Checkpoint
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4212a45767
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0b13c0a437
7 changed files with 177 additions and 157 deletions
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@ -14,19 +14,19 @@ use crate::{
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};
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use anyhow::{anyhow, Result};
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use collections::{HashMap, VecDeque};
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use futures::{future, Future};
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use futures::Future;
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use parking_lot::Mutex;
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use slotmap::SlotMap;
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use smallvec::SmallVec;
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use std::{
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any::{type_name, Any, TypeId},
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marker::PhantomData,
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mem,
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sync::{Arc, Weak},
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};
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use util::ResultExt;
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#[derive(Clone)]
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pub struct App(Arc<Mutex<AppContext<MainThread>>>);
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pub struct App(Arc<Mutex<MainThread<AppContext>>>);
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impl App {
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pub fn production() -> Self {
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@ -44,8 +44,7 @@ impl App {
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let entities = EntityMap::new();
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let unit_entity = entities.redeem(entities.reserve(), ());
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Self(Arc::new_cyclic(|this| {
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Mutex::new(AppContext {
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thread: PhantomData,
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Mutex::new(MainThread::new(AppContext {
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this: this.clone(),
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platform: MainThreadOnly::new(platform, dispatcher.clone()),
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dispatcher,
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@ -59,13 +58,13 @@ impl App {
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pending_effects: Default::default(),
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observers: Default::default(),
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layout_id_buffer: Default::default(),
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})
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}))
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}))
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}
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pub fn run<F>(self, on_finish_launching: F)
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where
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F: 'static + FnOnce(&mut AppContext<MainThread>),
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F: 'static + FnOnce(&mut MainThread<AppContext>),
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{
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let this = self.clone();
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let platform = self.0.lock().platform.clone();
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@ -76,12 +75,10 @@ impl App {
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}
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}
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type Handlers<Thread> =
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SmallVec<[Arc<dyn Fn(&mut AppContext<Thread>) -> bool + Send + Sync + 'static>; 2]>;
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type Handlers = SmallVec<[Arc<dyn Fn(&mut AppContext) -> bool + Send + Sync + 'static>; 2]>;
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pub struct AppContext<Thread = ()> {
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thread: PhantomData<Thread>,
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this: Weak<Mutex<AppContext<Thread>>>,
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pub struct AppContext {
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this: Weak<Mutex<MainThread<AppContext>>>,
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platform: MainThreadOnly<dyn Platform>,
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dispatcher: Arc<dyn PlatformDispatcher>,
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text_system: Arc<TextSystem>,
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@ -92,39 +89,89 @@ pub struct AppContext<Thread = ()> {
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pub(crate) entities: EntityMap,
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pub(crate) windows: SlotMap<WindowId, Option<Window>>,
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pub(crate) pending_effects: VecDeque<Effect>,
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pub(crate) observers: HashMap<EntityId, Handlers<Thread>>,
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pub(crate) observers: HashMap<EntityId, Handlers>,
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pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
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}
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impl<Thread: 'static + Send + Sync> AppContext<Thread> {
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// TODO: Better names for these?
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#[inline]
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pub fn downcast(&self) -> &AppContext<()> {
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// Any `Thread` can become `()`.
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//
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// Can't do this in a blanket `Deref` impl, as it infinitely recurses.
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unsafe { std::mem::transmute::<&AppContext<Thread>, &AppContext<()>>(self) }
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impl AppContext {
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fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
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self.pending_updates += 1;
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let result = update(self);
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if self.pending_updates == 1 {
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self.flush_effects();
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}
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self.pending_updates -= 1;
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result
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}
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#[inline]
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pub fn downcast_mut(&mut self) -> &mut AppContext<()> {
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// Any `Thread` can become `()`.
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//
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// Can't do this in a blanket `DerefMut` impl, as it infinitely recurses.
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unsafe { std::mem::transmute::<&mut AppContext<Thread>, &mut AppContext<()>>(self) }
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pub(crate) fn update_window<R>(
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&mut self,
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id: WindowId,
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update: impl FnOnce(&mut WindowContext) -> R,
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) -> Result<R> {
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self.update(|cx| {
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let mut window = cx
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.windows
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.get_mut(id)
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.ok_or_else(|| anyhow!("window not found"))?
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.take()
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.unwrap();
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let result = update(&mut WindowContext::mutable(cx, &mut window));
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cx.windows
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.get_mut(id)
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.ok_or_else(|| anyhow!("window not found"))?
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.replace(window);
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Ok(result)
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})
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}
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pub fn text_system(&self) -> &Arc<TextSystem> {
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&self.text_system
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fn flush_effects(&mut self) {
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while let Some(effect) = self.pending_effects.pop_front() {
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match effect {
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Effect::Notify(entity_id) => self.apply_notify_effect(entity_id),
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}
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}
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let dirty_window_ids = self
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.windows
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.iter()
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.filter_map(|(window_id, window)| {
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let window = window.as_ref().unwrap();
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if window.dirty {
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Some(window_id)
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} else {
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None
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}
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})
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.collect::<Vec<_>>();
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for dirty_window_id in dirty_window_ids {
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self.update_window(dirty_window_id, |cx| cx.draw())
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.unwrap()
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.log_err();
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}
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}
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pub fn to_async(&self) -> AsyncContext<Thread> {
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AsyncContext(self.this.clone())
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fn apply_notify_effect(&mut self, updated_entity: EntityId) {
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if let Some(mut handlers) = self.observers.remove(&updated_entity) {
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handlers.retain(|handler| handler(self));
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if let Some(new_handlers) = self.observers.remove(&updated_entity) {
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handlers.extend(new_handlers);
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}
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self.observers.insert(updated_entity, handlers);
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}
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}
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pub fn to_async(&self) -> AsyncContext {
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AsyncContext(unsafe { mem::transmute(self.this.clone()) })
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}
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pub fn run_on_main<R>(
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&self,
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f: impl FnOnce(&mut AppContext<MainThread>) -> R + Send + 'static,
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f: impl FnOnce(&mut MainThread<AppContext>) -> R + Send + 'static,
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) -> impl Future<Output = R>
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where
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R: Send + 'static,
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@ -132,16 +179,15 @@ impl<Thread: 'static + Send + Sync> AppContext<Thread> {
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let this = self.this.upgrade().unwrap();
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run_on_main(self.dispatcher.clone(), move || {
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let cx = &mut *this.lock();
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let main_thread_cx = unsafe {
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std::mem::transmute::<&mut AppContext<Thread>, &mut AppContext<MainThread>>(cx)
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};
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main_thread_cx.update(|cx| f(cx))
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cx.update(|cx| {
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f(unsafe { mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(cx) })
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})
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})
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}
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pub fn spawn_on_main<F, R>(
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&self,
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f: impl FnOnce(&mut AppContext<MainThread>) -> F + Send + 'static,
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f: impl FnOnce(&mut MainThread<AppContext>) -> F + Send + 'static,
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) -> impl Future<Output = R>
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where
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F: Future<Output = R> + 'static,
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@ -150,13 +196,16 @@ impl<Thread: 'static + Send + Sync> AppContext<Thread> {
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let this = self.this.upgrade().unwrap();
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spawn_on_main(self.dispatcher.clone(), move || {
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let cx = &mut *this.lock();
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let main_thread_cx = unsafe {
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std::mem::transmute::<&mut AppContext<Thread>, &mut AppContext<MainThread>>(cx)
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};
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main_thread_cx.update(|cx| f(cx))
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cx.update(|cx| {
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f(unsafe { mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(cx) })
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})
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})
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}
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pub fn text_system(&self) -> &Arc<TextSystem> {
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&self.text_system
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}
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pub fn text_style(&self) -> TextStyle {
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let mut style = TextStyle::default();
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for refinement in &self.text_style_stack {
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@ -204,77 +253,6 @@ impl<Thread: 'static + Send + Sync> AppContext<Thread> {
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.and_then(|stack| stack.pop())
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.expect("state stack underflow");
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}
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pub(crate) fn update_window<R>(
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&mut self,
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id: WindowId,
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update: impl FnOnce(&mut WindowContext) -> R,
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) -> Result<R> {
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self.update(|cx| {
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let mut window = cx
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.windows
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.get_mut(id)
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.ok_or_else(|| anyhow!("window not found"))?
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.take()
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.unwrap();
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let result = update(&mut WindowContext::mutable(cx.downcast_mut(), &mut window));
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cx.windows
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.get_mut(id)
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.ok_or_else(|| anyhow!("window not found"))?
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.replace(window);
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Ok(result)
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})
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}
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fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
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self.pending_updates += 1;
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let result = update(self);
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if self.pending_updates == 1 {
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self.flush_effects();
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}
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self.pending_updates -= 1;
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result
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}
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fn flush_effects(&mut self) {
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while let Some(effect) = self.pending_effects.pop_front() {
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match effect {
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Effect::Notify(entity_id) => self.apply_notify_effect(entity_id),
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}
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}
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let dirty_window_ids = self
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.windows
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.iter()
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.filter_map(|(window_id, window)| {
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let window = window.as_ref().unwrap();
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if window.dirty {
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Some(window_id)
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} else {
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None
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}
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})
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.collect::<Vec<_>>();
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for dirty_window_id in dirty_window_ids {
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self.update_window(dirty_window_id, |cx| cx.draw())
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.unwrap()
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.log_err();
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}
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}
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fn apply_notify_effect(&mut self, updated_entity: EntityId) {
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if let Some(mut handlers) = self.observers.remove(&updated_entity) {
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handlers.retain(|handler| handler(self));
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if let Some(new_handlers) = self.observers.remove(&updated_entity) {
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handlers.extend(new_handlers);
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}
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self.observers.insert(updated_entity, handlers);
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}
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}
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}
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impl Context for AppContext {
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}
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}
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impl AppContext<MainThread> {
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impl MainThread<AppContext> {
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fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
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self.0.update(|cx| {
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update(unsafe {
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std::mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(cx)
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})
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})
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}
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pub(crate) fn platform(&self) -> &dyn Platform {
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self.platform.borrow_on_main_thread()
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}
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let id = cx.windows.insert(None);
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let handle = WindowHandle::new(id);
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let mut window = Window::new(handle.into(), options, cx);
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let root_view =
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build_root_view(&mut WindowContext::mutable(cx.downcast_mut(), &mut window));
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let root_view = build_root_view(&mut WindowContext::mutable(cx, &mut window));
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window.root_view.replace(root_view.into_any());
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cx.windows.get_mut(id).unwrap().replace(window);
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handle
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