Move "async move" a few characters to the left in cx.spawn() (#26758)

This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2025-03-18 19:09:02 -07:00 committed by GitHub
parent 7f2e3fb5bd
commit 1aefa5178b
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GPG key ID: B5690EEEBB952194
256 changed files with 3110 additions and 3200 deletions

View file

@ -118,7 +118,7 @@ pub fn new_journal_entry(workspace: &Workspace, window: &mut Window, cx: &mut Ap
let view_snapshot = workspace.weak_handle().clone();
window
.spawn(cx, |mut cx| async move {
.spawn(cx, async move |cx| {
let (journal_dir, entry_path) = create_entry.await?;
let opened = if open_new_workspace {
let (new_workspace, _) = cx
@ -132,7 +132,7 @@ pub fn new_journal_entry(workspace: &Workspace, window: &mut Window, cx: &mut Ap
})?
.await?;
new_workspace
.update(&mut cx, |workspace, window, cx| {
.update(cx, |workspace, window, cx| {
workspace.open_paths(
vec![entry_path],
workspace::OpenOptions {
@ -147,7 +147,7 @@ pub fn new_journal_entry(workspace: &Workspace, window: &mut Window, cx: &mut Ap
.await
} else {
view_snapshot
.update_in(&mut cx, |workspace, window, cx| {
.update_in(cx, |workspace, window, cx| {
workspace.open_paths(
vec![entry_path],
workspace::OpenOptions {
@ -164,7 +164,7 @@ pub fn new_journal_entry(workspace: &Workspace, window: &mut Window, cx: &mut Ap
if let Some(Some(Ok(item))) = opened.first() {
if let Some(editor) = item.downcast::<Editor>().map(|editor| editor.downgrade()) {
editor.update_in(&mut cx, |editor, window, cx| {
editor.update_in(cx, |editor, window, cx| {
let len = editor.buffer().read(cx).len(cx);
editor.change_selections(Some(Autoscroll::center()), window, cx, |s| {
s.select_ranges([len..len])