linux: Add title bar for rules library (#33025)
Closes #30513 - Abstract away common wrapper component to `platform_title_bar`. - Use it in both zed and rules library. - For rules library, keep traffic like only style for macOS, and add custom title bar for Linux and Windows. Release Notes: - Added way to minimize, maximize, and close the rules library window for Linux.
This commit is contained in:
parent
c8d49408d3
commit
1bd49a77e0
5 changed files with 339 additions and 280 deletions
169
crates/title_bar/src/platform_title_bar.rs
Normal file
169
crates/title_bar/src/platform_title_bar.rs
Normal file
|
@ -0,0 +1,169 @@
|
|||
use gpui::{
|
||||
AnyElement, Context, Decorations, InteractiveElement, IntoElement, MouseButton, ParentElement,
|
||||
Pixels, StatefulInteractiveElement, Styled, Window, WindowControlArea, div, px,
|
||||
};
|
||||
use smallvec::SmallVec;
|
||||
use std::mem;
|
||||
use ui::prelude::*;
|
||||
|
||||
use crate::platforms::{platform_linux, platform_mac, platform_windows};
|
||||
|
||||
pub struct PlatformTitleBar {
|
||||
id: ElementId,
|
||||
platform_style: PlatformStyle,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
should_move: bool,
|
||||
}
|
||||
|
||||
impl PlatformTitleBar {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
let platform_style = PlatformStyle::platform();
|
||||
Self {
|
||||
id: id.into(),
|
||||
platform_style,
|
||||
children: SmallVec::new(),
|
||||
should_move: false,
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "windows"))]
|
||||
pub fn height(window: &mut Window) -> Pixels {
|
||||
(1.75 * window.rem_size()).max(px(34.))
|
||||
}
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
pub fn height(_window: &mut Window) -> Pixels {
|
||||
// todo(windows) instead of hard coded size report the actual size to the Windows platform API
|
||||
px(32.)
|
||||
}
|
||||
|
||||
pub fn set_children<T>(&mut self, children: T)
|
||||
where
|
||||
T: IntoIterator<Item = AnyElement>,
|
||||
{
|
||||
self.children = children.into_iter().collect();
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for PlatformTitleBar {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let supported_controls = window.window_controls();
|
||||
let decorations = window.window_decorations();
|
||||
let height = Self::height(window);
|
||||
let titlebar_color = if cfg!(any(target_os = "linux", target_os = "freebsd")) {
|
||||
if window.is_window_active() && !self.should_move {
|
||||
cx.theme().colors().title_bar_background
|
||||
} else {
|
||||
cx.theme().colors().title_bar_inactive_background
|
||||
}
|
||||
} else {
|
||||
cx.theme().colors().title_bar_background
|
||||
};
|
||||
let close_action = Box::new(workspace::CloseWindow);
|
||||
let children = mem::take(&mut self.children);
|
||||
|
||||
h_flex()
|
||||
.window_control_area(WindowControlArea::Drag)
|
||||
.w_full()
|
||||
.h(height)
|
||||
.map(|this| {
|
||||
if window.is_fullscreen() {
|
||||
this.pl_2()
|
||||
} else if self.platform_style == PlatformStyle::Mac {
|
||||
this.pl(px(platform_mac::TRAFFIC_LIGHT_PADDING))
|
||||
} else {
|
||||
this.pl_2()
|
||||
}
|
||||
})
|
||||
.map(|el| match decorations {
|
||||
Decorations::Server => el,
|
||||
Decorations::Client { tiling, .. } => el
|
||||
.when(!(tiling.top || tiling.right), |el| {
|
||||
el.rounded_tr(theme::CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.top || tiling.left), |el| {
|
||||
el.rounded_tl(theme::CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
// this border is to avoid a transparent gap in the rounded corners
|
||||
.mt(px(-1.))
|
||||
.border(px(1.))
|
||||
.border_color(titlebar_color),
|
||||
})
|
||||
.bg(titlebar_color)
|
||||
.content_stretch()
|
||||
.child(
|
||||
div()
|
||||
.id(self.id.clone())
|
||||
.flex()
|
||||
.flex_row()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
// Note: On Windows the title bar behavior is handled by the platform implementation.
|
||||
.when(self.platform_style == PlatformStyle::Mac, |this| {
|
||||
this.on_click(|event, window, _| {
|
||||
if event.up.click_count == 2 {
|
||||
window.titlebar_double_click();
|
||||
}
|
||||
})
|
||||
})
|
||||
.when(self.platform_style == PlatformStyle::Linux, |this| {
|
||||
this.on_click(|event, window, _| {
|
||||
if event.up.click_count == 2 {
|
||||
window.zoom_window();
|
||||
}
|
||||
})
|
||||
})
|
||||
.children(children),
|
||||
)
|
||||
.when(!window.is_fullscreen(), |title_bar| {
|
||||
match self.platform_style {
|
||||
PlatformStyle::Mac => title_bar,
|
||||
PlatformStyle::Linux => {
|
||||
if matches!(decorations, Decorations::Client { .. }) {
|
||||
title_bar
|
||||
.child(platform_linux::LinuxWindowControls::new(close_action))
|
||||
.when(supported_controls.window_menu, |titlebar| {
|
||||
titlebar
|
||||
.on_mouse_down(MouseButton::Right, move |ev, window, _| {
|
||||
window.show_window_menu(ev.position)
|
||||
})
|
||||
})
|
||||
.on_mouse_move(cx.listener(move |this, _ev, window, _| {
|
||||
if this.should_move {
|
||||
this.should_move = false;
|
||||
window.start_window_move();
|
||||
}
|
||||
}))
|
||||
.on_mouse_down_out(cx.listener(move |this, _ev, _window, _cx| {
|
||||
this.should_move = false;
|
||||
}))
|
||||
.on_mouse_up(
|
||||
MouseButton::Left,
|
||||
cx.listener(move |this, _ev, _window, _cx| {
|
||||
this.should_move = false;
|
||||
}),
|
||||
)
|
||||
.on_mouse_down(
|
||||
MouseButton::Left,
|
||||
cx.listener(move |this, _ev, _window, _cx| {
|
||||
this.should_move = true;
|
||||
}),
|
||||
)
|
||||
} else {
|
||||
title_bar
|
||||
}
|
||||
}
|
||||
PlatformStyle::Windows => {
|
||||
title_bar.child(platform_windows::WindowsWindowControls::new(height))
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for PlatformTitleBar {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements)
|
||||
}
|
||||
}
|
|
@ -1,34 +1,32 @@
|
|||
mod application_menu;
|
||||
mod collab;
|
||||
mod onboarding_banner;
|
||||
pub mod platform_title_bar;
|
||||
mod platforms;
|
||||
mod title_bar_settings;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories;
|
||||
|
||||
use crate::application_menu::ApplicationMenu;
|
||||
use crate::{application_menu::ApplicationMenu, platform_title_bar::PlatformTitleBar};
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
use crate::application_menu::{
|
||||
ActivateDirection, ActivateMenuLeft, ActivateMenuRight, OpenApplicationMenu,
|
||||
};
|
||||
|
||||
use crate::platforms::{platform_linux, platform_mac, platform_windows};
|
||||
use auto_update::AutoUpdateStatus;
|
||||
use call::ActiveCall;
|
||||
use client::{Client, UserStore};
|
||||
use gpui::{
|
||||
Action, AnyElement, App, Context, Corner, Decorations, Element, Entity, InteractiveElement,
|
||||
Interactivity, IntoElement, MouseButton, ParentElement, Render, Stateful,
|
||||
StatefulInteractiveElement, Styled, Subscription, WeakEntity, Window, WindowControlArea,
|
||||
actions, div, px,
|
||||
Action, AnyElement, App, Context, Corner, Element, Entity, InteractiveElement, IntoElement,
|
||||
MouseButton, ParentElement, Render, StatefulInteractiveElement, Styled, Subscription,
|
||||
WeakEntity, Window, actions, div,
|
||||
};
|
||||
use onboarding_banner::OnboardingBanner;
|
||||
use project::Project;
|
||||
use rpc::proto;
|
||||
use settings::Settings as _;
|
||||
use smallvec::SmallVec;
|
||||
use std::sync::Arc;
|
||||
use theme::ActiveTheme;
|
||||
use title_bar_settings::TitleBarSettings;
|
||||
|
@ -111,14 +109,11 @@ pub fn init(cx: &mut App) {
|
|||
}
|
||||
|
||||
pub struct TitleBar {
|
||||
platform_style: PlatformStyle,
|
||||
content: Stateful<Div>,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
platform_titlebar: Entity<PlatformTitleBar>,
|
||||
project: Entity<Project>,
|
||||
user_store: Entity<UserStore>,
|
||||
client: Arc<Client>,
|
||||
workspace: WeakEntity<Workspace>,
|
||||
should_move: bool,
|
||||
application_menu: Option<Entity<ApplicationMenu>>,
|
||||
_subscriptions: Vec<Subscription>,
|
||||
banner: Entity<OnboardingBanner>,
|
||||
|
@ -127,173 +122,69 @@ pub struct TitleBar {
|
|||
impl Render for TitleBar {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let title_bar_settings = *TitleBarSettings::get_global(cx);
|
||||
let close_action = Box::new(workspace::CloseWindow);
|
||||
let height = Self::height(window);
|
||||
let supported_controls = window.window_controls();
|
||||
let decorations = window.window_decorations();
|
||||
let titlebar_color = if cfg!(any(target_os = "linux", target_os = "freebsd")) {
|
||||
if window.is_window_active() && !self.should_move {
|
||||
cx.theme().colors().title_bar_background
|
||||
} else {
|
||||
cx.theme().colors().title_bar_inactive_background
|
||||
}
|
||||
} else {
|
||||
cx.theme().colors().title_bar_background
|
||||
};
|
||||
|
||||
h_flex()
|
||||
.id("titlebar")
|
||||
.window_control_area(WindowControlArea::Drag)
|
||||
.w_full()
|
||||
.h(height)
|
||||
.map(|this| {
|
||||
if window.is_fullscreen() {
|
||||
this.pl_2()
|
||||
} else if self.platform_style == PlatformStyle::Mac {
|
||||
this.pl(px(platform_mac::TRAFFIC_LIGHT_PADDING))
|
||||
} else {
|
||||
this.pl_2()
|
||||
}
|
||||
})
|
||||
.map(|el| match decorations {
|
||||
Decorations::Server => el,
|
||||
Decorations::Client { tiling, .. } => el
|
||||
.when(!(tiling.top || tiling.right), |el| {
|
||||
el.rounded_tr(theme::CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.top || tiling.left), |el| {
|
||||
el.rounded_tl(theme::CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
// this border is to avoid a transparent gap in the rounded corners
|
||||
.mt(px(-1.))
|
||||
.border(px(1.))
|
||||
.border_color(titlebar_color),
|
||||
})
|
||||
.bg(titlebar_color)
|
||||
.content_stretch()
|
||||
.child(
|
||||
div()
|
||||
.id("titlebar-content")
|
||||
.flex()
|
||||
.flex_row()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
// Note: On Windows the title bar behavior is handled by the platform implementation.
|
||||
.when(self.platform_style == PlatformStyle::Mac, |this| {
|
||||
this.on_click(|event, window, _| {
|
||||
if event.up.click_count == 2 {
|
||||
window.titlebar_double_click();
|
||||
}
|
||||
let mut children = Vec::new();
|
||||
|
||||
children.push(
|
||||
h_flex()
|
||||
.gap_1()
|
||||
.map(|title_bar| {
|
||||
let mut render_project_items = title_bar_settings.show_branch_name
|
||||
|| title_bar_settings.show_project_items;
|
||||
title_bar
|
||||
.when_some(self.application_menu.clone(), |title_bar, menu| {
|
||||
render_project_items &= !menu.read(cx).all_menus_shown();
|
||||
title_bar.child(menu)
|
||||
})
|
||||
})
|
||||
.when(self.platform_style == PlatformStyle::Linux, |this| {
|
||||
this.on_click(|event, window, _| {
|
||||
if event.up.click_count == 2 {
|
||||
window.zoom_window();
|
||||
}
|
||||
})
|
||||
})
|
||||
.child(
|
||||
h_flex()
|
||||
.gap_1()
|
||||
.map(|title_bar| {
|
||||
let mut render_project_items = title_bar_settings.show_branch_name
|
||||
|| title_bar_settings.show_project_items;
|
||||
title_bar
|
||||
.when_some(self.application_menu.clone(), |title_bar, menu| {
|
||||
render_project_items &= !menu.read(cx).all_menus_shown();
|
||||
title_bar.child(menu)
|
||||
})
|
||||
.when(render_project_items, |title_bar| {
|
||||
title_bar
|
||||
.when(
|
||||
title_bar_settings.show_project_items,
|
||||
|title_bar| {
|
||||
title_bar
|
||||
.children(self.render_project_host(cx))
|
||||
.child(self.render_project_name(cx))
|
||||
},
|
||||
)
|
||||
.when(
|
||||
title_bar_settings.show_branch_name,
|
||||
|title_bar| {
|
||||
title_bar
|
||||
.children(self.render_project_branch(cx))
|
||||
},
|
||||
)
|
||||
})
|
||||
})
|
||||
.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation()),
|
||||
)
|
||||
.child(self.render_collaborator_list(window, cx))
|
||||
.when(title_bar_settings.show_onboarding_banner, |title_bar| {
|
||||
title_bar.child(self.banner.clone())
|
||||
})
|
||||
.child(
|
||||
h_flex()
|
||||
.gap_1()
|
||||
.pr_1()
|
||||
.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
|
||||
.children(self.render_call_controls(window, cx))
|
||||
.map(|el| {
|
||||
let status = self.client.status();
|
||||
let status = &*status.borrow();
|
||||
if matches!(status, client::Status::Connected { .. }) {
|
||||
el.child(self.render_user_menu_button(cx))
|
||||
} else {
|
||||
el.children(self.render_connection_status(status, cx))
|
||||
.when(TitleBarSettings::get_global(cx).show_sign_in, |el| {
|
||||
el.child(self.render_sign_in_button(cx))
|
||||
})
|
||||
.child(self.render_user_menu_button(cx))
|
||||
}
|
||||
}),
|
||||
),
|
||||
)
|
||||
.when(!window.is_fullscreen(), |title_bar| {
|
||||
match self.platform_style {
|
||||
PlatformStyle::Mac => title_bar,
|
||||
PlatformStyle::Linux => {
|
||||
if matches!(decorations, Decorations::Client { .. }) {
|
||||
.when(render_project_items, |title_bar| {
|
||||
title_bar
|
||||
.child(platform_linux::LinuxWindowControls::new(close_action))
|
||||
.when(supported_controls.window_menu, |titlebar| {
|
||||
titlebar.on_mouse_down(
|
||||
gpui::MouseButton::Right,
|
||||
move |ev, window, _| window.show_window_menu(ev.position),
|
||||
)
|
||||
.when(title_bar_settings.show_project_items, |title_bar| {
|
||||
title_bar
|
||||
.children(self.render_project_host(cx))
|
||||
.child(self.render_project_name(cx))
|
||||
})
|
||||
.on_mouse_move(cx.listener(move |this, _ev, window, _| {
|
||||
if this.should_move {
|
||||
this.should_move = false;
|
||||
window.start_window_move();
|
||||
}
|
||||
}))
|
||||
.on_mouse_down_out(cx.listener(move |this, _ev, _window, _cx| {
|
||||
this.should_move = false;
|
||||
}))
|
||||
.on_mouse_up(
|
||||
gpui::MouseButton::Left,
|
||||
cx.listener(move |this, _ev, _window, _cx| {
|
||||
this.should_move = false;
|
||||
}),
|
||||
)
|
||||
.on_mouse_down(
|
||||
gpui::MouseButton::Left,
|
||||
cx.listener(move |this, _ev, _window, _cx| {
|
||||
this.should_move = true;
|
||||
}),
|
||||
)
|
||||
} else {
|
||||
title_bar
|
||||
}
|
||||
.when(title_bar_settings.show_branch_name, |title_bar| {
|
||||
title_bar.children(self.render_project_branch(cx))
|
||||
})
|
||||
})
|
||||
})
|
||||
.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
|
||||
.into_any_element(),
|
||||
);
|
||||
|
||||
children.push(self.render_collaborator_list(window, cx).into_any_element());
|
||||
|
||||
if title_bar_settings.show_onboarding_banner {
|
||||
children.push(self.banner.clone().into_any_element())
|
||||
}
|
||||
|
||||
children.push(
|
||||
h_flex()
|
||||
.gap_1()
|
||||
.pr_1()
|
||||
.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
|
||||
.children(self.render_call_controls(window, cx))
|
||||
.map(|el| {
|
||||
let status = self.client.status();
|
||||
let status = &*status.borrow();
|
||||
if matches!(status, client::Status::Connected { .. }) {
|
||||
el.child(self.render_user_menu_button(cx))
|
||||
} else {
|
||||
el.children(self.render_connection_status(status, cx))
|
||||
.when(TitleBarSettings::get_global(cx).show_sign_in, |el| {
|
||||
el.child(self.render_sign_in_button(cx))
|
||||
})
|
||||
.child(self.render_user_menu_button(cx))
|
||||
}
|
||||
PlatformStyle::Windows => {
|
||||
title_bar.child(platform_windows::WindowsWindowControls::new(height))
|
||||
}
|
||||
}
|
||||
})
|
||||
})
|
||||
.into_any_element(),
|
||||
);
|
||||
|
||||
self.platform_titlebar.update(cx, |this, _| {
|
||||
this.set_children(children);
|
||||
});
|
||||
|
||||
self.platform_titlebar.clone().into_any_element()
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -345,13 +236,12 @@ impl TitleBar {
|
|||
)
|
||||
});
|
||||
|
||||
let platform_titlebar = cx.new(|_| PlatformTitleBar::new(id));
|
||||
|
||||
Self {
|
||||
platform_style,
|
||||
content: div().id(id.into()),
|
||||
children: SmallVec::new(),
|
||||
platform_titlebar,
|
||||
application_menu,
|
||||
workspace: workspace.weak_handle(),
|
||||
should_move: false,
|
||||
project,
|
||||
user_store,
|
||||
client,
|
||||
|
@ -360,23 +250,6 @@ impl TitleBar {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "windows"))]
|
||||
pub fn height(window: &mut Window) -> Pixels {
|
||||
(1.75 * window.rem_size()).max(px(34.))
|
||||
}
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
pub fn height(_window: &mut Window) -> Pixels {
|
||||
// todo(windows) instead of hard coded size report the actual size to the Windows platform API
|
||||
px(32.)
|
||||
}
|
||||
|
||||
/// Sets the platform style.
|
||||
pub fn platform_style(mut self, style: PlatformStyle) -> Self {
|
||||
self.platform_style = style;
|
||||
self
|
||||
}
|
||||
|
||||
fn render_ssh_project_host(&self, cx: &mut Context<Self>) -> Option<AnyElement> {
|
||||
let options = self.project.read(cx).ssh_connection_options(cx)?;
|
||||
let host: SharedString = options.connection_string().into();
|
||||
|
@ -796,17 +669,3 @@ impl TitleBar {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl InteractiveElement for TitleBar {
|
||||
fn interactivity(&mut self) -> &mut Interactivity {
|
||||
self.content.interactivity()
|
||||
}
|
||||
}
|
||||
|
||||
impl StatefulInteractiveElement for TitleBar {}
|
||||
|
||||
impl ParentElement for TitleBar {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue