gpui: Update docs to reflect removal of View, ViewContext, WindowContext (#24008)

This PR updates function signatures, docstrings, and gpui's other
documentation to reflect it's new state following the merge of `Model`
and `View` into `Entity` as well as the removal of `WindowContext`.

Release Notes:

- N/A
This commit is contained in:
someone13574 2025-01-31 14:40:42 -05:00 committed by GitHub
parent 027fe1b4b5
commit 0c94bdc8e4
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GPG key ID: B5690EEEBB952194
25 changed files with 330 additions and 329 deletions

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@ -10,9 +10,9 @@ use std::{future::Future, rc::Weak};
use super::Context;
/// An async-friendly version of [AppContext] with a static lifetime so it can be held across `await` points in async code.
/// You're provided with an instance when calling [AppContext::spawn], and you can also create one with [AppContext::to_async].
/// Internally, this holds a weak reference to an `AppContext`, so its methods are fallible to protect against cases where the [AppContext] is dropped.
/// An async-friendly version of [App] with a static lifetime so it can be held across `await` points in async code.
/// You're provided with an instance when calling [App::spawn], and you can also create one with [App::to_async].
/// Internally, this holds a weak reference to an `App`, so its methods are fallible to protect against cases where the [App] is dropped.
#[derive(Clone)]
pub struct AsyncApp {
pub(crate) app: Weak<AppCell>,
@ -25,14 +25,14 @@ impl AppContext for AsyncApp {
fn new<T: 'static>(
&mut self,
build_model: impl FnOnce(&mut Context<'_, T>) -> T,
build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
) -> Self::Result<Entity<T>> {
let app = self
.app
.upgrade()
.ok_or_else(|| anyhow!("app was released"))?;
let mut app = app.borrow_mut();
Ok(app.new(build_model))
Ok(app.new(build_entity))
}
fn reserve_entity<T: 'static>(&mut self) -> Result<Reservation<T>> {
@ -47,14 +47,14 @@ impl AppContext for AsyncApp {
fn insert_entity<T: 'static>(
&mut self,
reservation: Reservation<T>,
build_model: impl FnOnce(&mut Context<'_, T>) -> T,
build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
) -> Result<Entity<T>> {
let app = self
.app
.upgrade()
.ok_or_else(|| anyhow!("app was released"))?;
let mut app = app.borrow_mut();
Ok(app.insert_entity(reservation, build_model))
Ok(app.insert_entity(reservation, build_entity))
}
fn update_entity<T: 'static, R>(
@ -181,7 +181,7 @@ impl AsyncApp {
}
/// Determine whether global state of the specified type has been assigned.
/// Returns an error if the `AppContext` has been dropped.
/// Returns an error if the `App` has been dropped.
pub fn has_global<G: Global>(&self) -> Result<bool> {
let app = self
.app
@ -194,7 +194,7 @@ impl AsyncApp {
/// Reads the global state of the specified type, passing it to the given callback.
///
/// Panics if no global state of the specified type has been assigned.
/// Returns an error if the `AppContext` has been dropped.
/// Returns an error if the `App` has been dropped.
pub fn read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> Result<R> {
let app = self
.app
@ -209,14 +209,14 @@ impl AsyncApp {
/// Similar to [`AsyncApp::read_global`], but returns an error instead of panicking
/// if no state of the specified type has been assigned.
///
/// Returns an error if no state of the specified type has been assigned the `AppContext` has been dropped.
/// Returns an error if no state of the specified type has been assigned the `App` has been dropped.
pub fn try_read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> Option<R> {
let app = self.app.upgrade()?;
let app = app.borrow_mut();
Some(read(app.try_global()?, &app))
}
/// A convenience method for [AppContext::update_global]
/// A convenience method for [App::update_global]
/// for updating the global state of the specified type.
pub fn update_global<G: Global, R>(
&self,
@ -251,13 +251,13 @@ impl AsyncWindowContext {
self.window
}
/// A convenience method for [`AppContext::update_window`].
/// A convenience method for [`App::update_window`].
pub fn update<R>(&mut self, update: impl FnOnce(&mut Window, &mut App) -> R) -> Result<R> {
self.app
.update_window(self.window, |_, window, cx| update(window, cx))
}
/// A convenience method for [`AppContext::update_window`].
/// A convenience method for [`App::update_window`].
pub fn update_root<R>(
&mut self,
update: impl FnOnce(AnyView, &mut Window, &mut App) -> R,
@ -272,7 +272,7 @@ impl AsyncWindowContext {
.ok();
}
/// A convenience method for [`AppContext::global`].
/// A convenience method for [`App::global`].
pub fn read_global<G: Global, R>(
&mut self,
read: impl FnOnce(&G, &Window, &App) -> R,
@ -281,7 +281,7 @@ impl AsyncWindowContext {
.update(self, |_, window, cx| read(cx.global(), window, cx))
}
/// A convenience method for [`AppContext::update_global`].
/// A convenience method for [`App::update_global`].
/// for updating the global state of the specified type.
pub fn update_global<G, R>(
&mut self,
@ -326,11 +326,11 @@ impl AsyncWindowContext {
impl AppContext for AsyncWindowContext {
type Result<T> = Result<T>;
fn new<T>(&mut self, build_model: impl FnOnce(&mut Context<'_, T>) -> T) -> Result<Entity<T>>
fn new<T>(&mut self, build_entity: impl FnOnce(&mut Context<'_, T>) -> T) -> Result<Entity<T>>
where
T: 'static,
{
self.window.update(self, |_, _, cx| cx.new(build_model))
self.window.update(self, |_, _, cx| cx.new(build_entity))
}
fn reserve_entity<T: 'static>(&mut self) -> Result<Reservation<T>> {
@ -340,10 +340,10 @@ impl AppContext for AsyncWindowContext {
fn insert_entity<T: 'static>(
&mut self,
reservation: Reservation<T>,
build_model: impl FnOnce(&mut Context<'_, T>) -> T,
build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
) -> Self::Result<Entity<T>> {
self.window
.update(self, |_, _, cx| cx.insert_entity(reservation, build_model))
.update(self, |_, _, cx| cx.insert_entity(reservation, build_entity))
}
fn update_entity<T: 'static, R>(
@ -406,10 +406,10 @@ impl VisualContext for AsyncWindowContext {
fn new_window_entity<T: 'static>(
&mut self,
build_model: impl FnOnce(&mut Window, &mut Context<T>) -> T,
build_entity: impl FnOnce(&mut Window, &mut Context<T>) -> T,
) -> Self::Result<Entity<T>> {
self.window
.update(self, |_, window, cx| cx.new(|cx| build_model(window, cx)))
.update(self, |_, window, cx| cx.new(|cx| build_entity(window, cx)))
}
fn update_window_entity<T: 'static, R>(
@ -418,7 +418,7 @@ impl VisualContext for AsyncWindowContext {
update: impl FnOnce(&mut T, &mut Window, &mut Context<T>) -> R,
) -> Self::Result<R> {
self.window.update(self, |_, window, cx| {
view.update(cx, |model, cx| update(model, window, cx))
view.update(cx, |entity, cx| update(entity, window, cx))
})
}