Rust 1.78 (#11314)
Notable things I've had to fix due to 1.78: - Better detection of unused items - New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into` Release Notes: - N/A
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9ec0927701
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1a9b0536a2
41 changed files with 49 additions and 433 deletions
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@ -41,7 +41,6 @@ use std::borrow::Cow;
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use std::hash::{Hash, Hasher};
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use std::time::Duration;
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use std::{
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any::Any,
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fmt::{self, Debug},
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ops::Range,
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path::{Path, PathBuf},
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@ -107,7 +106,6 @@ pub(crate) trait Platform: 'static {
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fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
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fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
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fn display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>>;
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fn active_window(&self) -> Option<AnyWindowHandle>;
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fn open_window(
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&self,
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@ -129,11 +127,8 @@ pub(crate) trait Platform: 'static {
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fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>>;
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fn reveal_path(&self, path: &Path);
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fn on_become_active(&self, callback: Box<dyn FnMut()>);
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fn on_resign_active(&self, callback: Box<dyn FnMut()>);
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fn on_quit(&self, callback: Box<dyn FnMut()>);
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fn on_reopen(&self, callback: Box<dyn FnMut()>);
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fn on_event(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>);
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fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
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fn add_recent_document(&self, _path: &Path) {}
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@ -196,7 +191,6 @@ pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
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fn display(&self) -> Rc<dyn PlatformDisplay>;
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fn mouse_position(&self) -> Point<Pixels>;
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fn modifiers(&self) -> Modifiers;
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fn as_any_mut(&mut self) -> &mut dyn Any;
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fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
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fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
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fn prompt(
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@ -221,12 +215,10 @@ pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
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fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
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fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
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fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
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fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>);
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fn on_moved(&self, callback: Box<dyn FnMut()>);
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fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
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fn on_close(&self, callback: Box<dyn FnOnce()>);
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fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
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fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
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fn draw(&self, scene: &Scene);
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fn completed_frame(&self) {}
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fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
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@ -274,13 +266,6 @@ pub(crate) trait PlatformTextSystem: Send + Sync {
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raster_bounds: Bounds<DevicePixels>,
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) -> Result<(Size<DevicePixels>, Vec<u8>)>;
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fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
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fn wrap_line(
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&self,
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text: &str,
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font_id: FontId,
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font_size: Pixels,
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width: Pixels,
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) -> Vec<usize>;
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}
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/// Basic metadata about the current application and operating system.
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@ -566,7 +551,6 @@ pub struct WindowOptions {
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/// The variables that can be configured when creating a new window
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#[derive(Debug)]
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pub(crate) struct WindowParams {
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///
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pub bounds: Bounds<DevicePixels>,
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/// The titlebar configuration of the window
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