Move "async move" a few characters to the left in cx.spawn() (#26758)

This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2025-03-18 19:09:02 -07:00 committed by GitHub
parent 7f2e3fb5bd
commit 1aefa5178b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
256 changed files with 3110 additions and 3200 deletions

View file

@ -406,8 +406,8 @@ impl HeadlessProject {
// and immediately dropping the reference of the new client, causing it
// to be dropped on the headless project, and the client only then
// receiving a response to AddWorktree.
cx.spawn(|mut cx| async move {
this.update(&mut cx, |this, cx| {
cx.spawn(async move |cx| {
this.update(cx, |this, cx| {
this.worktree_store.update(cx, |worktree_store, cx| {
worktree_store.add(&worktree, cx);
});
@ -636,7 +636,7 @@ impl HeadlessProject {
_envelope: TypedEnvelope<proto::ShutdownRemoteServer>,
cx: AsyncApp,
) -> Result<proto::Ack> {
cx.spawn(|cx| async move {
cx.spawn(async move |cx| {
cx.update(|cx| {
// TODO: This is a hack, because in a headless project, shutdown isn't executed
// when calling quit, but it should be.

View file

@ -272,7 +272,7 @@ fn start_server(
})
.detach();
cx.spawn(|cx| async move {
cx.spawn(async move |cx| {
let mut stdin_incoming = listeners.stdin.incoming();
let mut stdout_incoming = listeners.stdout.incoming();
let mut stderr_incoming = listeners.stderr.incoming();
@ -827,7 +827,7 @@ pub fn handle_settings_file_changes(
.set_server_settings(&server_settings_content, cx)
.log_err();
});
cx.spawn(move |cx| async move {
cx.spawn(async move |cx| {
while let Some(server_settings_content) = server_settings_file.next().await {
let result = cx.update_global(|store: &mut SettingsStore, cx| {
let result = store.set_server_settings(&server_settings_content, cx);