Fix a porting bugs for terminal2
co-authored-by: Nathan <nathan@zed.dev>
This commit is contained in:
parent
735f2029e9
commit
12e7f61f62
6 changed files with 36 additions and 67 deletions
|
@ -1,10 +1,10 @@
|
|||
use editor::{Cursor, HighlightedRange, HighlightedRangeLine};
|
||||
use gpui::{
|
||||
black, div, point, px, red, relative, transparent_black, AnyElement, AvailableSpace, Bounds,
|
||||
DispatchPhase, Element, ElementId, FocusHandle, Font, FontStyle, FontWeight, HighlightStyle,
|
||||
Hsla, InteractiveElement, InteractiveElementState, IntoElement, LayoutId, ModelContext,
|
||||
ModifiersChangedEvent, MouseButton, Pixels, Point, Rgba, ShapedLine, Size,
|
||||
StatefulInteractiveElement, Styled, TextRun, TextStyle, TextSystem, UnderlineStyle, View,
|
||||
DispatchPhase, Element, ElementId, ElementInputHandler, FocusHandle, Font, FontStyle,
|
||||
FontWeight, HighlightStyle, Hsla, InteractiveElement, InteractiveElementState, IntoElement,
|
||||
LayoutId, ModelContext, ModifiersChangedEvent, MouseButton, Pixels, Point, Rgba, ShapedLine,
|
||||
Size, StatefulInteractiveElement, Styled, TextRun, TextStyle, TextSystem, UnderlineStyle, View,
|
||||
WeakModel, WhiteSpace, WindowContext,
|
||||
};
|
||||
use itertools::Itertools;
|
||||
|
@ -638,11 +638,10 @@ impl TerminalElement {
|
|||
let connection = self.terminal.clone();
|
||||
|
||||
let mut this = self
|
||||
.on_mouse_down_weird(MouseButton::Left, {
|
||||
.on_mouse_down(MouseButton::Left, {
|
||||
let connection = connection.clone();
|
||||
let focus = focus.clone();
|
||||
move |e, cx| {
|
||||
dbg!("here");
|
||||
cx.focus(&focus);
|
||||
//todo!(context menu)
|
||||
// v.context_menu.update(cx, |menu, _cx| menu.delay_cancel());
|
||||
|
@ -655,18 +654,18 @@ impl TerminalElement {
|
|||
}
|
||||
}
|
||||
})
|
||||
.on_drag_event({
|
||||
.on_mouse_move({
|
||||
let connection = connection.clone();
|
||||
let focus = focus.clone();
|
||||
move |e, cx| {
|
||||
dbg!("here");
|
||||
|
||||
if focus.is_focused(cx) {
|
||||
if let Some(conn_handle) = connection.upgrade() {
|
||||
conn_handle.update(cx, |terminal, cx| {
|
||||
terminal.mouse_drag(e, origin, bounds);
|
||||
cx.notify();
|
||||
})
|
||||
if e.pressed_button.is_some() {
|
||||
if focus.is_focused(cx) {
|
||||
if let Some(conn_handle) = connection.upgrade() {
|
||||
conn_handle.update(cx, |terminal, cx| {
|
||||
terminal.mouse_drag(e, origin, bounds);
|
||||
cx.notify();
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -685,8 +684,6 @@ impl TerminalElement {
|
|||
.on_click({
|
||||
let connection = connection.clone();
|
||||
move |e, cx| {
|
||||
dbg!("here");
|
||||
|
||||
if e.down.button == MouseButton::Right {
|
||||
let mouse_mode = if let Some(conn_handle) = connection.upgrade() {
|
||||
conn_handle.update(cx, |terminal, _cx| {
|
||||
|
@ -707,8 +704,6 @@ impl TerminalElement {
|
|||
let connection = connection.clone();
|
||||
let focus = focus.clone();
|
||||
move |e, cx| {
|
||||
dbg!("here");
|
||||
|
||||
if focus.is_focused(cx) {
|
||||
if let Some(conn_handle) = connection.upgrade() {
|
||||
conn_handle.update(cx, |terminal, cx| {
|
||||
|
@ -722,8 +717,6 @@ impl TerminalElement {
|
|||
.on_scroll_wheel({
|
||||
let connection = connection.clone();
|
||||
move |e, cx| {
|
||||
dbg!("here");
|
||||
|
||||
if let Some(conn_handle) = connection.upgrade() {
|
||||
conn_handle.update(cx, |terminal, cx| {
|
||||
terminal.scroll_wheel(e, origin);
|
||||
|
@ -814,7 +807,6 @@ impl Element for TerminalElement {
|
|||
state: &mut Self::State,
|
||||
cx: &mut WindowContext<'_>,
|
||||
) {
|
||||
dbg!(bounds);
|
||||
let mut layout = self.compute_layout(bounds, cx);
|
||||
|
||||
let theme = cx.theme();
|
||||
|
@ -831,9 +823,13 @@ impl Element for TerminalElement {
|
|||
let origin = bounds.origin + Point::new(layout.gutter, px(0.));
|
||||
|
||||
let mut this = self.register_mouse_listeners(origin, layout.mode, bounds, cx);
|
||||
|
||||
let interactivity = mem::take(&mut this.interactivity);
|
||||
|
||||
interactivity.paint(bounds, bounds.size, state, cx, |_, _, cx| {
|
||||
let input_handler = ElementInputHandler::new(bounds, this.terminal_view.clone(), cx);
|
||||
cx.handle_input(&this.focus, input_handler);
|
||||
|
||||
this.register_key_listeners(cx);
|
||||
|
||||
for rect in &layout.rects {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue