Toggle & Switch (#21979)

![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
This commit is contained in:
Nate Butler 2024-12-13 14:23:02 -05:00 committed by GitHub
parent 2f2e7f0317
commit 19d6e067af
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GPG key ID: B5690EEEBB952194
77 changed files with 626 additions and 453 deletions

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@ -481,7 +481,7 @@ impl Pane {
let zoomed = pane.is_zoomed();
IconButton::new("toggle_zoom", IconName::Maximize)
.icon_size(IconSize::Small)
.selected(zoomed)
.toggle_state(zoomed)
.selected_icon(IconName::Minimize)
.on_click(cx.listener(|pane, _, cx| {
pane.toggle_zoom(&crate::ToggleZoom, cx);
@ -2038,7 +2038,7 @@ impl Pane {
ClosePosition::Left => ui::TabCloseSide::Start,
ClosePosition::Right => ui::TabCloseSide::End,
})
.selected(is_active)
.toggle_state(is_active)
.on_click(
cx.listener(move |pane: &mut Self, _, cx| pane.activate_item(ix, true, true, cx)),
)
@ -3273,7 +3273,7 @@ impl Render for DraggedTab {
cx,
);
Tab::new("")
.selected(self.is_active)
.toggle_state(self.is_active)
.child(label)
.render(cx)
.font(ui_font)