ui: Use popover menus for tab bar in panes (#16497)

Closes #ISSUE

Release Notes:

- N/A
This commit is contained in:
Piotr Osiewicz 2024-08-22 18:05:23 +02:00 committed by GitHub
parent 72b5cda356
commit 182b7af299
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 326 additions and 358 deletions

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@ -5,7 +5,7 @@ use collections::{HashMap, HashSet};
use db::kvp::KEY_VALUE_STORE;
use futures::future::join_all;
use gpui::{
actions, Action, AnyView, AppContext, AsyncWindowContext, DismissEvent, Entity, EventEmitter,
actions, Action, AnchorCorner, AnyView, AppContext, AsyncWindowContext, Entity, EventEmitter,
ExternalPaths, FocusHandle, FocusableView, IntoElement, Model, ParentElement, Pixels, Render,
Styled, Subscription, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
};
@ -20,7 +20,7 @@ use terminal::{
Terminal,
};
use ui::{
h_flex, ButtonCommon, Clickable, ContextMenu, FluentBuilder, IconButton, IconSize, Selectable,
h_flex, ButtonCommon, Clickable, ContextMenu, IconButton, IconSize, PopoverMenu, Selectable,
Tooltip,
};
use util::{ResultExt, TryFutureExt};
@ -173,47 +173,42 @@ impl TerminalPanel {
let additional_buttons = self.additional_tab_bar_buttons.clone();
self.pane.update(cx, |pane, cx| {
pane.set_render_tab_bar_buttons(cx, move |pane, cx| {
if !pane.has_focus(cx) {
if !pane.has_focus(cx) && !pane.context_menu_focused(cx) {
return (None, None);
}
let focus_handle = pane.focus_handle(cx);
let right_children = h_flex()
.gap_2()
.children(additional_buttons.clone())
.child(
IconButton::new("plus", IconName::Plus)
.icon_size(IconSize::Small)
.on_click(cx.listener(|pane, _, cx| {
let focus_handle = pane.focus_handle(cx);
PopoverMenu::new("terminal-tab-bar-popover-menu")
.trigger(
IconButton::new("plus", IconName::Plus)
.icon_size(IconSize::Small)
.tooltip(|cx| Tooltip::text("New...", cx)),
)
.anchor(AnchorCorner::TopRight)
.with_handle(pane.new_item_context_menu_handle.clone())
.menu(move |cx| {
let focus_handle = focus_handle.clone();
let menu = ContextMenu::build(cx, |menu, _| {
menu.action(
"New Terminal",
workspace::NewTerminal.boxed_clone(),
)
.entry(
"Spawn task",
Some(tasks_ui::Spawn::modal().boxed_clone()),
move |cx| {
// We want the focus to go back to terminal panel once task modal is dismissed,
// hence we focus that first. Otherwise, we'd end up without a focused element, as
// context menu will be gone the moment we spawn the modal.
cx.focus(&focus_handle);
cx.dispatch_action(
tasks_ui::Spawn::modal().boxed_clone(),
);
},
)
menu.context(focus_handle.clone())
.action(
"New Terminal",
workspace::NewTerminal.boxed_clone(),
)
// We want the focus to go back to terminal panel once task modal is dismissed,
// hence we focus that first. Otherwise, we'd end up without a focused element, as
// context menu will be gone the moment we spawn the modal.
.action(
"Spawn task",
tasks_ui::Spawn::modal().boxed_clone(),
)
});
cx.subscribe(&menu, |pane, _, _: &DismissEvent, _| {
pane.new_item_menu = None;
})
.detach();
pane.new_item_menu = Some(menu);
}))
.tooltip(|cx| Tooltip::text("New...", cx)),
Some(menu)
}),
)
.when_some(pane.new_item_menu.as_ref(), |el, new_item_menu| {
el.child(Pane::render_menu_overlay(new_item_menu))
})
.child({
let zoomed = pane.is_zoomed();
IconButton::new("toggle_zoom", IconName::Maximize)