Move "async move" a few characters to the left in cx.spawn() (#26758)

This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2025-03-18 19:09:02 -07:00 committed by GitHub
parent 7f2e3fb5bd
commit 1aefa5178b
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GPG key ID: B5690EEEBB952194
256 changed files with 3110 additions and 3200 deletions

View file

@ -604,11 +604,11 @@ impl InlineCompletionButton {
if let Some(workspace) = window.root().flatten() {
let workspace = workspace.downgrade();
window
.spawn(cx, |cx| {
.spawn(cx, async |cx| {
open_disabled_globs_setting_in_editor(
workspace,
cx,
)
).await
})
.detach_and_log_err(cx);
}
@ -768,10 +768,10 @@ impl SupermavenButtonStatus {
async fn open_disabled_globs_setting_in_editor(
workspace: WeakEntity<Workspace>,
mut cx: AsyncWindowContext,
cx: &mut AsyncWindowContext,
) -> Result<()> {
let settings_editor = workspace
.update_in(&mut cx, |_, window, cx| {
.update_in(cx, |_, window, cx| {
create_and_open_local_file(paths::settings_file(), window, cx, || {
settings::initial_user_settings_content().as_ref().into()
})
@ -782,7 +782,7 @@ async fn open_disabled_globs_setting_in_editor(
settings_editor
.downgrade()
.update_in(&mut cx, |item, window, cx| {
.update_in(cx, |item, window, cx| {
let text = item.buffer().read(cx).snapshot(cx).text();
let settings = cx.global::<SettingsStore>();