Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change: https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052 TODO: - [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods - [x] Implement it in the whole app - [x] Implement it in the debugger - [x] Glance at the RPC crate, and see if those box future methods can be switched over. Answer: It can't directly, as you can't make an AsyncFn* into a trait object. There's ways around that, but they're all more complex than just keeping the code as is. - [ ] Fix platform specific code Release Notes: - N/A
This commit is contained in:
parent
7f2e3fb5bd
commit
1aefa5178b
256 changed files with 3110 additions and 3200 deletions
|
@ -583,7 +583,7 @@ impl TcpTransport {
|
|||
_ = cx.background_executor().timer(Duration::from_millis(timeout)).fuse() => {
|
||||
return Err(anyhow!(format!("Connection to TCP DAP timeout {}:{}", host, port)))
|
||||
},
|
||||
result = cx.spawn(|cx| async move {
|
||||
result = cx.spawn(async move |cx| {
|
||||
loop {
|
||||
match TcpStream::connect(address).await {
|
||||
Ok(stream) => return stream.split(),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue