task: Refactor ShellBuilder to allow for special-casing shells (#33793)
- **task: Start refactoring shell builder** - **Unify Windows implementation of shell builder so that it's treated like any other kind of a "custom" shell.** - **Rename task/lib.rs to task/task.rs** Release Notes: - N/A --------- Co-authored-by: Remco Smits <djsmits12@gmail.com> Co-authored-by: Anthony Eid <hello@anthonyeid.me>
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f9bd54b4b1
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3 changed files with 172 additions and 185 deletions
399
crates/task/src/task.rs
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399
crates/task/src/task.rs
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//! Baseline interface of Tasks in Zed: all tasks in Zed are intended to use those for implementing their own logic.
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mod adapter_schema;
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mod debug_format;
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mod serde_helpers;
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mod shell_builder;
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pub mod static_source;
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mod task_template;
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mod vscode_debug_format;
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mod vscode_format;
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use collections::{HashMap, HashSet, hash_map};
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use gpui::SharedString;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use std::borrow::Cow;
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use std::path::PathBuf;
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use std::str::FromStr;
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pub use adapter_schema::{AdapterSchema, AdapterSchemas};
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pub use debug_format::{
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AttachRequest, BuildTaskDefinition, DebugRequest, DebugScenario, DebugTaskFile, LaunchRequest,
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Request, TcpArgumentsTemplate, ZedDebugConfig,
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};
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pub use shell_builder::{DEFAULT_REMOTE_SHELL, ShellBuilder};
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pub use task_template::{
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DebugArgsRequest, HideStrategy, RevealStrategy, TaskTemplate, TaskTemplates,
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substitute_variables_in_map, substitute_variables_in_str,
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};
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pub use vscode_debug_format::VsCodeDebugTaskFile;
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pub use vscode_format::VsCodeTaskFile;
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pub use zed_actions::RevealTarget;
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/// Task identifier, unique within the application.
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/// Based on it, task reruns and terminal tabs are managed.
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#[derive(Default, Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord, Deserialize)]
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pub struct TaskId(pub String);
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/// Contains all information needed by Zed to spawn a new terminal tab for the given task.
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#[derive(Default, Debug, Clone, PartialEq, Eq)]
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pub struct SpawnInTerminal {
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/// Id of the task to use when determining task tab affinity.
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pub id: TaskId,
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/// Full unshortened form of `label` field.
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pub full_label: String,
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/// Human readable name of the terminal tab.
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pub label: String,
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/// Executable command to spawn.
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pub command: String,
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/// Arguments to the command, potentially unsubstituted,
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/// to let the shell that spawns the command to do the substitution, if needed.
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pub args: Vec<String>,
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/// A human-readable label, containing command and all of its arguments, joined and substituted.
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pub command_label: String,
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/// Current working directory to spawn the command into.
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pub cwd: Option<PathBuf>,
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/// Env overrides for the command, will be appended to the terminal's environment from the settings.
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pub env: HashMap<String, String>,
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/// Whether to use a new terminal tab or reuse the existing one to spawn the process.
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pub use_new_terminal: bool,
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/// Whether to allow multiple instances of the same task to be run, or rather wait for the existing ones to finish.
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pub allow_concurrent_runs: bool,
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/// What to do with the terminal pane and tab, after the command was started.
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pub reveal: RevealStrategy,
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/// Where to show tasks' terminal output.
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pub reveal_target: RevealTarget,
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/// What to do with the terminal pane and tab, after the command had finished.
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pub hide: HideStrategy,
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/// Which shell to use when spawning the task.
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pub shell: Shell,
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/// Whether to show the task summary line in the task output (sucess/failure).
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pub show_summary: bool,
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/// Whether to show the command line in the task output.
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pub show_command: bool,
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/// Whether to show the rerun button in the terminal tab.
