Encapsulate Room
interaction within ActiveCall
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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9 changed files with 63 additions and 92 deletions
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@ -2,13 +2,12 @@ mod collab_titlebar_item;
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mod contacts_popover;
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mod incoming_call_notification;
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use client::{Client, UserStore};
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use client::UserStore;
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pub use collab_titlebar_item::CollabTitlebarItem;
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use gpui::{ModelHandle, MutableAppContext};
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use std::sync::Arc;
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pub fn init(client: Arc<Client>, user_store: ModelHandle<UserStore>, cx: &mut MutableAppContext) {
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pub fn init(user_store: ModelHandle<UserStore>, cx: &mut MutableAppContext) {
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contacts_popover::init(cx);
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collab_titlebar_item::init(cx);
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incoming_call_notification::init(client, user_store, cx);
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incoming_call_notification::init(user_store, cx);
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}
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