Toggle & Switch (#21979)

![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
This commit is contained in:
Nate Butler 2024-12-13 14:23:02 -05:00 committed by GitHub
parent 2f2e7f0317
commit 19d6e067af
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GPG key ID: B5690EEEBB952194
77 changed files with 626 additions and 453 deletions

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@ -4811,7 +4811,7 @@ impl Editor {
.shape(ui::IconButtonShape::Square)
.icon_size(IconSize::XSmall)
.icon_color(Color::Muted)
.selected(is_active)
.toggle_state(is_active)
.tooltip({
let focus_handle = self.focus_handle.clone();
move |cx| {
@ -4988,7 +4988,7 @@ impl Editor {
.shape(ui::IconButtonShape::Square)
.icon_size(IconSize::XSmall)
.icon_color(Color::Muted)
.selected(is_active)
.toggle_state(is_active)
.on_click(cx.listener(move |editor, _e, cx| {
editor.focus(cx);
editor.toggle_code_actions(
@ -13772,7 +13772,7 @@ impl EditorSnapshot {
if folded || (is_foldable && (row_contains_cursor || self.gutter_hovered)) {
Some(
Disclosure::new(("gutter_crease", buffer_row.0), !folded)
.selected(folded)
.toggle_state(folded)
.on_click(cx.listener_for(&editor, move |this, _e, cx| {
if folded {
this.unfold_at(&UnfoldAt { buffer_row }, cx);