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pub show_rerun: bool,
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}
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impl SpawnInTerminal {
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pub fn to_proto(&self) -> proto::SpawnInTerminal {
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proto::SpawnInTerminal {
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label: self.label.clone(),
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command: self.command.clone(),
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args: self.args.clone(),
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env: self
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.env
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.iter()
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.map(|(k, v)| (k.clone(), v.clone()))
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.collect(),
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cwd: self
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.cwd
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.clone()
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.map(|cwd| cwd.to_string_lossy().into_owned()),
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}
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}
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pub fn from_proto(proto: proto::SpawnInTerminal) -> Self {
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Self {
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label: proto.label.clone(),
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command: proto.command.clone(),
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args: proto.args.clone(),
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env: proto.env.into_iter().collect(),
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cwd: proto.cwd.map(PathBuf::from).clone(),
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..Default::default()
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}
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}
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}
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/// A final form of the [`TaskTemplate`], that got resolved with a particular [`TaskContext`] and now is ready to spawn the actual task.
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub struct ResolvedTask {
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/// A way to distinguish tasks produced by the same template, but different contexts.
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/// NOTE: Resolved tasks may have the same labels, commands and do the same things,
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/// but still may have different ids if the context was different during the resolution.
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/// Since the template has `env` field, for a generic task that may be a bash command,
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/// so it's impossible to determine the id equality without more context in a generic case.
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pub id: TaskId,
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/// A template the task got resolved from.
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original_task: TaskTemplate,
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/// Full, unshortened label of the task after all resolutions are made.
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pub resolved_label: String,
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/// Variables that were substituted during the task template resolution.
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substituted_variables: HashSet<VariableName>,
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/// Further actions that need to take place after the resolved task is spawned,
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/// with all task variables resolved.
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pub resolved: SpawnInTerminal,
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}
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impl ResolvedTask {
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/// A task template before the resolution.
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pub fn original_task(&self) -> &TaskTemplate {
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&self.original_task
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}
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/// Variables that were substituted during the task template resolution.
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pub fn substituted_variables(&self) -> &HashSet<VariableName> {
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&self.substituted_variables
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}
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/// A human-readable label to display in the UI.
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pub fn display_label(&self) -> &str {
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self.resolved.label.as_str()
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}
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}
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/// Variables, available for use in [`TaskContext`] when a Zed's [`TaskTemplate`] gets resolved into a [`ResolvedTask`].
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/// Name of the variable must be a valid shell variable identifier, which generally means that it is
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/// a word consisting only of alphanumeric characters and underscores,
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/// and beginning with an alphabetic character or an underscore.
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#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize)]
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pub enum VariableName {
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/// An absolute path of the currently opened file.
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File,
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/// A path of the currently opened file (relative to worktree root).
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RelativeFile,
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/// A path of the currently opened file's directory (relative to worktree root).
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RelativeDir,
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/// The currently opened filename.
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Filename,
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/// The path to a parent directory of a currently opened file.
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Dirname,
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/// Stem (filename without extension) of the currently opened file.
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Stem,
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/// An absolute path of the currently opened worktree, that contains the file.
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WorktreeRoot,
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/// A symbol text, that contains latest cursor/selection position.
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Symbol,
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/// A row with the latest cursor/selection position.
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Row,
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/// A column with the latest cursor/selection position.
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Column,
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/// Text from the latest selection.
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SelectedText,
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/// The symbol selected by the symbol tagging system, specifically the @run capture in a runnables.scm
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RunnableSymbol,
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/// Custom variable, provided by the plugin or other external source.
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/// Will be printed with `CUSTOM_` prefix to avoid potential conflicts with other variables.
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Custom(Cow<'static, str>),
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}
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impl VariableName {
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/// Generates a `$VARIABLE`-like string value to be used in templates.
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pub fn template_value(&self) -> String {
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format!("${self}")
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}
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/// Generates a `"$VARIABLE"`-like string, to be used instead of `Self::template_value` when expanded value could contain spaces or special characters.
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pub fn template_value_with_whitespace(&self) -> String {
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format!("\"${self}\"")
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}
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}
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impl FromStr for VariableName {
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type Err = ();
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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let without_prefix = s.strip_prefix(ZED_VARIABLE_NAME_PREFIX).ok_or(())?;
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let value = match without_prefix {
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"FILE" => Self::File,
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"FILENAME" => Self::Filename,
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"RELATIVE_FILE" => Self::RelativeFile,
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"RELATIVE_DIR" => Self::RelativeDir,
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"DIRNAME" => Self::Dirname,
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"STEM" => Self::Stem,
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"WORKTREE_ROOT" => Self::WorktreeRoot,
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"SYMBOL" => Self::Symbol,
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"RUNNABLE_SYMBOL" => Self::RunnableSymbol,
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"SELECTED_TEXT" => Self::SelectedText,
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"ROW" => Self::Row,
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"COLUMN" => Self::Column,
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_ => {
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if let Some(custom_name) =
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without_prefix.strip_prefix(ZED_CUSTOM_VARIABLE_NAME_PREFIX)
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{
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Self::Custom(Cow::Owned(custom_name.to_owned()))
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} else {
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return Err(());
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}
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}
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};
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Ok(value)
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}
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}
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/// A prefix that all [`VariableName`] variants are prefixed with when used in environment variables and similar template contexts.
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pub const ZED_VARIABLE_NAME_PREFIX: &str = "ZED_";
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const ZED_CUSTOM_VARIABLE_NAME_PREFIX: &str = "CUSTOM_";
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impl std::fmt::Display for VariableName {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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match self {
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Self::File => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILE"),
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Self::Filename => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILENAME"),
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Self::RelativeFile => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_FILE"),
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Self::RelativeDir => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_DIR"),
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Self::Dirname => write!(f, "{ZED_VARIABLE_NAME_PREFIX}DIRNAME"),
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Self::Stem => write!(f, "{ZED_VARIABLE_NAME_PREFIX}STEM"),
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Self::WorktreeRoot => write!(f, "{ZED_VARIABLE_NAME_PREFIX}WORKTREE_ROOT"),
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Self::Symbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SYMBOL"),
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Self::Row => write!(f, "{ZED_VARIABLE_NAME_PREFIX}ROW"),
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Self::Column => write!(f, "{ZED_VARIABLE_NAME_PREFIX}COLUMN"),
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Self::SelectedText => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SELECTED_TEXT"),
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Self::RunnableSymbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RUNNABLE_SYMBOL"),
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Self::Custom(s) => write!(
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f,
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"{ZED_VARIABLE_NAME_PREFIX}{ZED_CUSTOM_VARIABLE_NAME_PREFIX}{s}"
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),
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}
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}
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}
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/// Container for predefined environment variables that describe state of Zed at the time the task was spawned.
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#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize)]
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pub struct TaskVariables(HashMap<VariableName, String>);
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impl TaskVariables {
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/// Inserts another variable into the container, overwriting the existing one if it already exists — in this case, the old value is returned.
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pub fn insert(&mut self, variable: VariableName, value: String) -> Option<String> {
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self.0.insert(variable, value)
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}
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/// Extends the container with another one, overwriting the existing variables on collision.
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pub fn extend(&mut self, other: Self) {
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self.0.extend(other.0);
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}
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/// Get the value associated with given variable name, if there is one.
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pub fn get(&self, key: &VariableName) -> Option<&str> {
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self.0.get(key).map(|s| s.as_str())
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}
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/// Clear out variables obtained from tree-sitter queries, which are prefixed with '_' character
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pub fn sweep(&mut self) {
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self.0.retain(|name, _| {
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if let VariableName::Custom(name) = name {
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!name.starts_with('_')
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} else {
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true
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}
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})
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}
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pub fn iter(&self) -> impl Iterator<Item = (&VariableName, &String)> {
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self.0.iter()
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}
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}
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impl FromIterator<(VariableName, String)> for TaskVariables {
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fn from_iter<T: IntoIterator<Item = (VariableName, String)>>(iter: T) -> Self {
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Self(HashMap::from_iter(iter))
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}
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}
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impl IntoIterator for TaskVariables {
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type Item = (VariableName, String);
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type IntoIter = hash_map::IntoIter<VariableName, String>;
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fn into_iter(self) -> Self::IntoIter {
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self.0.into_iter()
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}
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}
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/// Keeps track of the file associated with a task and context of tasks execution (i.e. current file or current function).
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/// Keeps all Zed-related state inside, used to produce a resolved task out of its template.
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#[derive(Clone, Debug, Default, PartialEq, Eq)]
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pub struct TaskContext {
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/// A path to a directory in which the task should be executed.
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pub cwd: Option<PathBuf>,
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/// Additional environment variables associated with a given task.
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pub task_variables: TaskVariables,
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/// Environment variables obtained when loading the project into Zed.
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/// This is the environment one would get when `cd`ing in a terminal
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/// into the project's root directory.
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pub project_env: HashMap<String, String>,
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}
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/// This is a new type representing a 'tag' on a 'runnable symbol', typically a test of main() function, found via treesitter.
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#[derive(Clone, Debug)]
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pub struct RunnableTag(pub SharedString);
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/// Shell configuration to open the terminal with.
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#[derive(Clone, Debug, Default, Serialize, Deserialize, PartialEq, Eq, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum Shell {
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/// Use the system's default terminal configuration in /etc/passwd
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#[default]
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System,
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/// Use a specific program with no arguments.
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Program(String),
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/// Use a specific program with arguments.
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WithArguments {
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/// The program to run.
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program: String,
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/// The arguments to pass to the program.
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args: Vec<String>,
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/// An optional string to override the title of the terminal tab
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title_override: Option<SharedString>,
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},
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}
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type VsCodeEnvVariable = String;
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type ZedEnvVariable = String;
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struct EnvVariableReplacer {
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variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>,
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}
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impl EnvVariableReplacer {
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fn new(variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>) -> Self {
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Self { variables }
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}
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fn replace_value(&self, input: serde_json::Value) -> serde_json::Value {
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match input {
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serde_json::Value::String(s) => serde_json::Value::String(self.replace(&s)),
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serde_json::Value::Array(arr) => {
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serde_json::Value::Array(arr.into_iter().map(|v| self.replace_value(v)).collect())
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}
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serde_json::Value::Object(obj) => serde_json::Value::Object(
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obj.into_iter()
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.map(|(k, v)| (self.replace(&k), self.replace_value(v)))
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.collect(),
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),
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_ => input,
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}
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}
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// Replaces occurrences of VsCode-specific environment variables with Zed equivalents.
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fn replace(&self, input: &str) -> String {
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shellexpand::env_with_context_no_errors(&input, |var: &str| {
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// Colons denote a default value in case the variable is not set. We want to preserve that default, as otherwise shellexpand will substitute it for us.
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let colon_position = var.find(':').unwrap_or(var.len());
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let (left, right) = var.split_at(colon_position);
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if left == "env" && !right.is_empty() {
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let variable_name = &right[1..];
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return Some(format!("${{{variable_name}}}"));
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}
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let (variable_name, default) = (left, right);
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let append_previous_default = |ret: &mut String| {
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if !default.is_empty() {
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ret.push_str(default);
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}
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};
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if let Some(substitution) = self.variables.get(variable_name) {
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// Got a VSCode->Zed hit, perform a substitution
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let mut name = format!("${{{substitution}");
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append_previous_default(&mut name);
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name.push('}');
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return Some(name);
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}
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// This is an unknown variable.
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// We should not error out, as they may come from user environment (e.g. $PATH). That means that the variable substitution might not be perfect.
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// If there's a default, we need to return the string verbatim as otherwise shellexpand will apply that default for us.
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if !default.is_empty() {
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return Some(format!("${{{var}}}"));
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}
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// Else we can just return None and that variable will be left as is.
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None
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})
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.into_owned()
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}
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}
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