chore: Extract languages from zed
crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we have less of a long pole at the end of compilation. - Removes moot dependencies on editor/picker. This is totally harmless and might help in the future if we decide to decouple picker from editor. Before: ``` Number of crates that depend on 'picker' but not on 'editor': 1 Total number of crates that depend on 'picker': 13 Total number of crates that depend on 'editor': 30 ``` After: ``` Number of crates that depend on 'picker' but not on 'editor': 5 Total number of crates that depend on 'picker': 12 Total number of crates that depend on 'editor': 26 ``` The more crates depend on just picker but not editor, the better in that case. Release Notes: - N/A
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309 changed files with 221 additions and 154 deletions
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@ -1584,7 +1584,6 @@ mod tests {
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}
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fn editor_blocks(editor: &View<Editor>, cx: &mut WindowContext) -> Vec<(u32, SharedString)> {
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let editor_view = editor.clone();
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editor.update(cx, |editor, cx| {
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let snapshot = editor.snapshot(cx);
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snapshot
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@ -1593,7 +1592,6 @@ mod tests {
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.filter_map(|(ix, (row, block))| {
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let name: SharedString = match block {
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TransformBlock::Custom(block) => cx.with_element_context({
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let editor_view = editor_view.clone();
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|cx| -> Option<SharedString> {
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block
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.render(&mut BlockContext {
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@ -1604,7 +1602,6 @@ mod tests {
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em_width: px(0.),
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max_width: px(0.),
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block_id: ix,
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view: editor_view,
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editor_style: &editor::EditorStyle::default(),
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})
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.inner_id()?
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