Merge branch 'main' into saving-2
This commit is contained in:
commit
1693718637
34 changed files with 1238 additions and 527 deletions
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@ -1,14 +1,14 @@
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use crate::{status_bar::StatusItemView, Axis, Workspace};
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use gpui::{
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div, px, Action, AnyView, AppContext, Component, Div, Entity, EntityId, EventEmitter,
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FocusHandle, FocusableView, ParentComponent, Render, Styled, Subscription, View, ViewContext,
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WeakView, WindowContext,
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div, px, Action, AnchorCorner, AnyView, AppContext, Component, Div, Entity, EntityId,
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EventEmitter, FocusHandle, FocusableView, ParentComponent, Render, SharedString, Styled,
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Subscription, View, ViewContext, VisualContext, WeakView, WindowContext,
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};
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use std::sync::Arc;
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use theme2::ActiveTheme;
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use ui::{h_stack, IconButton, InteractionState, Tooltip};
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use ui::{h_stack, menu_handle, ContextMenu, IconButton, InteractionState, Tooltip};
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pub enum PanelEvent {
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ChangePosition,
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@ -416,6 +416,14 @@ impl Dock {
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cx.notify();
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}
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}
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pub fn toggle_action(&self) -> Box<dyn Action> {
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match self.position {
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DockPosition::Left => crate::ToggleLeftDock.boxed_clone(),
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DockPosition::Bottom => crate::ToggleBottomDock.boxed_clone(),
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DockPosition::Right => crate::ToggleRightDock.boxed_clone(),
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}
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}
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}
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impl Render for Dock {
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@ -603,6 +611,7 @@ impl PanelButtons {
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// }
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// }
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// here be kittens
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impl Render for PanelButtons {
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type Element = Div<Self>;
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@ -612,6 +621,13 @@ impl Render for PanelButtons {
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let active_index = dock.active_panel_index;
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let is_open = dock.is_open;
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let (menu_anchor, menu_attach) = match dock.position {
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DockPosition::Left => (AnchorCorner::BottomLeft, AnchorCorner::TopLeft),
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DockPosition::Bottom | DockPosition::Right => {
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(AnchorCorner::BottomRight, AnchorCorner::TopRight)
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}
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};
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let buttons = dock
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.panel_entries
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.iter()
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@ -619,15 +635,33 @@ impl Render for PanelButtons {
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.filter_map(|(i, panel)| {
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let icon = panel.panel.icon(cx)?;
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let name = panel.panel.persistent_name();
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let action = panel.panel.toggle_action(cx);
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let action2 = action.boxed_clone();
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let mut button = IconButton::new(panel.panel.persistent_name(), icon)
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.when(i == active_index, |el| el.state(InteractionState::Active))
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.on_click(move |this, cx| cx.dispatch_action(action.boxed_clone()))
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.tooltip(move |_, cx| Tooltip::for_action(name, &*action2, cx));
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let mut button: IconButton<Self> = if i == active_index && is_open {
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let action = dock.toggle_action();
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let tooltip: SharedString =
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format!("Close {} dock", dock.position.to_label()).into();
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IconButton::new(name, icon)
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.state(InteractionState::Active)
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.action(action.boxed_clone())
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.tooltip(move |_, cx| Tooltip::for_action(tooltip.clone(), &*action, cx))
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} else {
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let action = panel.panel.toggle_action(cx);
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Some(button)
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IconButton::new(name, icon)
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.action(action.boxed_clone())
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.tooltip(move |_, cx| Tooltip::for_action(name, &*action, cx))
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};
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Some(
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menu_handle()
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.id(name)
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.menu(move |_, cx| {
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cx.build_view(|cx| ContextMenu::new(cx).header("SECTION"))
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})
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.anchor(menu_anchor)
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.attach(menu_attach)
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.child(|is_open| button.selected(is_open)),
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)
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});
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h_stack().gap_0p5().children(buttons)
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