client: Re-fetch the authenticated user when receiving a UserUpdated
message from Cloud (#35807)
This PR wires up handling for the new `UserUpdated` message coming from Cloud over the WebSocket connection. When we receive this message we will refresh the authenticated user. Release Notes: - N/A Co-authored-by: Richard <richard@zed.dev>
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parent
a1080a0411
commit
106d4cfce9
2 changed files with 53 additions and 4 deletions
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@ -192,6 +192,8 @@ pub fn init(client: &Arc<Client>, cx: &mut App) {
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});
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}
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pub type MessageToClientHandler = Box<dyn Fn(&MessageToClient, &App) + Send + Sync + 'static>;
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struct GlobalClient(Arc<Client>);
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impl Global for GlobalClient {}
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@ -205,6 +207,7 @@ pub struct Client {
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credentials_provider: ClientCredentialsProvider,
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state: RwLock<ClientState>,
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handler_set: parking_lot::Mutex<ProtoMessageHandlerSet>,
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message_to_client_handlers: parking_lot::Mutex<Vec<MessageToClientHandler>>,
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#[allow(clippy::type_complexity)]
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#[cfg(any(test, feature = "test-support"))]
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@ -554,6 +557,7 @@ impl Client {
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credentials_provider: ClientCredentialsProvider::new(cx),
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state: Default::default(),
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handler_set: Default::default(),
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message_to_client_handlers: parking_lot::Mutex::new(Vec::new()),
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#[cfg(any(test, feature = "test-support"))]
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authenticate: Default::default(),
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@ -1651,10 +1655,22 @@ impl Client {
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}
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}
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fn handle_message_to_client(self: &Arc<Client>, message: MessageToClient, _cx: &AsyncApp) {
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match message {
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MessageToClient::UserUpdated => {}
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}
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pub fn add_message_to_client_handler(
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self: &Arc<Client>,
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handler: impl Fn(&MessageToClient, &App) + Send + Sync + 'static,
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) {
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self.message_to_client_handlers
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.lock()
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.push(Box::new(handler));
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}
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fn handle_message_to_client(self: &Arc<Client>, message: MessageToClient, cx: &AsyncApp) {
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cx.update(|cx| {
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for handler in self.message_to_client_handlers.lock().iter() {
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handler(&message, cx);
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}
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})
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.ok();
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}
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pub fn telemetry(&self) -> &Arc<Telemetry> {
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