ui: Add Scrollbar component (#18927)
Closes #ISSUE Release Notes: - N/A
This commit is contained in:
parent
eddf70b5c4
commit
109ebc5f27
6 changed files with 513 additions and 409 deletions
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@ -1,8 +1,8 @@
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mod project_panel_settings;
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mod scrollbar;
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use client::{ErrorCode, ErrorExt};
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use scrollbar::ProjectPanelScrollbar;
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use settings::{Settings, SettingsStore};
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use ui::{Scrollbar, ScrollbarState};
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use db::kvp::KEY_VALUE_STORE;
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use editor::{
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@ -14,16 +14,14 @@ use file_icons::FileIcons;
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use anyhow::{anyhow, Context as _, Result};
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use collections::{hash_map, BTreeSet, HashMap};
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use core::f32;
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use git::repository::GitFileStatus;
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use gpui::{
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actions, anchored, deferred, div, impl_actions, px, uniform_list, Action, AnyElement,
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AppContext, AssetSource, AsyncWindowContext, ClipboardItem, DismissEvent, Div, DragMoveEvent,
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Entity, EventEmitter, ExternalPaths, FocusHandle, FocusableView, InteractiveElement,
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KeyContext, ListHorizontalSizingBehavior, ListSizingBehavior, Model, MouseButton,
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MouseDownEvent, ParentElement, Pixels, Point, PromptLevel, Render, Stateful, Styled,
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Subscription, Task, UniformListScrollHandle, View, ViewContext, VisualContext as _, WeakView,
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WindowContext,
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EventEmitter, ExternalPaths, FocusHandle, FocusableView, InteractiveElement, KeyContext,
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ListHorizontalSizingBehavior, ListSizingBehavior, Model, MouseButton, MouseDownEvent,
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ParentElement, Pixels, Point, PromptLevel, Render, Stateful, Styled, Subscription, Task,
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UniformListScrollHandle, View, ViewContext, VisualContext as _, WeakView, WindowContext,
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};
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use indexmap::IndexMap;
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use menu::{Confirm, SelectFirst, SelectLast, SelectNext, SelectPrev};
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@ -34,12 +32,11 @@ use project::{
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use project_panel_settings::{ProjectPanelDockPosition, ProjectPanelSettings};
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use serde::{Deserialize, Serialize};
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use std::{
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cell::{Cell, OnceCell},
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cell::OnceCell,
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collections::HashSet,
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ffi::OsStr,
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ops::Range,
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path::{Path, PathBuf},
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rc::Rc,
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sync::Arc,
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time::Duration,
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};
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@ -59,8 +56,8 @@ const NEW_ENTRY_ID: ProjectEntryId = ProjectEntryId::MAX;
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pub struct ProjectPanel {
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project: Model<Project>,
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fs: Arc<dyn Fs>,
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scroll_handle: UniformListScrollHandle,
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focus_handle: FocusHandle,
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scroll_handle: UniformListScrollHandle,
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visible_entries: Vec<(WorktreeId, Vec<Entry>, OnceCell<HashSet<Arc<Path>>>)>,
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/// Maps from leaf project entry ID to the currently selected ancestor.
