Add back negative margins, now that they're supported again
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a7c4ae530d
commit
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3 changed files with 3 additions and 12 deletions
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@ -24,8 +24,7 @@ impl<S: 'static + Send + Sync> Facepile<S> {
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let isnt_last = ix < player_count - 1;
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let isnt_last = ix < player_count - 1;
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div()
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div()
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// TODO: Blocked on negative margins.
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.when(isnt_last, |div| div.neg_mr_1())
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// .when(isnt_last, |div| div.neg_mr_1())
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.child(Avatar::new(player.avatar_src().to_string()))
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.child(Avatar::new(player.avatar_src().to_string()))
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});
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});
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div().p_1().flex().items_center().children(player_list)
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div().p_1().flex().items_center().children(player_list)
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@ -377,12 +377,7 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
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match (self.toggle, self.disclosure_control_style) {
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match (self.toggle, self.disclosure_control_style) {
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(Some(_), DisclosureControlVisibility::OnHover) => {
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(Some(_), DisclosureControlVisibility::OnHover) => {
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Some(
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Some(div().absolute().neg_left_5().child(disclosure_control_icon))
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div()
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.absolute()
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// .neg_left_5()
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.child(disclosure_control_icon),
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)
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}
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}
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(Some(_), DisclosureControlVisibility::Always) => {
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(Some(_), DisclosureControlVisibility::Always) => {
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Some(div().child(disclosure_control_icon))
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Some(div().child(disclosure_control_icon))
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@ -62,10 +62,7 @@ impl<S: 'static + Send + Sync> PlayerStack<S> {
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})
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})
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.child(Avatar::new(player.avatar_src().to_string()))
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.child(Avatar::new(player.avatar_src().to_string()))
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.children(followers.map(|followers| {
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.children(followers.map(|followers| {
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div()
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div().neg_ml_2().child(Facepile::new(followers.into_iter()))
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// TODO: Blocked on negative margins.
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// .neg_ml_2()
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.child(Facepile::new(followers.into_iter()))
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})),
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})),
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)
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)
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}
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}
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