Add task docs and default keybindings (#8123)
Also group task source modules together Release Notes: - N/A --------- Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
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11 changed files with 84 additions and 64 deletions
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@ -381,7 +381,9 @@
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"ctrl-k shift-left": ["workspace::SwapPaneInDirection", "Left"],
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"ctrl-k shift-right": ["workspace::SwapPaneInDirection", "Right"],
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"ctrl-k shift-up": ["workspace::SwapPaneInDirection", "Up"],
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"ctrl-k shift-down": ["workspace::SwapPaneInDirection", "Down"]
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"ctrl-k shift-down": ["workspace::SwapPaneInDirection", "Down"],
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"alt-t": "task::Rerun",
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"alt-shift-t": "task::Spawn"
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}
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},
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// Bindings from Sublime Text
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@ -423,7 +423,9 @@
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"cmd-k shift-left": ["workspace::SwapPaneInDirection", "Left"],
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"cmd-k shift-right": ["workspace::SwapPaneInDirection", "Right"],
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"cmd-k shift-up": ["workspace::SwapPaneInDirection", "Up"],
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"cmd-k shift-down": ["workspace::SwapPaneInDirection", "Down"]
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"cmd-k shift-down": ["workspace::SwapPaneInDirection", "Down"],
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"alt-t": "task::Rerun",
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"alt-shift-t": "task::Spawn"
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}
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},
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// Bindings from Sublime Text
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@ -1,10 +1,8 @@
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//! Baseline interface of Tasks in Zed: all tasks in Zed are intended to use those for implementing their own logic.
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#![deny(missing_docs)]
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pub mod oneshot_source;
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pub mod static_source;
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mod static_task;
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pub use static_task::StaticTask;
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use collections::HashMap;
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use gpui::ModelContext;
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@ -1,9 +1,11 @@
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//! A source of tasks, based on ad-hoc user command prompt input.
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use std::sync::Arc;
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use gpui::{AppContext, Model};
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use task::{Source, SpawnInTerminal, Task, TaskId};
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use ui::Context;
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use crate::{Source, SpawnInTerminal, Task, TaskId};
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use gpui::{AppContext, Context, Model};
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/// A storage and source of tasks generated out of user command prompt inputs.
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pub struct OneshotSource {
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tasks: Vec<Arc<dyn Task>>,
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}
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@ -51,10 +53,12 @@ impl Task for OneshotTask {
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}
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impl OneshotSource {
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/// Initializes the oneshot source, preparing to store user prompts.
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pub fn new(cx: &mut AppContext) -> Model<Box<dyn Source>> {
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cx.new_model(|_| Box::new(Self { tasks: Vec::new() }) as Box<dyn Source>)
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}
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/// Spawns a certain task based on the user prompt.
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pub fn spawn(&mut self, prompt: String) -> Arc<dyn Task> {
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let ret = Arc::new(OneshotTask::new(prompt));
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self.tasks.push(ret.clone());
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@ -12,9 +12,53 @@ use schemars::{gen::SchemaSettings, JsonSchema};
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use serde::{Deserialize, Serialize};
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use util::ResultExt;
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use crate::{Source, StaticTask, Task};
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use crate::{Source, SpawnInTerminal, Task, TaskId};
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use futures::channel::mpsc::UnboundedReceiver;
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/// A single config file entry with the deserialized task definition.
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#[derive(Clone, Debug, PartialEq)]
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struct StaticTask {
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id: TaskId,
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definition: Definition,
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}
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impl StaticTask {
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pub(super) fn new(id: usize, task_definition: Definition) -> Self {
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Self {
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id: TaskId(format!("static_{}_{}", task_definition.label, id)),
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definition: task_definition,
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}
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}
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}
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impl Task for StaticTask {
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fn exec(&self, cwd: Option<PathBuf>) -> Option<SpawnInTerminal> {
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Some(SpawnInTerminal {
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id: self.id.clone(),
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cwd,
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use_new_terminal: self.definition.use_new_terminal,
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allow_concurrent_runs: self.definition.allow_concurrent_runs,
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label: self.definition.label.clone(),
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command: self.definition.command.clone(),
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args: self.definition.args.clone(),
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env: self.definition.env.clone(),
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separate_shell: false,
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})
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}
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fn name(&self) -> &str {
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&self.definition.label
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}
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fn id(&self) -> &TaskId {
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&self.id
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}
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fn cwd(&self) -> Option<&Path> {
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self.definition.cwd.as_deref()
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}
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}
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/// The source of tasks defined in a tasks config file.
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pub struct StaticSource {
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tasks: Vec<StaticTask>,
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@ -1,49 +0,0 @@
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//! Definitions of tasks with a static file config definition, not dependent on the application state.
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use std::path::{Path, PathBuf};
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use crate::{static_source::Definition, SpawnInTerminal, Task, TaskId};
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/// A single config file entry with the deserialized task definition.
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#[derive(Clone, Debug, PartialEq)]
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pub struct StaticTask {
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id: TaskId,
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definition: Definition,
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}
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impl StaticTask {
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pub(super) fn new(id: usize, task_definition: Definition) -> Self {
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Self {
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id: TaskId(format!("static_{}_{}", task_definition.label, id)),
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definition: task_definition,
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}
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}
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}
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impl Task for StaticTask {
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fn exec(&self, cwd: Option<PathBuf>) -> Option<SpawnInTerminal> {
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Some(SpawnInTerminal {
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id: self.id.clone(),
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cwd,
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use_new_terminal: self.definition.use_new_terminal,
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allow_concurrent_runs: self.definition.allow_concurrent_runs,
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label: self.definition.label.clone(),
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command: self.definition.command.clone(),
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args: self.definition.args.clone(),
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env: self.definition.env.clone(),
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separate_shell: false,
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})
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}
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fn name(&self) -> &str {
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&self.definition.label
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}
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fn id(&self) -> &TaskId {
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&self.id
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}
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fn cwd(&self) -> Option<&Path> {
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self.definition.cwd.as_deref()
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}
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}
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@ -2,13 +2,11 @@ use std::path::PathBuf;
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use gpui::{AppContext, ViewContext, WindowContext};
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use modal::TasksModal;
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pub use oneshot_source::OneshotSource;
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use task::Task;
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use util::ResultExt;
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use workspace::Workspace;
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mod modal;
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mod oneshot_source;
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pub fn init(cx: &mut AppContext) {
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cx.observe_new_views(
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@ -8,12 +8,12 @@ use gpui::{
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};
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use picker::{Picker, PickerDelegate};
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use project::Inventory;
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use task::Task;
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use task::{oneshot_source::OneshotSource, Task};
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use ui::{v_flex, HighlightedLabel, ListItem, ListItemSpacing, Selectable};
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use util::ResultExt;
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use workspace::{ModalView, Workspace};
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use crate::{schedule_task, OneshotSource};
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use crate::schedule_task;
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actions!(task, [Spawn, Rerun]);
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@ -28,8 +28,7 @@ use settings::{
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DEFAULT_KEYMAP_PATH,
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};
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use std::{borrow::Cow, ops::Deref, path::Path, sync::Arc};
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use task::static_source::StaticSource;
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use tasks_ui::OneshotSource;
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use task::{oneshot_source::OneshotSource, static_source::StaticSource};
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use terminal_view::terminal_panel::{self, TerminalPanel};
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use util::{
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asset_str,
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@ -14,6 +14,7 @@
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- [Workflows]()
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- [Collaboration]()
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- [Using AI]()
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- [Tasks](./tasks.md)
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# Contributing to Zed
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21
docs/src/tasks.md
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21
docs/src/tasks.md
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# Tasks
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Zed supports ways to spawn (and rerun) commands using its integrated terminal to output the results.
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Currently, two kinds of tasks are supported, but more will be added in the future.
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## Static tasks
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Tasks, defined in a config file (`tasks.json` in the Zed config directory) that do not depend on the current editor or its content.
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Config file can be opened with `zed::OpenTasks` action ("zed: open tasks" in the command palette), it will have a configuration example with all options commented.
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Every task from that file can be spawned via the task modal, that is opened with `task::Spawn` action ("tasks: spawn" in the command pane).
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Last task spawned via that modal can be rerun with `task::Rerun` ("tasks: rerun" in the command palette) command.
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## Oneshot tasks
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Same task modal opened via `task::Spawn` supports arbitrary bash-like command execution: type a command inside the modal, and use `cmd-enter` to spawn it.
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Task modal will persist list of those command for current Zed session, `task::Rerun` will also rerun such tasks if they were the last ones spawned.
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