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/// Relevant only for auto-fold dirs, where a single project panel entry may actually consist of several
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@ -82,8 +79,8 @@ pub struct ProjectPanel {
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width: Option<Pixels>,
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pending_serialization: Task<Option<()>>,
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show_scrollbar: bool,
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vertical_scrollbar_drag_thumb_offset: Rc<Cell<Option<f32>>>,
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horizontal_scrollbar_drag_thumb_offset: Rc<Cell<Option<f32>>>,
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vertical_scrollbar_state: ScrollbarState,
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horizontal_scrollbar_state: ScrollbarState,
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hide_scrollbar_task: Option<Task<()>>,
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max_width_item_index: Option<usize>,
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}
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@ -297,10 +294,10 @@ impl ProjectPanel {
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})
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.detach();
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let scroll_handle = UniformListScrollHandle::new();
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let mut this = Self {
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project: project.clone(),
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fs: workspace.app_state().fs.clone(),
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scroll_handle: UniformListScrollHandle::new(),
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focus_handle,
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visible_entries: Default::default(),
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ancestors: Default::default(),
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@ -320,9 +317,12 @@ impl ProjectPanel {
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pending_serialization: Task::ready(None),
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show_scrollbar: !Self::should_autohide_scrollbar(cx),
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hide_scrollbar_task: None,
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vertical_scrollbar_drag_thumb_offset: Default::default(),
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horizontal_scrollbar_drag_thumb_offset: Default::default(),
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vertical_scrollbar_state: ScrollbarState::new(scroll_handle.clone())
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.parent_view(cx.view()),
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horizontal_scrollbar_state: ScrollbarState::new(scroll_handle.clone())
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.parent_view(cx.view()),
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max_width_item_index: None,
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scroll_handle,
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};
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this.update_visible_entries(None, cx);
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@ -2606,37 +2606,11 @@ impl ProjectPanel {
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}
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fn render_vertical_scrollbar(&self, cx: &mut ViewContext<Self>) -> Option<Stateful<Div>> {
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if !Self::should_show_scrollbar(cx) {
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return None;
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}
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let scroll_handle = self.scroll_handle.0.borrow();
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let total_list_length = scroll_handle
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.last_item_size
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.filter(|_| {
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self.show_scrollbar || self.vertical_scrollbar_drag_thumb_offset.get().is_some()
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})?
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.contents
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.height
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.0 as f64;
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let current_offset = scroll_handle.base_handle.offset().y.0.min(0.).abs() as f64;
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let mut percentage = current_offset / total_list_length;
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let end_offset = (current_offset + scroll_handle.base_handle.bounds().size.height.0 as f64)
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/ total_list_length;
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// Uniform scroll handle might briefly report an offset greater than the length of a list;
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// in such case we'll adjust the starting offset as well to keep the scrollbar thumb length stable.
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let overshoot = (end_offset - 1.).clamp(0., 1.);
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if overshoot > 0. {
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percentage -= overshoot;
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}
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const MINIMUM_SCROLLBAR_PERCENTAGE_HEIGHT: f64 = 0.005;
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if percentage + MINIMUM_SCROLLBAR_PERCENTAGE_HEIGHT > 1.0 || end_offset > total_list_length
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if !Self::should_show_scrollbar(cx)
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|| !(self.show_scrollbar || self.vertical_scrollbar_state.is_dragging())
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{
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return None;
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}
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if total_list_length < scroll_handle.base_handle.bounds().size.height.0 as f64 {
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return None;
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}
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let end_offset = end_offset.clamp(percentage + MINIMUM_SCROLLBAR_PERCENTAGE_HEIGHT, 1.);
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Some(
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div()
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.occlude()
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@ -2654,7 +2628,7 @@ impl ProjectPanel {
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.on_mouse_up(
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MouseButton::Left,
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cx.listener(|this, _, cx| {
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if this.vertical_scrollbar_drag_thumb_offset.get().is_none()
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if !this.vertical_scrollbar_state.is_dragging()
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&& !this.focus_handle.contains_focused(cx)
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{
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this.hide_scrollbar(cx);
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@ -2674,48 +2648,20 @@ impl ProjectPanel {
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.bottom_1()
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.w(px(12.))
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.cursor_default()
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.child(ProjectPanelScrollbar::vertical(
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percentage as f32..end_offset as f32,
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self.scroll_handle.clone(),
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self.vertical_scrollbar_drag_thumb_offset.clone(),
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cx.view().entity_id(),
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.children(Scrollbar::vertical(
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// percentage as f32..end_offset as f32,
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self.vertical_scrollbar_state.clone(),
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)),
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)
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}
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fn render_horizontal_scrollbar(&self, cx: &mut ViewContext<Self>) -> Option<Stateful<Div>> {
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if !Self::should_show_scrollbar(cx) {
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return None;
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}
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let scroll_handle = self.scroll_handle.0.borrow();
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let longest_item_width = scroll_handle
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.last_item_size
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.filter(|_| {
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self.show_scrollbar || self.horizontal_scrollbar_drag_thumb_offset.get().is_some()
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})
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.filter(|size| size.contents.width > size.item.width)?
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.contents
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.width
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.0 as f64;
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let current_offset = scroll_handle.base_handle.offset().x.0.min(0.).abs() as f64;
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let mut percentage = current_offset / longest_item_width;
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let end_offset = (current_offset + scroll_handle.base_handle.bounds().size.width.0 as f64)
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/ longest_item_width;
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// Uniform scroll handle might briefly report an offset greater than the length of a list;
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// in such case we'll adjust the starting offset as well to keep the scrollbar thumb length stable.
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let overshoot = (end_offset - 1.).clamp(0., 1.);
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if overshoot > 0. {
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percentage -= overshoot;
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}
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const MINIMUM_SCROLLBAR_PERCENTAGE_WIDTH: f64 = 0.005;
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if percentage + MINIMUM_SCROLLBAR_PERCENTAGE_WIDTH > 1.0 || end_offset > longest_item_width
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if !Self::should_show_scrollbar(cx)
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|| !(self.show_scrollbar || self.horizontal_scrollbar_state.is_dragging())
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{
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return None;
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}
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if longest_item_width < scroll_handle.base_handle.bounds().size.width.0 as f64 {
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return None;
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}
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let end_offset = end_offset.clamp(percentage + MINIMUM_SCROLLBAR_PERCENTAGE_WIDTH, 1.);
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Some(
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div()
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.occlude()
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@ -2733,7 +2679,7 @@ impl ProjectPanel {
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.on_mouse_up(
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MouseButton::Left,
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cx.listener(|this, _, cx| {
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if this.horizontal_scrollbar_drag_thumb_offset.get().is_none()
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if !this.horizontal_scrollbar_state.is_dragging()
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&& !this.focus_handle.contains_focused(cx)
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{
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this.hide_scrollbar(cx);
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@ -2754,11 +2700,9 @@ impl ProjectPanel {
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.h(px(12.))
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.cursor_default()
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.when(self.width.is_some(), |this| {
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this.child(ProjectPanelScrollbar::horizontal(
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percentage as f32..end_offset as f32,
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self.scroll_handle.clone(),
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self.horizontal_scrollbar_drag_thumb_offset.clone(),
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cx.view().entity_id(),
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this.children(Scrollbar::horizontal(
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//percentage as f32..end_offset as f32,
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self.horizontal_scrollbar_state.clone(),
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))
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}),
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)
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@ -1,277 +0,0 @@
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use std::{cell::Cell, ops::Range, rc::Rc};
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use gpui::{
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point, quad, Bounds, ContentMask, Corners, Edges, EntityId, Hitbox, Hsla, MouseDownEvent,
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MouseMoveEvent, MouseUpEvent, ScrollWheelEvent, Style, UniformListScrollHandle,
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};
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use ui::{prelude::*, px, relative, IntoElement};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub(crate) enum ScrollbarKind {
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Horizontal,
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Vertical,
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}
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pub(crate) struct ProjectPanelScrollbar {
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thumb: Range<f32>,
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scroll: UniformListScrollHandle,
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// If Some(), there's an active drag, offset by percentage from the top of thumb.
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scrollbar_drag_state: Rc<Cell<Option<f32>>>,
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kind: ScrollbarKind,
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parent_id: EntityId,
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}
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impl ProjectPanelScrollbar {
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pub(crate) fn vertical(
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thumb: Range<f32>,
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scroll: UniformListScrollHandle,
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scrollbar_drag_state: Rc<Cell<Option<f32>>>,
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parent_id: EntityId,
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) -> Self {
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Self {
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thumb,
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scroll,
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scrollbar_drag_state,
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kind: ScrollbarKind::Vertical,
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parent_id,
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}
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}
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pub(crate) fn horizontal(
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thumb: Range<f32>,
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scroll: UniformListScrollHandle,
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scrollbar_drag_state: Rc<Cell<Option<f32>>>,
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parent_id: EntityId,
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) -> Self {
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Self {
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thumb,
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scroll,
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scrollbar_drag_state,
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kind: ScrollbarKind::Horizontal,
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parent_id,
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}
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}
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}
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impl gpui::Element for ProjectPanelScrollbar {
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type RequestLayoutState = ();
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type PrepaintState = Hitbox;
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fn id(&self) -> Option<ui::ElementId> {
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None
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}
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fn request_layout(
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&mut self,
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_id: Option<&gpui::GlobalElementId>,
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cx: &mut ui::WindowContext,
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) -> (gpui::LayoutId, Self::RequestLayoutState) {
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let mut style = Style::default();
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style.flex_grow = 1.;
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style.flex_shrink = 1.;
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if self.kind == ScrollbarKind::Vertical {
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style.size.width = px(12.).into();
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style.size.height = relative(1.).into();
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} else {
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style.size.width = relative(1.).into();
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style.size.height = px(12.).into();
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}
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(cx.request_layout(style, None), ())
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}
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fn prepaint(
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&mut self,
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_id: Option<&gpui::GlobalElementId>,
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bounds: Bounds<ui::Pixels>,
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_request_layout: &mut Self::RequestLayoutState,
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cx: &mut ui::WindowContext,
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) -> Self::PrepaintState {
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cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
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cx.insert_hitbox(bounds, false)
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})
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}
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fn paint(
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&mut self,
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_id: Option<&gpui::GlobalElementId>,
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bounds: Bounds<ui::Pixels>,
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_request_layout: &mut Self::RequestLayoutState,
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_prepaint: &mut Self::PrepaintState,
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cx: &mut ui::WindowContext,
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) {
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cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
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let colors = cx.theme().colors();
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let thumb_background = colors.scrollbar_thumb_background;
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let is_vertical = self.kind == ScrollbarKind::Vertical;
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let extra_padding = px(5.0);
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let padded_bounds = if is_vertical {
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Bounds::from_corners(
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bounds.origin + point(Pixels::ZERO, extra_padding),
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bounds.lower_right() - point(Pixels::ZERO, extra_padding * 3),
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)
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} else {
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Bounds::from_corners(
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bounds.origin + point(extra_padding, Pixels::ZERO),
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bounds.lower_right() - point(extra_padding * 3, Pixels::ZERO),
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)
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};
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let mut thumb_bounds = if is_vertical {
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let thumb_offset = self.thumb.start * padded_bounds.size.height;
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let thumb_end = self.thumb.end * padded_bounds.size.height;
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let thumb_upper_left = point(
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padded_bounds.origin.x,
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padded_bounds.origin.y + thumb_offset,
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);
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let thumb_lower_right = point(
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padded_bounds.origin.x + padded_bounds.size.width,
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padded_bounds.origin.y + thumb_end,
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);
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Bounds::from_corners(thumb_upper_left, thumb_lower_right)
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} else {
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let thumb_offset = self.thumb.start * padded_bounds.size.width;
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let thumb_end = self.thumb.end * padded_bounds.size.width;
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let thumb_upper_left = point(
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padded_bounds.origin.x + thumb_offset,
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padded_bounds.origin.y,
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);
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let thumb_lower_right = point(
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padded_bounds.origin.x + thumb_end,
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padded_bounds.origin.y + padded_bounds.size.height,
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);
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Bounds::from_corners(thumb_upper_left, thumb_lower_right)
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};
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let corners = if is_vertical {
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thumb_bounds.size.width /= 1.5;
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Corners::all(thumb_bounds.size.width / 2.0)
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} else {
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thumb_bounds.size.height /= 1.5;
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Corners::all(thumb_bounds.size.height / 2.0)
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};
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cx.paint_quad(quad(
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thumb_bounds,
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corners,
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thumb_background,
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Edges::default(),
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Hsla::transparent_black(),
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));
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let scroll = self.scroll.clone();
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let kind = self.kind;
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let thumb_percentage_size = self.thumb.end - self.thumb.start;
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cx.on_mouse_event({
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let scroll = self.scroll.clone();
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let is_dragging = self.scrollbar_drag_state.clone();
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move |event: &MouseDownEvent, phase, _cx| {
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if phase.bubble() && bounds.contains(&event.position) {
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if !thumb_bounds.contains(&event.position) {
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let scroll = scroll.0.borrow();
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if let Some(item_size) = scroll.last_item_size {
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match kind {
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ScrollbarKind::Horizontal => {
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let percentage = (event.position.x - bounds.origin.x)
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/ bounds.size.width;
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let max_offset = item_size.contents.width;
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let percentage = percentage.min(1. - thumb_percentage_size);
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scroll.base_handle.set_offset(point(
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-max_offset * percentage,
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scroll.base_handle.offset().y,
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));
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}
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ScrollbarKind::Vertical => {
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let percentage = (event.position.y - bounds.origin.y)
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/ bounds.size.height;
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let max_offset = item_size.contents.height;
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let percentage = percentage.min(1. - thumb_percentage_size);
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scroll.base_handle.set_offset(point(
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scroll.base_handle.offset().x,
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-max_offset * percentage,
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));
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}
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}
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}
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} else {
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let thumb_offset = if is_vertical {
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(event.position.y - thumb_bounds.origin.y) / bounds.size.height
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} else {
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(event.position.x - thumb_bounds.origin.x) / bounds.size.width
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};
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is_dragging.set(Some(thumb_offset));
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}
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}
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}
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});
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cx.on_mouse_event({
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let scroll = self.scroll.clone();
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move |event: &ScrollWheelEvent, phase, cx| {
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if phase.bubble() && bounds.contains(&event.position) {
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let scroll = scroll.0.borrow_mut();
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let current_offset = scroll.base_handle.offset();
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scroll
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.base_handle
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.set_offset(current_offset + event.delta.pixel_delta(cx.line_height()));
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}
|
||||
}
|
||||
});
|
||||
let drag_state = self.scrollbar_drag_state.clone();
|
||||
let view_id = self.parent_id;
|
||||
let kind = self.kind;
|
||||
cx.on_mouse_event(move |event: &MouseMoveEvent, _, cx| {
|
||||
if let Some(drag_state) = drag_state.get().filter(|_| event.dragging()) {
|
||||
let scroll = scroll.0.borrow();
|
||||
if let Some(item_size) = scroll.last_item_size {
|
||||
match kind {
|
||||
ScrollbarKind::Horizontal => {
|
||||
let max_offset = item_size.contents.width;
|
||||
let percentage = (event.position.x - bounds.origin.x)
|
||||
/ bounds.size.width
|
||||
- drag_state;
|
||||
|
||||
let percentage = percentage.min(1. - thumb_percentage_size);
|
||||
scroll.base_handle.set_offset(point(
|
||||
-max_offset * percentage,
|
||||
scroll.base_handle.offset().y,
|
||||
));
|
||||
}
|
||||
ScrollbarKind::Vertical => {
|
||||
let max_offset = item_size.contents.height;
|
||||
let percentage = (event.position.y - bounds.origin.y)
|
||||
/ bounds.size.height
|
||||
- drag_state;
|
||||
|
||||
let percentage = percentage.min(1. - thumb_percentage_size);
|
||||
scroll.base_handle.set_offset(point(
|
||||
scroll.base_handle.offset().x,
|
||||
-max_offset * percentage,
|
||||
));
|
||||
}
|
||||
};
|
||||
|
||||
cx.notify(view_id);
|
||||
}
|
||||
} else {
|
||||
drag_state.set(None);
|
||||
}
|
||||
});
|
||||
let is_dragging = self.scrollbar_drag_state.clone();
|
||||
cx.on_mouse_event(move |_event: &MouseUpEvent, phase, cx| {
|
||||
if phase.bubble() {
|
||||
is_dragging.set(None);
|
||||
cx.notify(view_id);
|
||||
}
|
||||
});
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl IntoElement for ProjectPanelScrollbar {
|
||||
type Element = Self;
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue