Refactored a bunch of stuff, working on tidying element code
This commit is contained in:
parent
dce27870ce
commit
119207a9e5
10 changed files with 549 additions and 584 deletions
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@ -1,818 +0,0 @@
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pub mod terminal_layout_context;
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use alacritty_terminal::{
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ansi::{Color::Named, NamedColor},
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event::WindowSize,
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grid::{Dimensions, GridIterator, Indexed, Scroll},
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index::{Column as GridCol, Line as GridLine, Point, Side},
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selection::SelectionRange,
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term::cell::{Cell, Flags},
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};
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use editor::{Cursor, CursorShape, HighlightedRange, HighlightedRangeLine};
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use gpui::{
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color::Color,
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elements::*,
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fonts::{TextStyle, Underline},
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geometry::{
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rect::RectF,
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vector::{vec2f, Vector2F},
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},
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json::json,
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text_layout::{Line, RunStyle},
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Event, FontCache, KeyDownEvent, MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion,
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PaintContext, Quad, ScrollWheelEvent, SizeConstraint, TextLayoutCache, WeakModelHandle,
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WeakViewHandle,
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};
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use itertools::Itertools;
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use ordered_float::OrderedFloat;
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use settings::Settings;
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use theme::TerminalStyle;
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use util::ResultExt;
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use std::{cmp::min, ops::Range};
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use std::{fmt::Debug, ops::Sub};
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use crate::{color_translation::convert_color, connection::Terminal, ConnectedView};
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use self::terminal_layout_context::TerminalLayoutData;
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///Scrolling is unbearably sluggish by default. Alacritty supports a configurable
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///Scroll multiplier that is set to 3 by default. This will be removed when I
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///Implement scroll bars.
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const ALACRITTY_SCROLL_MULTIPLIER: f32 = 3.;
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///The GPUI element that paints the terminal.
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///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
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pub struct TerminalEl {
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terminal: WeakModelHandle<Terminal>,
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view: WeakViewHandle<ConnectedView>,
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modal: bool,
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}
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#[derive(Clone, Copy, Debug)]
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pub struct TerminalDimensions {
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pub cell_width: f32,
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pub line_height: f32,
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pub height: f32,
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pub width: f32,
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}
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impl TerminalDimensions {
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pub fn new(line_height: f32, cell_width: f32, size: Vector2F) -> Self {
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TerminalDimensions {
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cell_width,
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line_height,
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width: size.x(),
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height: size.y(),
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}
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}
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pub fn num_lines(&self) -> usize {
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(self.height / self.line_height).floor() as usize
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}
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pub fn num_columns(&self) -> usize {
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(self.width / self.cell_width).floor() as usize
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}
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pub fn height(&self) -> f32 {
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self.height
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}
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pub fn width(&self) -> f32 {
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self.width
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}
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pub fn cell_width(&self) -> f32 {
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self.cell_width
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}
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pub fn line_height(&self) -> f32 {
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self.line_height
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}
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}
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//TODO look at what TermSize is
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impl Into<WindowSize> for TerminalDimensions {
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fn into(self) -> WindowSize {
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WindowSize {
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num_lines: self.num_lines() as u16,
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num_cols: self.num_columns() as u16,
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cell_width: self.cell_width() as u16,
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cell_height: self.line_height() as u16,
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}
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}
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}
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impl Dimensions for TerminalDimensions {
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fn total_lines(&self) -> usize {
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self.num_lines() //TODO: Check that this is fine. This is supposed to be for the back buffer...
