View file

@ -1,5 +1,5 @@
use crate::{h_stack, prelude::*, ClickHandler, Icon, IconElement, TextTooltip};
use gpui::{prelude::*, MouseButton, VisualContext};
use crate::{h_stack, prelude::*, ClickHandler, Icon, IconElement};
use gpui::{prelude::*, AnyView, MouseButton};
use std::sync::Arc;
struct IconButtonHandlers<V: 'static> {
@ -19,7 +19,7 @@ pub struct IconButton<V: 'static> {
color: TextColor,
variant: ButtonVariant,
state: InteractionState,
tooltip: Option<SharedString>,
tooltip: Option<Box<dyn Fn(&mut V, &mut ViewContext<V>) -> AnyView + 'static>>,
handlers: IconButtonHandlers<V>,
}
@ -56,22 +56,23 @@ impl<V: 'static> IconButton<V> {
self
}
pub fn tooltip(mut self, tooltip: impl Into<SharedString>) -> Self {
self.tooltip = Some(tooltip.into());
pub fn tooltip(
mut self,
tooltip: impl Fn(&mut V, &mut ViewContext<V>) -> AnyView + 'static,
) -> Self {
self.tooltip = Some(Box::new(tooltip));
self
}
pub fn on_click(
mut self,
handler: impl 'static + Fn(&mut V, &mut ViewContext<V>) + Send + Sync,
) -> Self {
pub fn on_click(mut self, handler: impl 'static + Fn(&mut V, &mut ViewContext<V>)) -> Self {
self.handlers.click = Some(Arc::new(handler));
self
}
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
fn render(mut self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let icon_color = match (self.state, self.color) {
(InteractionState::Disabled, _) => TextColor::Disabled,
(InteractionState::Active, _) => TextColor::Error,
_ => self.color,
};
@ -99,15 +100,16 @@ impl<V: 'static> IconButton<V> {
.child(IconElement::new(self.icon).color(icon_color));
if let Some(click_handler) = self.handlers.click.clone() {
button = button.on_mouse_down(MouseButton::Left, move |state, event, cx| {
cx.stop_propagation();
click_handler(state, cx);
});
button = button
.on_mouse_down(MouseButton::Left, move |state, event, cx| {
cx.stop_propagation();
click_handler(state, cx);
})
.cursor_pointer();
}
if let Some(tooltip) = self.tooltip.clone() {
button =
button.tooltip(move |_, cx| cx.build_view(|cx| TextTooltip::new(tooltip.clone())));
if let Some(tooltip) = self.tooltip.take() {
button = button.tooltip(move |view: &mut V, cx| (tooltip)(view, cx))
}
button

View file

@ -1,17 +1,53 @@
use gpui::{Div, Render};
use gpui::{Action, AnyView, Div, Render, VisualContext};
use settings2::Settings;
use theme2::{ActiveTheme, ThemeSettings};
use crate::prelude::*;
use crate::{h_stack, v_stack, KeyBinding, Label, LabelSize, StyledExt, TextColor};
pub struct TextTooltip {
pub struct Tooltip {
title: SharedString,
meta: Option<SharedString>,
key_binding: Option<KeyBinding>,
}
impl TextTooltip {
impl Tooltip {
pub fn text(title: impl Into<SharedString>, cx: &mut WindowContext) -> AnyView {
cx.build_view(|cx| Self {
title: title.into(),
meta: None,
key_binding: None,
})
.into()
}
pub fn for_action(
title: impl Into<SharedString>,
action: &dyn Action,
cx: &mut WindowContext,
) -> AnyView {
cx.build_view(|cx| Self {
title: title.into(),
meta: None,
key_binding: KeyBinding::for_action(action, cx),
})
.into()
}
pub fn with_meta(
title: impl Into<SharedString>,
action: Option<&dyn Action>,
meta: impl Into<SharedString>,
cx: &mut WindowContext,
) -> AnyView {
cx.build_view(|cx| Self {
title: title.into(),
meta: Some(meta.into()),
key_binding: action.and_then(|action| KeyBinding::for_action(action, cx)),
})
.into()
}
pub fn new(title: impl Into<SharedString>) -> Self {
Self {
title: title.into(),
@ -31,7 +67,7 @@ impl TextTooltip {
}
}
impl Render for TextTooltip {
impl Render for Tooltip {
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {