Remove dispatch_event from Element trait

This commit is contained in:
Nathan Sobo 2022-10-16 13:08:25 -06:00
parent d25c6b15a6
commit 12eab6551f
26 changed files with 288 additions and 736 deletions

View file

@ -29,9 +29,9 @@ use gpui::{
json::{self, ToJson},
platform::CursorStyle,
text_layout::{self, Line, RunStyle, TextLayoutCache},
AppContext, Axis, Border, CursorRegion, Element, ElementBox, Event, EventContext,
LayoutContext, MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion, MutableAppContext,
PaintContext, Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
AppContext, Axis, Border, CursorRegion, Element, ElementBox, EventContext, LayoutContext,
MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion, MutableAppContext, PaintContext,
Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
};
use json::json;
use language::{Bias, DiagnosticSeverity, OffsetUtf16, Selection};
@ -1878,18 +1878,6 @@ impl Element for EditorElement {
cx.scene.pop_layer();
}
fn dispatch_event(
&mut self,
_: &Event,
_: RectF,
_: RectF,
_: &mut LayoutState,
_: &mut (),
_: &mut EventContext,
) -> bool {
false
}
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,