Use anyhow
more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another case where our context is not enough to track the actual source of the issue: we get a general top-level error without inner error. The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD SHA"))?; ` on the top level. The PR finally reworks the way we use anyhow to reduce such issues (or at least make it simpler to bubble them up later in a fix). On top of that, uses a few more anyhow methods for better readability. * `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error conversion/option reporting cases are replaced with `context` and `with_context` calls * in addition to that, various `anyhow!("failed to do ...")` are stripped with `.context("Doing ...")` messages instead to remove the parasitic `failed to` text * `anyhow::ensure!` is used instead of `if ... { return Err(...); }` calls * `anyhow::bail!` is used instead of `return Err(anyhow!(...));` Release Notes: - N/A
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294 changed files with 2037 additions and 2610 deletions
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@ -1,5 +1,5 @@
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use crate::{Client, Connection, Credentials, EstablishConnectionError, UserStore};
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use anyhow::{Result, anyhow};
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use anyhow::{Context as _, Result, anyhow};
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use chrono::Duration;
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use futures::{StreamExt, stream::BoxStream};
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use gpui::{AppContext as _, BackgroundExecutor, Entity, TestAppContext};
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@ -45,7 +45,7 @@ impl FakeServer {
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move |cx| {
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let state = state.clone();
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cx.spawn(async move |_| {
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let state = state.upgrade().ok_or_else(|| anyhow!("server dropped"))?;
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let state = state.upgrade().context("server dropped")?;
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let mut state = state.lock();
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state.auth_count += 1;
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let access_token = state.access_token.to_string();
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@ -64,8 +64,8 @@ impl FakeServer {
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let state = state.clone();
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let credentials = credentials.clone();
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cx.spawn(async move |cx| {
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let state = state.upgrade().ok_or_else(|| anyhow!("server dropped"))?;
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let peer = peer.upgrade().ok_or_else(|| anyhow!("server dropped"))?;
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let state = state.upgrade().context("server dropped")?;
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let peer = peer.upgrade().context("server dropped")?;
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if state.lock().forbid_connections {
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Err(EstablishConnectionError::Other(anyhow!(
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"server is forbidding connections"
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@ -155,7 +155,7 @@ impl FakeServer {
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.expect("not connected")
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.next()
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.await
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.ok_or_else(|| anyhow!("other half hung up"))?;
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.context("other half hung up")?;
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self.executor.finish_waiting();
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let type_name = message.payload_type_name();
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let message = message.into_any();
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