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}
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fn screen_lines(&self) -> usize {
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self.num_lines()
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}
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fn columns(&self) -> usize {
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self.num_columns()
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}
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}
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#[derive(Clone, Debug, Default)]
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struct LayoutCell {
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point: Point<i32, i32>,
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text: Line,
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}
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impl LayoutCell {
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fn new(point: Point<i32, i32>, text: Line) -> LayoutCell {
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LayoutCell { point, text }
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}
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fn paint(
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&self,
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origin: Vector2F,
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layout: &LayoutState,
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visible_bounds: RectF,
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cx: &mut PaintContext,
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) {
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let pos = point_to_absolute(origin, self.point, layout);
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self.text
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.paint(pos, visible_bounds, layout.size.line_height, cx);
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}
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}
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#[derive(Clone, Debug, Default)]
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struct LayoutRect {
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point: Point<i32, i32>,
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num_of_cells: usize,
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color: Color,
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}
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impl LayoutRect {
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fn new(point: Point<i32, i32>, num_of_cells: usize, color: Color) -> LayoutRect {
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LayoutRect {
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point,
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num_of_cells,
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color,
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}
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}
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fn extend(&self) -> Self {
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LayoutRect {
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point: self.point,
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num_of_cells: self.num_of_cells + 1,
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color: self.color,
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}
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}
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fn paint(&self, origin: Vector2F, layout: &LayoutState, cx: &mut PaintContext) {
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let position = point_to_absolute(origin, self.point, layout);
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let size = vec2f(
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(layout.size.cell_width.ceil() * self.num_of_cells as f32).ceil(),
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layout.size.line_height,
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);
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cx.scene.push_quad(Quad {
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bounds: RectF::new(position, size),
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background: Some(self.color),
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border: Default::default(),
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corner_radius: 0.,
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})
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}
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}
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fn point_to_absolute(origin: Vector2F, point: Point<i32, i32>, layout: &LayoutState) -> Vector2F {
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vec2f(
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(origin.x() + point.column as f32 * layout.size.cell_width).floor(),
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origin.y() + point.line as f32 * layout.size.line_height,
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)
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}
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#[derive(Clone, Debug, Default)]
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struct RelativeHighlightedRange {
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line_index: usize,
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range: Range<usize>,
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}
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impl RelativeHighlightedRange {
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fn new(line_index: usize, range: Range<usize>) -> Self {
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RelativeHighlightedRange { line_index, range }
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}
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fn to_highlighted_range_line(
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&self,
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origin: Vector2F,
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layout: &LayoutState,
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) -> HighlightedRangeLine {
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let start_x = origin.x() + self.range.start as f32 * layout.size.cell_width;
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let end_x =
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origin.x() + self.range.end as f32 * layout.size.cell_width + layout.size.cell_width;
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return HighlightedRangeLine { start_x, end_x };
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}
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}
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///The information generated during layout that is nescessary for painting
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pub struct LayoutState {
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cells: Vec<LayoutCell>,
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rects: Vec<LayoutRect>,
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highlights: Vec<RelativeHighlightedRange>,
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cursor: Option<Cursor>,
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background_color: Color,
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selection_color: Color,
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size: TerminalDimensions,
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}
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impl TerminalEl {
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pub fn new(
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view: WeakViewHandle<ConnectedView>,
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terminal: WeakModelHandle<Terminal>,
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modal: bool,
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) -> TerminalEl {
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TerminalEl {
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view,
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terminal,
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modal,
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}
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}
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fn attach_mouse_handlers(
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&self,
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origin: Vector2F,
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view_id: usize,
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visible_bounds: RectF,
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cur_size: TerminalDimensions,
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cx: &mut PaintContext,
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) {
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let mouse_down_connection = self.terminal.clone();
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let click_connection = self.terminal.clone();
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let drag_connection = self.terminal.clone();
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cx.scene.push_mouse_region(
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MouseRegion::new(view_id, None, visible_bounds)
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.on_down(
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MouseButton::Left,
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move |MouseButtonEvent { position, .. }, cx| {
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if let Some(conn_handle) = mouse_down_connection.upgrade(cx.app) {
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conn_handle.update(cx.app, |terminal, cx| {
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let (point, side) = mouse_to_cell_data(
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position,
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origin,
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cur_size,
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terminal.get_display_offset(),
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);
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terminal.mouse_down(point, side);
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cx.notify();
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})
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}
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},
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)
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.on_click(
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MouseButton::Left,
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move |MouseButtonEvent {
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position,
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click_count,
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..
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},
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cx| {
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cx.focus_parent_view();
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if let Some(conn_handle) = click_connection.upgrade(cx.app) {
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conn_handle.update(cx.app, |terminal, cx| {
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let (point, side) = mouse_to_cell_data(
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position,
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origin,
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cur_size,
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terminal.get_display_offset(),
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);
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terminal.click(point, side, click_count);
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cx.notify();
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});
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}
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},
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)
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.on_drag(
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MouseButton::Left,
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move |_, MouseMovedEvent { position, .. }, cx| {
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if let Some(conn_handle) = drag_connection.upgrade(cx.app) {
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conn_handle.update(cx.app, |terminal, cx| {
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let (point, side) = mouse_to_cell_data(
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position,
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origin,
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cur_size,
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terminal.get_display_offset(),
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);
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terminal.drag(point, side);
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cx.notify()
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});
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}
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},
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),
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);
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}
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}
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impl Element for TerminalEl {
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type LayoutState = LayoutState;
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type PaintState = ();
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fn layout(
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&mut self,
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constraint: gpui::SizeConstraint,
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cx: &mut gpui::LayoutContext,
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) -> (gpui::geometry::vector::Vector2F, Self::LayoutState) {
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let layout =
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TerminalLayoutData::new(cx.global::<Settings>(), &cx.font_cache(), constraint.max);
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let terminal = self.terminal.upgrade(cx).unwrap().read(cx);
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let (cursor, cells, rects, highlights) =
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terminal.render_lock(Some(layout.size.clone()), |content, cursor_text| {
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let (cells, rects, highlights) = layout_grid(
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content.display_iter,
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&layout.text_style,
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layout.terminal_theme,
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cx.text_layout_cache,
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self.modal,
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content.selection,
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);
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//Layout cursor
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let cursor = layout_cursor(
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cursor_text,
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cx.text_layout_cache,
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&layout,
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content.cursor.point,
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content.display_offset,
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constraint,
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);
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(cursor, cells, rects, highlights)
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});
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//Select background color
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let background_color = if self.modal {
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layout.terminal_theme.colors.modal_background
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} else {
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layout.terminal_theme.colors.background
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};
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//Done!
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(
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constraint.max,
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LayoutState {
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cells,
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cursor,
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background_color,
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selection_color: layout.selection_color,
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size: layout.size,
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rects,
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highlights,
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},
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)
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}
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fn paint(
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&mut self,
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bounds: gpui::geometry::rect::RectF,
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visible_bounds: gpui::geometry::rect::RectF,
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layout: &mut Self::LayoutState,
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cx: &mut gpui::PaintContext,
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) -> Self::PaintState {
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/*
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* For paint, I want to change how mouse events are handled:
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* - Refactor the mouse handlers to push the grid cell actions into the connection
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* - But keep the conversion from GPUI coordinates to grid cells in the Terminal element
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* - Switch from directly painting things, to calling 'paint' on items produced by layout
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*/
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//Setup element stuff
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let clip_bounds = Some(visible_bounds);
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cx.paint_layer(clip_bounds, |cx| {
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let origin = bounds.origin() + vec2f(layout.size.cell_width, 0.);
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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self.attach_mouse_handlers(origin, self.view.id(), visible_bounds, layout.size, cx);
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cx.paint_layer(clip_bounds, |cx| {
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//Start with a background color
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cx.scene.push_quad(Quad {
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bounds: RectF::new(bounds.origin(), bounds.size()),
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background: Some(layout.background_color),
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border: Default::default(),
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corner_radius: 0.,
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});
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for rect in &layout.rects {
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rect.paint(origin, &layout, cx)
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}
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});
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//Draw Selection
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cx.paint_layer(clip_bounds, |cx| {
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let start_y = layout.highlights.get(0).map(|highlight| {
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origin.y() + highlight.line_index as f32 * layout.size.line_height
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});
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if let Some(y) = start_y {
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let range_lines = layout
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.highlights
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.iter()
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.map(|relative_highlight| {
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relative_highlight.to_highlighted_range_line(origin, layout)
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})
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.collect::<Vec<HighlightedRangeLine>>();
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let hr = HighlightedRange {
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start_y: y, //Need to change this
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line_height: layout.size.line_height,
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lines: range_lines,
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color: layout.selection_color,
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//Copied from editor. TODO: move to theme or something
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corner_radius: 0.15 * layout.size.line_height,
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};
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hr.paint(bounds, cx.scene);
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}
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});
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//Draw the text cells
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cx.paint_layer(clip_bounds, |cx| {
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for cell in &layout.cells {
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cell.paint(origin, layout, visible_bounds, cx);
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}
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});
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//Draw cursor
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if let Some(cursor) = &layout.cursor {
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cx.paint_layer(clip_bounds, |cx| {
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cursor.paint(origin, cx);
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})
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}
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});
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}
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fn dispatch_event(
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&mut self,
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event: &gpui::Event,
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_bounds: gpui::geometry::rect::RectF,
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visible_bounds: gpui::geometry::rect::RectF,
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layout: &mut Self::LayoutState,
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_paint: &mut Self::PaintState,
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cx: &mut gpui::EventContext,
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) -> bool {
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match event {
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Event::ScrollWheel(ScrollWheelEvent {
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delta, position, ..
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}) => visible_bounds
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.contains_point(*position)
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.then(|| {
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let vertical_scroll =
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(delta.y() / layout.size.line_height) * ALACRITTY_SCROLL_MULTIPLIER;
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self.terminal.upgrade(cx.app).map(|terminal| {
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terminal
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.read(cx.app)
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.scroll(Scroll::Delta(vertical_scroll.round() as i32));
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});
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})
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.is_some(),
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Event::KeyDown(KeyDownEvent { keystroke, .. }) => {
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if !cx.is_parent_view_focused() {
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return false;
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}
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//TODO Talk to keith about how to catch events emitted from an element.
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if let Some(view) = self.view.upgrade(cx.app) {
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view.update(cx.app, |view, cx| view.clear_bel(cx))
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}
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self.terminal
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.upgrade(cx.app)
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.map(|model_handle| model_handle.read(cx.app))
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.map(|term| term.try_keystroke(keystroke))
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.unwrap_or(false)
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}
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_ => false,
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}
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}
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fn metadata(&self) -> Option<&dyn std::any::Any> {
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None
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}
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fn debug(
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&self,
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_bounds: gpui::geometry::rect::RectF,
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_layout: &Self::LayoutState,
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_paint: &Self::PaintState,
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_cx: &gpui::DebugContext,
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) -> gpui::serde_json::Value {
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json!({
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"type": "TerminalElement",
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})
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}
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}
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///TODO: Fix cursor rendering with alacritty fork
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fn layout_cursor(
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cursor_text: char,
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text_layout_cache: &TextLayoutCache,
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tcx: &TerminalLayoutData,
|
||||
cursor_point: Point,
|
||||
display_offset: usize,
|
||||
constraint: SizeConstraint,
|
||||
) -> Option<Cursor> {
|
||||
let cursor_text = layout_cursor_text(cursor_text, cursor_point, text_layout_cache, tcx);
|
||||
get_cursor_shape(
|
||||
cursor_point.line.0 as usize,
|
||||
cursor_point.column.0 as usize,
|
||||
display_offset,
|
||||
tcx.size.line_height,
|
||||
tcx.size.cell_width,
|
||||
(constraint.max.y() / tcx.size.line_height) as usize, //TODO
|
||||
&cursor_text,
|
||||
)
|
||||
.map(move |(cursor_position, block_width)| {
|
||||
let block_width = if block_width != 0.0 {
|
||||
block_width
|
||||
} else {
|
||||
tcx.size.cell_width
|
||||
};
|
||||
|
||||
Cursor::new(
|
||||
cursor_position,
|
||||
block_width,
|
||||
tcx.size.line_height,
|
||||
tcx.terminal_theme.colors.cursor,
|
||||
CursorShape::Block,
|
||||
Some(cursor_text.clone()),
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn layout_cursor_text(
|
||||
cursor_text: char,
|
||||
_cursor_point: Point,
|
||||
text_layout_cache: &TextLayoutCache,
|
||||
tcx: &TerminalLayoutData,
|
||||
) -> Line {
|
||||
let cursor_text = cursor_text.to_string();
|
||||
text_layout_cache.layout_str(
|
||||
&cursor_text,
|
||||
tcx.text_style.font_size,
|
||||
&[(
|
||||
cursor_text.len(),
|
||||
RunStyle {
|
||||
font_id: tcx.text_style.font_id,
|
||||
color: tcx.terminal_theme.colors.background,
|
||||
underline: Default::default(),
|
||||
},
|
||||
)],
|
||||
)
|
||||
}
|
||||
|
||||
pub fn mouse_to_cell_data(
|
||||
pos: Vector2F,
|
||||
origin: Vector2F,
|
||||
cur_size: TerminalDimensions,
|
||||
display_offset: usize,
|
||||
) -> (Point, alacritty_terminal::index::Direction) {
|
||||
let pos = pos.sub(origin);
|
||||
let point = {
|
||||
let col = pos.x() / cur_size.cell_width; //TODO: underflow...
