Add API for adding mouse regions within Text

This commit is contained in:
Max Brunsfeld 2023-04-25 17:23:55 -07:00
parent a7145021b6
commit 1bbcff543b
3 changed files with 251 additions and 120 deletions

View file

@ -6,8 +6,10 @@ use crate::{
vector::{vec2f, Vector2F},
},
json::{ToJson, Value},
platform::CursorStyle,
text_layout::{Line, RunStyle, ShapedBoundary},
Element, FontCache, SceneBuilder, SizeConstraint, TextLayoutCache, View, ViewContext,
CursorRegion, Element, FontCache, MouseRegion, SceneBuilder, SizeConstraint, TextLayoutCache,
View, ViewContext,
};
use log::warn;
use serde_json::json;
@ -17,7 +19,11 @@ pub struct Text {
text: Cow<'static, str>,
style: TextStyle,
soft_wrap: bool,
highlights: Vec<(Range<usize>, HighlightStyle)>,
highlights: Option<Box<[(Range<usize>, HighlightStyle)]>>,
mouse_runs: Option<(
Box<[Range<usize>]>,
Box<dyn FnMut(usize, RectF) -> MouseRegion>,
)>,
}
pub struct LayoutState {
@ -32,7 +38,8 @@ impl Text {
text: text.into(),
style,
soft_wrap: true,
highlights: Vec::new(),
highlights: None,
mouse_runs: None,
}
}
@ -41,8 +48,20 @@ impl Text {
self
}
pub fn with_highlights(mut self, runs: Vec<(Range<usize>, HighlightStyle)>) -> Self {
self.highlights = runs;
pub fn with_highlights(
mut self,
runs: impl Into<Box<[(Range<usize>, HighlightStyle)]>>,
) -> Self {
self.highlights = Some(runs.into());
self
}
pub fn with_mouse_regions(
mut self,
runs: impl Into<Box<[Range<usize>]>>,
build_mouse_region: impl 'static + FnMut(usize, RectF) -> MouseRegion,
) -> Self {
self.mouse_runs = Some((runs.into(), Box::new(build_mouse_region)));
self
}
@ -65,7 +84,12 @@ impl<V: View> Element<V> for Text {
// Convert the string and highlight ranges into an iterator of highlighted chunks.
let mut offset = 0;
let mut highlight_ranges = self.highlights.iter().peekable();
let mut highlight_ranges = self
.highlights
.as_ref()
.map_or(Default::default(), AsRef::as_ref)
.iter()
.peekable();
let chunks = std::iter::from_fn(|| {
let result;
if let Some((range, highlight_style)) = highlight_ranges.peek() {
@ -152,6 +176,19 @@ impl<V: View> Element<V> for Text {
) -> Self::PaintState {
let mut origin = bounds.origin();
let empty = Vec::new();
let mouse_runs;
let mut build_mouse_region;
if let Some((runs, build_region)) = &mut self.mouse_runs {
mouse_runs = runs.iter();
build_mouse_region = Some(build_region);
} else {
mouse_runs = [].iter();
build_mouse_region = None;
}
let mut mouse_runs = mouse_runs.enumerate().peekable();
let mut offset = 0;
for (ix, line) in layout.shaped_lines.iter().enumerate() {
let wrap_boundaries = layout.wrap_boundaries.get(ix).unwrap_or(&empty);
let boundaries = RectF::new(
@ -169,13 +206,114 @@ impl<V: View> Element<V> for Text {
origin,
visible_bounds,
layout.line_height,
wrap_boundaries.iter().copied(),
wrap_boundaries,
cx,
);
} else {
line.paint(scene, origin, visible_bounds, layout.line_height, cx);
}
}
// Add the mouse regions
let end_offset = offset + line.len();
if let Some((mut mouse_run_ix, mut mouse_run_range)) = mouse_runs.peek().cloned() {
if mouse_run_range.start < end_offset {
let mut current_mouse_run = None;
if mouse_run_range.start <= offset {
current_mouse_run = Some((mouse_run_ix, origin));
}
let mut glyph_origin = origin;
let mut prev_position = 0.;
let mut wrap_boundaries = wrap_boundaries.iter().copied().peekable();
for (glyph_ix, glyph) in line
.runs()
.iter()
.flat_map(|run| run.glyphs().iter().enumerate())
{
glyph_origin.set_x(glyph_origin.x() + glyph.position.x() - prev_position);
prev_position = glyph.position.x();
if wrap_boundaries
.peek()
.map_or(false, |b| b.glyph_ix == glyph_ix)
{
if let Some((mouse_run_ix, mouse_region_start)) = &mut current_mouse_run
{
let bounds = RectF::from_points(
*mouse_region_start,
glyph_origin + vec2f(0., layout.line_height),
);
scene.push_cursor_region(CursorRegion {
bounds,
style: CursorStyle::PointingHand,
});
scene.push_mouse_region((build_mouse_region.as_mut().unwrap())(
*mouse_run_ix,
bounds,
));
*mouse_region_start =
vec2f(origin.x(), glyph_origin.y() + layout.line_height);
}
wrap_boundaries.next();
glyph_origin = vec2f(origin.x(), glyph_origin.y() + layout.line_height);
}
if offset + glyph.index == mouse_run_range.start {
current_mouse_run = Some((mouse_run_ix, glyph_origin));
}
if offset + glyph.index == mouse_run_range.end {
if let Some((mouse_run_ix, mouse_region_start)) =
current_mouse_run.take()
{
let bounds = RectF::from_points(
mouse_region_start,
glyph_origin + vec2f(0., layout.line_height),
);
scene.push_cursor_region(CursorRegion {
bounds,
style: CursorStyle::PointingHand,
});
scene.push_mouse_region((build_mouse_region.as_mut().unwrap())(
mouse_run_ix,
bounds,
));
mouse_runs.next();
}
if let Some(next) = mouse_runs.peek() {
mouse_run_ix = next.0;
mouse_run_range = next.1;
if mouse_run_range.start >= end_offset {
break;
}
if mouse_run_range.start == offset + glyph.index {
current_mouse_run = Some((mouse_run_ix, glyph_origin));
}
}
}
}
if let Some((mouse_run_ix, mouse_region_start)) = current_mouse_run {
let line_end = glyph_origin + vec2f(line.width() - prev_position, 0.);
let bounds = RectF::from_points(
mouse_region_start,
line_end + vec2f(0., layout.line_height),
);
scene.push_cursor_region(CursorRegion {
bounds,
style: CursorStyle::PointingHand,
});
scene.push_mouse_region((build_mouse_region.as_mut().unwrap())(
mouse_run_ix,
bounds,
));
}
}
}
offset = end_offset + 1;
origin.set_y(boundaries.max_y());
}
}