Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change: https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052 TODO: - [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods - [x] Implement it in the whole app - [x] Implement it in the debugger - [x] Glance at the RPC crate, and see if those box future methods can be switched over. Answer: It can't directly, as you can't make an AsyncFn* into a trait object. There's ways around that, but they're all more complex than just keeping the code as is. - [ ] Fix platform specific code Release Notes: - N/A
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256 changed files with 3110 additions and 3200 deletions
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@ -327,13 +327,13 @@ impl PickerDelegate for CommandPaletteDelegate {
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});
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self.updating_matches = Some((task, rx.clone()));
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cx.spawn_in(window, move |picker, mut cx| async move {
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cx.spawn_in(window, async move |picker, cx| {
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let Some((commands, matches)) = rx.recv().await else {
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return;
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};
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picker
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.update(&mut cx, |picker, cx| {
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.update(cx, |picker, cx| {
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picker
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.delegate
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.matches_updated(query, commands, matches, cx)
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