Maintain smooth frame rates when ProMotion and direct mode are enabled (#7305)
This is achieved by starting a `CADisplayLink` that will invoke the `on_request_frame` callback at the refresh interval of the display. We only actually draw frames when the window was dirty, or for 2 extra seconds after the last input event to ensure ProMotion doesn't downclock the refresh rate when the user is actively interacting with the window. Release Notes: - Improved performance when using a ProMotion display with fast key repeat rates. --------- Co-authored-by: Nathan Sobo <nathan@zed.dev>
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5 changed files with 50 additions and 37 deletions
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@ -652,27 +652,20 @@ impl AppContext {
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}
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}
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} else {
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for window in self.windows.values() {
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if let Some(window) = window.as_ref() {
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if window.dirty {
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window.platform_window.invalidate();
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}
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}
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}
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#[cfg(any(test, feature = "test-support"))]
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for window in self
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.windows
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.values()
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.filter_map(|window| {
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let window = window.as_ref()?;
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(window.dirty || window.focus_invalidated).then_some(window.handle)
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(window.dirty.get() || window.focus_invalidated).then_some(window.handle)
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})
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.collect::<Vec<_>>()
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{
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self.update_window(window, |_, cx| cx.draw()).unwrap();
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}
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#[allow(clippy::collapsible_else_if)]
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if self.pending_effects.is_empty() {
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break;
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}
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@ -749,7 +742,7 @@ impl AppContext {
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fn apply_refresh_effect(&mut self) {
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for window in self.windows.values_mut() {
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if let Some(window) = window.as_mut() {
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window.dirty = true;
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window.dirty.set(true);
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}
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}
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}
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