keymap_ui: Ensure keybind with empty arguments can be saved (#36393)
Follow up to #36278 to ensure this bug is actually fixed. Also fixes this on two layers and adds a test for the lower layer, as we cannot properly test it in the UI. Furthermore, this improves the error message to show some more context and ensures the status toast is actually only shown when the keybind was successfully updated: Before, we would show the success toast whilst also showing an error in the editor. Lastly, this also fixes some issues with the status toast (and animations) where no status toast or no animation would show in certain scenarios. Release Notes: - N/A
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11681ec240
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4 changed files with 93 additions and 74 deletions
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@ -928,14 +928,14 @@ impl<'a> KeybindUpdateTarget<'a> {
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}
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let action_name: Value = self.action_name.into();
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let value = match self.action_arguments {
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Some(args) => {
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Some(args) if !args.is_empty() => {
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let args = serde_json::from_str::<Value>(args)
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.context("Failed to parse action arguments as JSON")?;
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serde_json::json!([action_name, args])
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}
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None => action_name,
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_ => action_name,
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};
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return Ok(value);
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Ok(value)
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}
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fn keystrokes_unparsed(&self) -> String {
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@ -1084,6 +1084,24 @@ mod tests {
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.unindent(),
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);
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check_keymap_update(
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"[]",
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KeybindUpdateOperation::add(KeybindUpdateTarget {
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keystrokes: &parse_keystrokes("ctrl-a"),
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action_name: "zed::SomeAction",
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context: None,
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action_arguments: Some(""),
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}),
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r#"[
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{
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"bindings": {
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"ctrl-a": "zed::SomeAction"
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}
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}
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]"#
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.unindent(),
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);
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check_keymap_update(
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r#"[
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{
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@ -2148,11 +2148,11 @@ impl KeybindingEditorModal {
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let action_arguments = self
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.action_arguments_editor
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.as_ref()
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.map(|editor| editor.read(cx).editor.read(cx).text(cx));
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.map(|arguments_editor| arguments_editor.read(cx).editor.read(cx).text(cx))
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.filter(|args| !args.is_empty());
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let value = action_arguments
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.as_ref()
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.filter(|args| !args.is_empty())
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.map(|args| {
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serde_json::from_str(args).context("Failed to parse action arguments as JSON")
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})
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@ -2260,29 +2260,11 @@ impl KeybindingEditorModal {
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let create = self.creating;
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let status_toast = StatusToast::new(
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format!(
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"Saved edits to the {} action.",
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&self.editing_keybind.action().humanized_name
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),
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cx,
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move |this, _cx| {
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this.icon(ToastIcon::new(IconName::Check).color(Color::Success))
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.dismiss_button(true)
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// .action("Undo", f) todo: wire the undo functionality
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},
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);
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self.workspace
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.update(cx, |workspace, cx| {
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workspace.toggle_status_toast(status_toast, cx);
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})
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.log_err();
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cx.spawn(async move |this, cx| {
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let action_name = existing_keybind.action().name;
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let humanized_action_name = existing_keybind.action().humanized_name.clone();
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if let Err(err) = save_keybinding_update(
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match save_keybinding_update(
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create,
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existing_keybind,
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&action_mapping,
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@ -2292,25 +2274,43 @@ impl KeybindingEditorModal {
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)
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.await
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{
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this.update(cx, |this, cx| {
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this.set_error(InputError::error(err), cx);
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})
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.log_err();
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} else {
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this.update(cx, |this, cx| {
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this.keymap_editor.update(cx, |keymap, cx| {
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keymap.previous_edit = Some(PreviousEdit::Keybinding {
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action_mapping,
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action_name,
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fallback: keymap
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.table_interaction_state
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.read(cx)
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.get_scrollbar_offset(Axis::Vertical),
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})
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});
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cx.emit(DismissEvent);
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})
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.ok();
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Ok(_) => {
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this.update(cx, |this, cx| {
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this.keymap_editor.update(cx, |keymap, cx| {
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keymap.previous_edit = Some(PreviousEdit::Keybinding {
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action_mapping,
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action_name,
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fallback: keymap
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.table_interaction_state
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.read(cx)
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.get_scrollbar_offset(Axis::Vertical),
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});
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let status_toast = StatusToast::new(
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format!("Saved edits to the {} action.", humanized_action_name),
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cx,
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move |this, _cx| {
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this.icon(ToastIcon::new(IconName::Check).color(Color::Success))
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.dismiss_button(true)
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// .action("Undo", f) todo: wire the undo functionality
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},
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);
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this.workspace
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.update(cx, |workspace, cx| {
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workspace.toggle_status_toast(status_toast, cx);
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})
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.log_err();
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});
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cx.emit(DismissEvent);
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})
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.ok();
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}
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Err(err) => {
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this.update(cx, |this, cx| {
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this.set_error(InputError::error(err), cx);
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})
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.log_err();
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}
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}
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})
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.detach();
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@ -2907,7 +2907,7 @@ async fn save_keybinding_update(
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let updated_keymap_contents =
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settings::KeymapFile::update_keybinding(operation, keymap_contents, tab_size)
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.context("Failed to update keybinding")?;
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.map_err(|err| anyhow::anyhow!("Could not save updated keybinding: {}", err))?;
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fs.write(
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paths::keymap_file().as_path(),
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updated_keymap_contents.as_bytes(),
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@ -31,7 +31,7 @@ pub enum AnimationDirection {
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FromTop,
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}
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pub trait DefaultAnimations: Styled + Sized {
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pub trait DefaultAnimations: Styled + Sized + Element {
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fn animate_in(
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self,
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animation_type: AnimationDirection,
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@ -44,8 +44,13 @@ pub trait DefaultAnimations: Styled + Sized {
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AnimationDirection::FromTop => "animate_from_top",
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};
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let animation_id = self.id().map_or_else(
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|| ElementId::from(animation_name),
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|id| (id, animation_name).into(),
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);
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self.with_animation(
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animation_name,
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animation_id,
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gpui::Animation::new(AnimationDuration::Fast.into()).with_easing(ease_out_quint()),
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move |mut this, delta| {
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let start_opacity = 0.4;
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@ -91,7 +96,7 @@ pub trait DefaultAnimations: Styled + Sized {
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}
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}
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impl<E: Styled> DefaultAnimations for E {}
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impl<E: Styled + Element> DefaultAnimations for E {}
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// Don't use this directly, it only exists to show animation previews
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#[derive(RegisterComponent)]
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@ -132,7 +137,7 @@ impl Component for Animation {
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.left(px(offset))
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.rounded_md()
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.bg(gpui::red())
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.animate_in(AnimationDirection::FromBottom, false),
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.animate_in_from_bottom(false),
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)
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.into_any_element(),
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),
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@ -151,7 +156,7 @@ impl Component for Animation {
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.left(px(offset))
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.rounded_md()
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.bg(gpui::blue())
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.animate_in(AnimationDirection::FromTop, false),
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.animate_in_from_top(false),
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)
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.into_any_element(),
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),
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@ -170,7 +175,7 @@ impl Component for Animation {
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.top(px(offset))
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.rounded_md()
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.bg(gpui::green())
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.animate_in(AnimationDirection::FromLeft, false),
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.animate_in_from_left(false),
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)
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.into_any_element(),
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),
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@ -189,7 +194,7 @@ impl Component for Animation {
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.top(px(offset))
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.rounded_md()
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.bg(gpui::yellow())
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.animate_in(AnimationDirection::FromRight, false),
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.animate_in_from_right(false),
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)
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.into_any_element(),
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),
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@ -214,7 +219,7 @@ impl Component for Animation {
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.left(px(offset))
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.rounded_md()
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.bg(gpui::red())
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.animate_in(AnimationDirection::FromBottom, true),
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.animate_in_from_bottom(true),
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)
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.into_any_element(),
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),
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@ -233,7 +238,7 @@ impl Component for Animation {
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.left(px(offset))
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.rounded_md()
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.bg(gpui::blue())
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.animate_in(AnimationDirection::FromTop, true),
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.animate_in_from_top(true),
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)
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.into_any_element(),
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),
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@ -252,7 +257,7 @@ impl Component for Animation {
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.top(px(offset))
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.rounded_md()
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.bg(gpui::green())
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.animate_in(AnimationDirection::FromLeft, true),
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.animate_in_from_left(true),
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)
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.into_any_element(),
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),
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@ -271,7 +276,7 @@ impl Component for Animation {
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.top(px(offset))
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.rounded_md()
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.bg(gpui::yellow())
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.animate_in(AnimationDirection::FromRight, true),
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.animate_in_from_right(true),
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)
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.into_any_element(),
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),
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@ -3,7 +3,7 @@ use std::{
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time::{Duration, Instant},
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};
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use gpui::{AnyView, DismissEvent, Entity, FocusHandle, ManagedView, Subscription, Task};
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use gpui::{AnyView, DismissEvent, Entity, EntityId, FocusHandle, ManagedView, Subscription, Task};
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use ui::{animation::DefaultAnimations, prelude::*};
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use zed_actions::toast;
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@ -76,6 +76,7 @@ impl<V: ToastView> ToastViewHandle for Entity<V> {
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}
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pub struct ActiveToast {
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id: EntityId,
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toast: Box<dyn ToastViewHandle>,
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action: Option<ToastAction>,
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_subscriptions: [Subscription; 1],
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@ -113,9 +114,9 @@ impl ToastLayer {
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V: ToastView,
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{
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if let Some(active_toast) = &self.active_toast {
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let is_close = active_toast.toast.view().downcast::<V>().is_ok();
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let did_close = self.hide_toast(cx);
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if is_close || !did_close {
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let show_new = active_toast.id != new_toast.entity_id();
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self.hide_toast(cx);
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if !show_new {
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return;
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}
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}
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@ -130,11 +131,12 @@ impl ToastLayer {
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let focus_handle = cx.focus_handle();
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self.active_toast = Some(ActiveToast {
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toast: Box::new(new_toast.clone()),
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action,
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_subscriptions: [cx.subscribe(&new_toast, |this, _, _: &DismissEvent, cx| {
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this.hide_toast(cx);
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})],
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id: new_toast.entity_id(),
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toast: Box::new(new_toast),
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action,
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focus_handle,
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});
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@ -143,11 +145,9 @@ impl ToastLayer {
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cx.notify();
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}
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pub fn hide_toast(&mut self, cx: &mut Context<Self>) -> bool {
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pub fn hide_toast(&mut self, cx: &mut Context<Self>) {
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self.active_toast.take();
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cx.notify();
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true
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}
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pub fn active_toast<V>(&self) -> Option<Entity<V>>
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@ -218,11 +218,10 @@ impl Render for ToastLayer {
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let Some(active_toast) = &self.active_toast else {
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return div();
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};
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let handle = cx.weak_entity();
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div().absolute().size_full().bottom_0().left_0().child(
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v_flex()
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.id("toast-layer-container")
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.id(("toast-layer-container", active_toast.id))
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.absolute()
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.w_full()
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.bottom(px(0.))
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@ -234,17 +233,14 @@ impl Render for ToastLayer {
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h_flex()
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.id("active-toast-container")
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.occlude()
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.on_hover(move |hover_start, _window, cx| {
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let Some(this) = handle.upgrade() else {
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return;
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};
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.on_hover(cx.listener(|this, hover_start, _window, cx| {
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if *hover_start {
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this.update(cx, |this, _| this.pause_dismiss_timer());
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this.pause_dismiss_timer();
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} else {
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this.update(cx, |this, cx| this.restart_dismiss_timer(cx));
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this.restart_dismiss_timer(cx);
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}
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cx.stop_propagation();
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})
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}))
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.on_click(|_, _, cx| {
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cx.stop_propagation();
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})
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