|
||||
let col = min(GridCol(col as usize), cur_size.last_column());
|
||||
|
||||
let line = pos.y() / cur_size.line_height;
|
||||
let line = min(line as i32, cur_size.bottommost_line().0);
|
||||
|
||||
Point::new(GridLine(line - display_offset as i32), col)
|
||||
};
|
||||
|
||||
//Copied (with modifications) from alacritty/src/input.rs > Processor::cell_side()
|
||||
let side = {
|
||||
let x = pos.0.x() as usize;
|
||||
let cell_x = x.saturating_sub(cur_size.cell_width as usize) % cur_size.cell_width as usize;
|
||||
let half_cell_width = (cur_size.cell_width / 2.0) as usize;
|
||||
|
||||
let additional_padding =
|
||||
(cur_size.width() - cur_size.cell_width * 2.) % cur_size.cell_width;
|
||||
let end_of_grid = cur_size.width() - cur_size.cell_width - additional_padding;
|
||||
//Width: Pixels or columns?
|
||||
if cell_x > half_cell_width
|
||||
// Edge case when mouse leaves the window.
|
||||
|| x as f32 >= end_of_grid
|
||||
{
|
||||
Side::Right
|
||||
} else {
|
||||
Side::Left
|
||||
}
|
||||
};
|
||||
|
||||
(point, side)
|
||||
}
|
||||
|
||||
fn layout_grid(
|
||||
grid: GridIterator<Cell>,
|
||||
text_style: &TextStyle,
|
||||
terminal_theme: &TerminalStyle,
|
||||
text_layout_cache: &TextLayoutCache,
|
||||
modal: bool,
|
||||
selection_range: Option<SelectionRange>,
|
||||
) -> (
|
||||
Vec<LayoutCell>,
|
||||
Vec<LayoutRect>,
|
||||
Vec<RelativeHighlightedRange>,
|
||||
) {
|
||||
let mut cells = vec![];
|
||||
let mut rects = vec![];
|
||||
let mut highlight_ranges = vec![];
|
||||
|
||||
let mut cur_rect: Option<LayoutRect> = None;
|
||||
let mut cur_alac_color = None;
|
||||
let mut highlighted_range = None;
|
||||
|
||||
let linegroups = grid.group_by(|i| i.point.line);
|
||||
for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
|
||||
for (x_index, cell) in line.enumerate() {
|
||||
//Increase selection range
|
||||
{
|
||||
if selection_range
|
||||
.map(|range| range.contains(cell.point))
|
||||
.unwrap_or(false)
|
||||
{
|
||||
let mut range = highlighted_range.take().unwrap_or(x_index..x_index);
|
||||
range.end = range.end.max(x_index);
|
||||
highlighted_range = Some(range);
|
||||
}
|
||||
}
|
||||
|
||||
//Expand background rect range
|
||||
{
|
||||
if matches!(cell.bg, Named(NamedColor::Background)) {
|
||||
//Continue to next cell, resetting variables if nescessary
|
||||
cur_alac_color = None;
|
||||
if let Some(rect) = cur_rect {
|
||||
rects.push(rect);
|
||||
cur_rect = None
|
||||
}
|
||||
} else {
|
||||
match cur_alac_color {
|
||||
Some(cur_color) => {
|
||||
if cell.bg == cur_color {
|
||||
cur_rect = cur_rect.take().map(|rect| rect.extend());
|
||||
} else {
|
||||
cur_alac_color = Some(cell.bg);
|
||||
if let Some(_) = cur_rect {
|
||||
rects.push(cur_rect.take().unwrap());
|
||||
}
|
||||
cur_rect = Some(LayoutRect::new(
|
||||
Point::new(line_index as i32, cell.point.column.0 as i32),
|
||||
1,
|
||||
convert_color(&cell.bg, &terminal_theme.colors, modal),
|
||||
));
|
||||
}
|
||||
}
|
||||
None => {
|
||||
cur_alac_color = Some(cell.bg);
|
||||
cur_rect = Some(LayoutRect::new(
|
||||
Point::new(line_index as i32, cell.point.column.0 as i32),
|
||||
1,
|
||||
convert_color(&cell.bg, &terminal_theme.colors, modal),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Layout current cell text
|
||||
{
|
||||
let cell_text = &cell.c.to_string();
|
||||
if cell_text != " " {
|
||||
let cell_style = cell_style(&cell, terminal_theme, text_style, modal);
|
||||
|
||||
let layout_cell = text_layout_cache.layout_str(
|
||||
cell_text,
|
||||
text_style.font_size,
|
||||
&[(cell_text.len(), cell_style)],
|
||||
);
|
||||
|
||||
cells.push(LayoutCell::new(
|
||||
Point::new(line_index as i32, cell.point.column.0 as i32),
|
||||
layout_cell,
|
||||
))
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
if highlighted_range.is_some() {
|
||||
highlight_ranges.push(RelativeHighlightedRange::new(
|
||||
line_index,
|
||||
highlighted_range.take().unwrap(),
|
||||
))
|
||||
}
|
||||
|
||||
if cur_rect.is_some() {
|
||||
rects.push(cur_rect.take().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
(cells, rects, highlight_ranges)
|
||||
}
|
||||
|
||||
// Compute the cursor position and expected block width, may return a zero width if x_for_index returns
|
||||
// the same position for sequential indexes. Use em_width instead
|
||||
//TODO: This function is messy, too many arguments and too many ifs. Simplify.
|
||||
fn get_cursor_shape(
|
||||
line: usize,
|
||||
line_index: usize,
|
||||
display_offset: usize,
|
||||
line_height: f32,
|
||||
cell_width: f32,
|
||||
total_lines: usize,
|
||||
text_fragment: &Line,
|
||||
) -> Option<(Vector2F, f32)> {
|
||||
let cursor_line = line + display_offset;
|
||||
if cursor_line <= total_lines {
|
||||
let cursor_width = if text_fragment.width() == 0. {
|
||||
cell_width
|
||||
} else {
|
||||
text_fragment.width()
|
||||
};
|
||||
|
||||
Some((
|
||||
vec2f(
|
||||
line_index as f32 * cell_width,
|
||||
cursor_line as f32 * line_height,
|
||||
),
|
||||
cursor_width,
|
||||
))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
///Convert the Alacritty cell styles to GPUI text styles and background color
|
||||
fn cell_style(
|
||||
indexed: &Indexed<&Cell>,
|
||||
style: &TerminalStyle,
|
||||
text_style: &TextStyle,
|
||||
modal: bool,
|
||||
) -> RunStyle {
|
||||
let flags = indexed.cell.flags;
|
||||
let fg = convert_color(&indexed.cell.fg, &style.colors, modal);
|
||||
|
||||
let underline = flags
|
||||
.contains(Flags::UNDERLINE)
|
||||
.then(|| Underline {
|
||||
color: Some(fg),
|
||||
squiggly: false,
|
||||
thickness: OrderedFloat(1.),
|
||||
})
|
||||
.unwrap_or_default();
|
||||
|
||||
RunStyle {
|
||||
color: fg,
|
||||
font_id: text_style.font_id,
|
||||
underline,
|
||||
}
|
||||
}
|
||||
|
||||
mod test {
|
||||
|
||||
#[test]
|
||||
fn test_mouse_to_selection() {
|
||||
let term_width = 100.;
|
||||
let term_height = 200.;
|
||||
let cell_width = 10.;
|
||||
let line_height = 20.;
|
||||
let mouse_pos_x = 100.; //Window relative
|
||||
let mouse_pos_y = 100.; //Window relative
|
||||
let origin_x = 10.;
|
||||
let origin_y = 20.;
|
||||
|
||||
let cur_size = crate::terminal_element::TerminalDimensions::new(
|
||||
line_height,
|
||||
cell_width,
|
||||
gpui::geometry::vector::vec2f(term_width, term_height),
|
||||
);
|
||||
|
||||
let mouse_pos = gpui::geometry::vector::vec2f(mouse_pos_x, mouse_pos_y);
|
||||
let origin = gpui::geometry::vector::vec2f(origin_x, origin_y); //Position of terminal window, 1 'cell' in
|
||||
let (point, _) =
|
||||
crate::terminal_element::mouse_to_cell_data(mouse_pos, origin, cur_size, 0);
|
||||
assert_eq!(
|
||||
point,
|
||||
alacritty_terminal::index::Point::new(
|
||||
alacritty_terminal::index::Line(((mouse_pos_y - origin_y) / line_height) as i32),
|
||||
alacritty_terminal::index::Column(((mouse_pos_x - origin_x) / cell_width) as usize),
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue