Checkpoint

This commit is contained in:
Antonio Scandurra 2023-10-11 09:17:25 +02:00
parent f1cc62c21f
commit 0fb7364235
5 changed files with 27 additions and 118 deletions

View file

@ -9,10 +9,7 @@ use std::sync::{
Arc, Arc,
}; };
pub struct Hoverable<E: Styled> pub struct Hoverable<E: Styled> {
// where
// <E::Style as Refineable>::Refinement: 'static + Send + Sync,
{
hovered: Arc<AtomicBool>, hovered: Arc<AtomicBool>,
cascade_slot: CascadeSlot, cascade_slot: CascadeSlot,
hovered_style: <E::Style as Refineable>::Refinement, hovered_style: <E::Style as Refineable>::Refinement,

View file

@ -60,6 +60,10 @@ where
type ViewState = E::ViewState; type ViewState = E::ViewState;
type ElementState = PressableState<E::ElementState>; type ElementState = PressableState<E::ElementState>;
fn element_id(&self) -> Option<crate::ElementId> {
Some(StatefulElement::element_id(&self.child))
}
fn layout( fn layout(
&mut self, &mut self,
state: &mut Self::ViewState, state: &mut Self::ViewState,
@ -103,7 +107,6 @@ where
cx.on_mouse_event(move |_, event: &MouseDownEvent, phase, cx| { cx.on_mouse_event(move |_, event: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Capture { if phase == DispatchPhase::Capture {
if bounds.contains_point(event.position) { if bounds.contains_point(event.position) {
dbg!("pressed");
pressed.store(true, SeqCst); pressed.store(true, SeqCst);
cx.notify(); cx.notify();
} }
@ -113,7 +116,6 @@ where
cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| { cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Capture { if phase == DispatchPhase::Capture {
if pressed.load(SeqCst) { if pressed.load(SeqCst) {
dbg!("released");
pressed.store(false, SeqCst); pressed.store(false, SeqCst);
cx.notify(); cx.notify();
} }
@ -133,109 +135,10 @@ impl<E: ParentElement + Styled> ParentElement for Pressable<E> {
} }
} }
// use crate::{ impl<E> StatefulElement for Pressable<E>
// element::{AnyElement, Element, IntoElement, Layout, ParentElement}, where
// interactive::{InteractionHandlers, Interactive}, E: StatefulElement + Styled,
// style::{Style, StyleHelpers, Styleable}, <E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
// ViewContext, <<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
// }; {
// use anyhow::Result; }
// use gpui::{geometry::vector::Vector2F, platform::MouseButtonEvent, LayoutId};
// use refineable::{CascadeSlot, Refineable, RefinementCascade};
// use smallvec::SmallVec;
// use std::{cell::Cell, rc::Rc};
// pub struct Pressable<E: Styleable> {
// pressed: Rc<Cell<bool>>,
// pressed_style: <E::Style as Refineable>::Refinement,
// cascade_slot: CascadeSlot,
// child: E,
// }
// pub fn pressable<E: Styleable>(mut child: E) -> Pressable<E> {
// Pressable {
// pressed: Rc::new(Cell::new(false)),
// pressed_style: Default::default(),
// cascade_slot: child.style_cascade().reserve(),
// child,
// }
// }
// impl<E: Styleable> Styleable for Pressable<E> {
// type Style = E::Style;
// fn declared_style(&mut self) -> &mut <Self::Style as Refineable>::Refinement {
// &mut self.pressed_style
// }
// fn style_cascade(&mut self) -> &mut RefinementCascade<E::Style> {
// self.child.style_cascade()
// }
// }
// impl<V: 'static, E: Element<V> + Styleable> Element<V> for Pressable<E> {
// type PaintState = E::PaintState;
// fn layout(
// &mut self,
// view: &mut V,
// cx: &mut ViewContext<V>,
// ) -> Result<(LayoutId, Self::PaintState)>
// where
// Self: Sized,
// {
// self.child.layout(view, cx)
// }
// fn paint(
// &mut self,
// view: &mut V,
// parent_origin: Vector2F,
// layout: &Layout,
// paint_state: &mut Self::PaintState,
// cx: &mut ViewContext<V>,
// ) where
// Self: Sized,
// {
// let slot = self.cascade_slot;
// let style = self.pressed.get().then_some(self.pressed_style.clone());
// self.style_cascade().set(slot, style);
// let pressed = self.pressed.clone();
// let bounds = layout.bounds + parent_origin;
// cx.on_event(layout.order, move |_view, event: &MouseButtonEvent, cx| {
// if event.is_down {
// if bounds.contains_point(event.position) {
// pressed.set(true);
// cx.repaint();
// }
// } else if pressed.get() {
// pressed.set(false);
// cx.repaint();
// }
// });
// self.child
// .paint(view, parent_origin, layout, paint_state, cx);
// }
// }
// impl<V: 'static, E: Interactive<V> + Styleable> Interactive<V> for Pressable<E> {
// fn interaction_handlers(&mut self) -> &mut InteractionHandlers<V> {
// self.child.interaction_handlers()
// }
// }
// impl<V: 'static, E: ParentElement<V> + Styleable> ParentElement<V> for Pressable<E> {
// fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
// self.child.children_mut()
// }
// }
// impl<V: 'static, E: Element<V> + Styleable> IntoElement<V> for Pressable<E> {
// type Element = Self;
// fn into_element(self) -> Self::Element {
// self
// }
// }

View file

@ -173,8 +173,8 @@ impl TextSystem {
Ok(Line::new(layout.clone(), runs)) Ok(Line::new(layout.clone(), runs))
} }
pub fn finish_frame(&self) { pub fn end_frame(&self) {
self.text_layout_cache.finish_frame() self.text_layout_cache.end_frame()
} }
pub fn line_wrapper( pub fn line_wrapper(

View file

@ -23,7 +23,7 @@ impl TextLayoutCache {
} }
} }
pub fn finish_frame(&self) { pub fn end_frame(&self) {
let mut prev_frame = self.prev_frame.lock(); let mut prev_frame = self.prev_frame.lock();
let mut curr_frame = self.curr_frame.write(); let mut curr_frame = self.curr_frame.write();
std::mem::swap(&mut *prev_frame, &mut *curr_frame); std::mem::swap(&mut *prev_frame, &mut *curr_frame);

View file

@ -606,8 +606,9 @@ impl<'a, 'w> WindowContext<'a, 'w> {
}; };
cx.window.root_view = Some(root_view); cx.window.root_view = Some(root_view);
let scene = cx.window.scene_builder.build(); let scene = cx.window.scene_builder.build();
cx.end_frame();
cx.run_on_main(view, |_, cx| { cx.run_on_main(view, |_, cx| {
cx.window cx.window
.platform_window .platform_window
@ -650,6 +651,10 @@ impl<'a, 'w> WindowContext<'a, 'w> {
.for_each(Vec::clear); .for_each(Vec::clear);
} }
fn end_frame(&mut self) {
self.text_system().end_frame();
}
fn dispatch_event(&mut self, event: Event) -> bool { fn dispatch_event(&mut self, event: Event) -> bool {
if let Some(any_mouse_event) = event.mouse_event() { if let Some(any_mouse_event) = event.mouse_event() {
if let Some(MouseMoveEvent { position, .. }) = any_mouse_event.downcast_ref() { if let Some(MouseMoveEvent { position, .. }) = any_mouse_event.downcast_ref() {
@ -791,7 +796,7 @@ pub trait BorrowWindow: BorrowAppContext {
self.window_mut().element_id_stack.push(id); self.window_mut().element_id_stack.push(id);
let global_id = self.window_mut().element_id_stack.clone(); let global_id = self.window_mut().element_id_stack.clone();
if let Some(any) = self let result = if let Some(any) = self
.window_mut() .window_mut()
.element_states .element_states
.remove(&global_id) .remove(&global_id)
@ -816,7 +821,11 @@ pub trait BorrowWindow: BorrowAppContext {
.element_states .element_states
.insert(global_id, Box::new(Some(state))); .insert(global_id, Box::new(Some(state)));
result result
} };
self.window_mut().element_id_stack.pop();
result
} }
fn content_mask(&self) -> ContentMask<Pixels> { fn content_mask(&self) -> ContentMask<Pixels> {